Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BillyLaGrappa
Hun Batz
Level 29
God Stats
15W - 13L
1,620 SR
Queue Stats
129W - 134L
1,576 Elo+
Solo
Janus
Janus
JackSchtroumpf
Janus
Level 29
God Stats
4W - 2L
1,811 SR
Queue Stats
27W - 23L
1,633 Elo+
Solo
Izanami
Izanami
Zohan888
Izanami
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
84W - 82L
1,526 Elo+
Solo
Olorun
Olorun
llArizonall
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,448 Elo+
Solo
Team Averages
Level 24
1,586 SR
1,537 Elo+

VS

Team Averages
Level 17
1,575 SR
1,494 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JegerenSimpXD
Neith
Level 4
God Stats
2W - 2L
1,630 SR
Queue Stats
2W - 3L
1,436 Elo+
Solo
Geb
Geb
SaruwatariKyos
Geb
Level 17
God Stats
33W - 38L
1,673 SR
Queue Stats
48W - 60L
1,537 Elo+
Solo
Bastet
Bastet
SliceYouOpened
Bastet
Level 9
God Stats
9W - 12L
1,500 SR
Queue Stats
48W - 44L
1,534 Elo+
Solo
Tiamat
Tiamat
hauimen
Tiamat
Level 28
God Stats
9W - 9L
1,571 SR
Queue Stats
105W - 90L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 1
5,831
530
2,632
7,572
3,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
BillyLaGrappa
Hun Batz
11
5 / 2 / 2
6,955
632
3,998
7,313
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 1 / 3
8,180
744
6,955
3,977
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Zohan888
Izanami
10
2 / 4 / 5
6,339
576
4,632
6,063
1,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
1 / 4 / 5
6,031
548
4,067
7,009
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 3 / 3
4,993
454
2,205
5,494
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 1
5,599
509
572
6,406
2,247
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 2
4,181
380
1,615
5,801
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 1 / 0
7,746
704
7,322
7,678
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
hauimen
Tiamat
8
3 / 4 / 0
5,656
514
3,977
6,196
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
15
Kills
14
14
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
1
0.5
L
Ymir
 
Ymir
1
3
3
0.83
W
Hun Batz
BillyLaGrappa
Hun Batz
5
2
2
3
W
6
1
3
7.5
L
0
4
1
0.13
L
0
3
2
0.33
L
10
1
0
10
W
Izanami
Zohan888
Izanami
2
4
5
1.13
L
Tiamat
hauimen
Tiamat
3
4
0
0.75
W
Olorun
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,284
Damage
15,691
31,934
Taken
31,575
9,733
Mitigated
12,623
5,795
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,632
136
0
1,333
7,572
3,141
252
1,045
6,451
16,938
0
L
Ymir
 
Ymir
2,205
112
0
945
5,494
3,061
0
1,940
3,374
8,422
0
W
Hun Batz
BillyLaGrappa
Hun Batz
3,998
2,161
0
1,167
7,313
2,086
1,768
1,496
5,771
0
38,837
W
6,955
594
0
1,058
3,977
948
52
698
3,231
45,991
0
L
572
254
0
1,950
6,406
2,247
830
3,323
3,083
0
23,855
L
1,615
190
0
1,826
5,801
2,262
0
2,226
3,375
6,018
0
L
7,322
1,931
0
3,163
7,678
2,308
0
1,446
6,078
0
42,201
W
Izanami
Zohan888
Izanami
4,632
3,094
0
620
6,063
1,388
1,604
1,414
4,481
0
39,936
L
Tiamat
hauimen
Tiamat
3,977
521
0
868
6,196
2,745
185
3,556
2,640
19,107
0
W
Olorun
4,067
1,732
0
1,617
7,009
2,170
826
2,706
4,049
26,384
3,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
28,175
317
Minions Killed
212
0
Camps Cleared
0
988,371
Distance Traveled
961,789
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,831
530
27
2
0
168,066
0
L
Ymir
4,993
454
18
2
0
184,403
5
W
Hun Batz
6,955
632
67
6
0
219,695
6
W
Janus
8,180
744
94
9
0
223,027
3
L
Neith
5,599
509
62
6
0
186,337
1
L
Geb
4,181
380
11
1
0
175,731
1
L
Bastet
7,746
704
85
8
0
234,788
0
W
Izanami
6,339
576
79
7
0
199,087
0
L
Tiamat
5,656
514
36
3
0
180,530
2
W
Olorun
6,031
548
50
5
0
178,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role