Player Matchup

Zeus
Zeus
HypnotizeOG
Zeus
Level 7
God Stats
7W - 1L
1,715 SR
Queue Stats
35W - 23L
1,290 Elo+
Solo
Ra
Ra
Mirrox15
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,330 Elo+
Party 1
Thanatos
Thanatos
Zeroyer
Thanatos
Level 28
God Stats
6W - 6L
1,488 SR
Queue Stats
36W - 29L
1,445 Elo+
Party 1
Geb
Geb
ginjar
Geb
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,082 Elo+
Solo
Agni
Agni
ty454364565
Agni
Level 28
God Stats
7W - 12L
1,362 SR
Queue Stats
149W - 172L
1,427 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,315 Elo+

VS

Team Averages
Level 13
1,379 SR
1,293 Elo+
Merlin
Merlin
DiamondMan07
Merlin
Level 28
God Stats
5W - 9L
1,409 SR
Queue Stats
8W - 12L
1,373 Elo+
Solo
Artemis
Artemis
GeKuro
Artemis
Level 13
God Stats
2W - 2L
1,540 SR
Queue Stats
200W - 218L
1,284 Elo+
Solo
Nemesis
Nemesis
Serin986
Nemesis
Level 14
God Stats
0W - 5L
1,239 SR
Queue Stats
16W - 22L
1,392 Elo+
Solo
Thor
Thor
mamic34
Thor
Level 4
God Stats
2W - 3L
1,328 SR
Queue Stats
24W - 40L
1,100 Elo+
Solo
Cerberus
Cerberus
sayyad1384
Cerberus
Level 4
God Stats
4W - 5L
1,378 SR
Queue Stats
4W - 6L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 16
10,381
1,298
10,992
4,589
1,578
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 0 / 14
8,484
1,061
7,783
3,436
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Zeroyer
Thanatos
16
17 / 0 / 9
11,178
1,397
11,702
6,351
3,558
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
ginjar
Geb
15
1 / 2 / 17
8,875
1,109
5,858
6,608
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 0 / 19
8,808
1,101
5,380
2,643
909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

391

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 6 / 1
7,235
904
6,159
9,175
2,433
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
GeKuro
Artemis
12
1 / 5 / 0
7,416
927
6,467
7,752
1,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Serin986
Nemesis
13
0 / 6 / 0
7,371
921
1,882
10,041
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
mamic34
Thor
12
1 / 8 / 0
7,069
884
2,933
10,196
3,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
sayyad1384
Cerberus
12
0 / 4 / 1
7,067
883
1,874
10,737
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
4
29
Kills
2
2
Deaths
29
75
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
1
0.08
L
Artemis
GeKuro
Artemis
1
5
0
0.2
W
9
0
16
17
W
1
0
14
8
L
Nemesis
Serin986
Nemesis
0
6
0
0
W
Thanatos
Zeroyer
Thanatos
17
0
9
21.5
W
Geb
ginjar
Geb
1
2
17
4.75
L
Thor
mamic34
Thor
1
8
0
0.13
L
Cerberus
sayyad1384
Cerberus
0
4
1
0.13
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,715
Damage
19,315
23,627
Taken
47,901
12,468
Mitigated
16,475
15,260
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,159
617
0
328
9,175
2,433
0
5,313
3,862
15,679
0
L
Artemis
GeKuro
Artemis
6,467
2,017
0
120
7,752
1,897
0
4,630
3,122
0
16,355
W
10,992
2,161
701
2,582
4,589
1,578
0
951
3,638
32,237
0
W
7,783
353
1,871
1,373
3,436
1,423
0
1,215
2,221
28,056
0
L
Nemesis
Serin986
Nemesis
1,882
504
0
370
10,041
2,591
0
4,841
5,200
0
21,047
W
Thanatos
Zeroyer
Thanatos
11,702
5,460
0
6,761
6,351
3,558
0
2,459
3,892
0
16,866
W
Geb
ginjar
Geb
5,858
1,774
0
914
6,608
5,000
0
2,465
4,143
13,296
0
L
Thor
mamic34
Thor
2,933
1,502
0
0
10,196
3,064
0
7,547
2,649
0
3,307
L
Cerberus
sayyad1384
Cerberus
1,874
379
0
1,539
10,737
6,490
0
7,682
3,055
6,856
0
W
5,380
779
91
967
2,643
909
0
943
1,700
18,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,726
Gold Earned
36,158
170
Minions Killed
87
8
Camps Cleared
3
803,192
Distance Traveled
597,303
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,235
904
14
2
1
100,954
0
L
Artemis
7,416
927
17
2
1
107,977
0
W
Zeus
10,381
1,298
49
6
3
152,576
3
W
Ra
8,484
1,061
62
8
2
173,708
1
L
Nemesis
7,371
921
34
4
0
121,352
0
W
Thanatos
11,178
1,397
12
2
0
194,311
1
W
Geb
8,875
1,109
10
1
2
128,292
0
L
Thor
7,069
884
0
0
0
124,088
0
L
Cerberus
7,067
883
22
3
1
142,932
0
W
Agni
8,808
1,101
37
5
1
154,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role