Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
John_K1ll3r
Loki
Level 120
God Stats
3W - 4L
1,505 SR
Queue Stats
316W - 317L
1,482 Elo+
Party 3
Tiamat
Tiamat
KiIlerCarnage
Tiamat
Level 148
God Stats
94W - 87L
1,712 SR
Queue Stats
185W - 195L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
MatiasKappa
Danzaburou
Level 139
God Stats
0W - 3L
1,494 SR
Queue Stats
55W - 53L
1,548 Elo+
Party 3
Ymir
Ymir
Mystical-Sun-Tzu
Ymir
Level 149
God Stats
9W - 11L
1,529 SR
Queue Stats
131W - 123L
1,550 Elo+
Party 2
Team Averages
Level 143
1,548 SR
1,526 Elo+

VS

Team Averages
Level 139
1,591 SR
1,553 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
JAKEFR0MST8FARM
Ravana
Level 151
God Stats
33W - 24L
1,561 SR
Queue Stats
710W - 666L
1,564 Elo+
Solo
Fafnir
Fafnir
Titan_DoD
Fafnir
Level 117
God Stats
14W - 14L
1,571 SR
Queue Stats
129W - 126L
1,536 Elo+
Solo
Scylla
Scylla
hobodeadfish355
Scylla
Level 124
God Stats
49W - 37L
1,611 SR
Queue Stats
117W - 107L
1,562 Elo+
Party 1
Nemesis
Nemesis
wP Apollyon
Nemesis
Level 142
God Stats
5W - 2L
1,713 SR
Queue Stats
175W - 167L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
2 / 1 / 0
4,028
806
2,336
4,358
973
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 0 / 0
3,552
710
1,002
2,069
486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,514
503
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MatiasKappa
Danzaburou
5
0 / 1 / 0
3,095
619
2,379
2,353
407
Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,334
667
597
4,105
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
1 / 0 / 1
3,774
755
1,900
1,990
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 2 / 0
3,733
747
2,618
3,887
1,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Titan_DoD
Fafnir
6
1 / 0 / 1
4,137
827
999
3,104
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 0
3,680
736
491
1,578
334
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
wP Apollyon
Nemesis
7
0 / 0 / 1
3,833
767
1,208
2,435
591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
0
2
W
Cernunnos
 
Cernunnos
1
0
1
1.5
W
1
2
0
0.5
L
0
0
0
0
L
0
0
0
0
L
Danzaburou
MatiasKappa
Danzaburou
0
1
0
0
L
0
1
0
0
W
Fafnir
Titan_DoD
Fafnir
1
0
1
1.5
W
0
0
0
0
W
Nemesis
wP Apollyon
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,314
Damage
7,216
12,885
Taken
12,994
3,379
Mitigated
5,569
6,153
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,336
506
0
2,596
4,358
973
6
0
4,358
0
14,523
W
Cernunnos
 
Cernunnos
1,900
1,044
0
1,542
1,990
462
0
294
1,696
0
19,388
W
2,618
345
0
1,481
3,887
1,958
0
0
3,887
0
14,928
L
1,002
166
0
1,232
2,069
486
0
491
1,578
0
14,680
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
MatiasKappa
Danzaburou
2,379
1,447
0
808
2,353
407
0
264
2,089
0
14,037
L
597
216
0
1,517
4,105
1,513
0
735
3,370
5,969
0
W
Fafnir
Titan_DoD
Fafnir
999
403
0
1,901
3,104
2,224
0
303
2,801
6,919
0
W
491
218
0
594
1,578
334
93
0
1,578
17,013
0
W
Nemesis
wP Apollyon
Nemesis
1,208
614
0
295
2,435
591
0
0
2,435
0
19,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,523
Gold Earned
19,157
108
Minions Killed
191
0
Camps Cleared
0
443,317
Distance Traveled
519,784
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,028
806
35
7
0
113,462
0
W
Cernunnos
3,774
755
46
9
0
94,207
0
W
Ravana
3,733
747
42
8
0
100,508
1
L
Loki
3,552
710
31
6
0
127,910
2
L
Tiamat
2,514
503
0
0
0
9,561
0
L
Danzaburou
3,095
619
33
7
0
95,189
0
L
Ymir
3,334
667
9
2
0
97,195
0
W
Fafnir
4,137
827
19
4
0
103,463
0
W
Scylla
3,680
736
34
7
0
101,680
1
W
Nemesis
3,833
767
50
10
0
119,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role