Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dooddermannnn
Sobek
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 205L
1,424 Elo+
Party 1
Terra
Terra
RonaldGAD
Terra
Level 80
God Stats
5W - 2L
1,741 SR
Queue Stats
231W - 236L
1,433 Elo+
Party 1
Chaac
Chaac
razorclimbar
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,165 Elo+
Solo
Team Averages
Level 88
1,548 SR
1,405 Elo+

VS

Team Averages
Level 76
1,445 SR
1,396 Elo+
Kumbhakarna
Kumbhakarna
BossMan_RK01
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 95L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
D_HeRo_q
Ah Muzen Cab
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 153L
1,317 Elo+
Solo
Freya
Freya
LetMeBeHuman
Freya
Level 95
God Stats
3W - 9L
1,292 SR
Queue Stats
482W - 481L
1,487 Elo+
Party 2
Terra
Terra
SolidHollow3000
Terra
Level 32
God Stats
3W - 4L
1,424 SR
Queue Stats
128W - 152L
1,461 Elo+
Party 2
Hun Batz
Hun Batz
xELITESoldat95x
Hun Batz
Level 122
God Stats
1W - 2L
1,509 SR
Queue Stats
230W - 249L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
10 / 2 / 15
10,798
982
16,833
10,254
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
 
Ullr
16
6 / 2 / 16
10,036
912
12,178
16,521
7,532
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 15
10,367
942
8,279
16,586
14,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
RonaldGAD
Terra
14
1 / 2 / 20
9,305
846
5,361
14,926
12,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
8 / 1 / 20
10,910
992
16,581
16,539
24,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BossMan_RK01
Kumbhakarna
17
4 / 4 / 1
9,875
898
6,288
16,741
17,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
D_HeRo_q
Ah Muzen Cab
15
0 / 8 / 5
8,257
751
14,762
12,987
6,325
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 7 / 3
7,663
697
9,883
11,610
6,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 4
7,792
708
4,888
19,071
17,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
12
4 / 6 / 2
8,204
746
7,498
8,676
3,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
30
Kills
9
10
Deaths
30
86
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
2
15
8.75
W
Ullr
 
Ullr
6
2
16
7
L
Kumbhakarna
BossMan_RK01
Kumbhakarna
4
4
1
1.13
L
Ah Muzen Cab
D_HeRo_q
Ah Muzen Cab
0
8
5
0.31
W
5
3
15
4.17
L
1
7
3
0.36
W
Terra
RonaldGAD
Terra
1
2
20
5.5
L
0
5
4
0.4
W
8
1
20
18
L
Hun Batz
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,232
Damage
43,319
74,826
Taken
69,085
64,012
Mitigated
51,908
43,533
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,833
1,463
1,982
3,433
10,254
5,578
380
2,662
7,592
37,228
0
W
Ullr
 
Ullr
12,178
9,578
1,619
5,054
16,521
7,532
1,381
5,858
10,663
239
29,392
L
Kumbhakarna
BossMan_RK01
Kumbhakarna
6,288
441
1,062
3,825
16,741
17,893
31
8,791
7,950
20,354
0
L
Ah Muzen Cab
D_HeRo_q
Ah Muzen Cab
14,762
10,262
160
826
12,987
6,325
90
4,477
8,510
0
25,126
W
8,279
557
1,688
3,623
16,586
14,407
657
3,633
12,953
14,741
0
L
9,883
3,181
583
980
11,610
6,144
0
5,670
5,940
17,863
0
W
Terra
RonaldGAD
Terra
5,361
560
13,385
7,848
14,926
12,202
858
4,417
10,509
11,342
0
L
4,888
877
4,803
5,305
19,071
17,898
75
7,957
11,114
10,137
0
W
16,581
2,153
579
4,322
16,539
24,293
702
4,489
12,050
0
27,747
L
Hun Batz
7,498
1,265
298
455
8,676
3,648
939
3,793
4,883
0
11,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,416
Gold Earned
41,791
117
Minions Killed
83
0
Camps Cleared
0
1,042,435
Distance Traveled
817,460
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,798
982
49
4
0
237,334
2
W
Ullr
10,036
912
37
3
0
171,401
0
L
Kumbhakarna
9,875
898
26
2
0
202,164
0
L
Ah Muzen Cab
8,257
751
26
2
0
152,122
0
W
Sobek
10,367
942
9
1
0
206,494
0
L
Freya
7,663
697
18
2
0
185,605
0
W
Terra
9,305
846
8
1
0
211,985
0
L
Terra
7,792
708
6
1
0
190,122
3
W
Chaac
10,910
992
14
1
0
215,221
0
L
Hun Batz
8,204
746
7
1
0
87,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role