Player Matchup

Rama
Rama
ShermaN1K
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,111 Elo+
Solo
Da Ji
Da Ji
SilverSon1c9
Da Ji
Level 28
God Stats
1W - 1L
1,413 SR
Queue Stats
21W - 25L
1,361 Elo+
Solo
Skadi
Skadi
Tragoune
Skadi
Level 26
God Stats
24W - 28L
1,472 SR
Queue Stats
73W - 76L
1,396 Elo+
Solo
Thoth
Thoth
Trimus_Nexus
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,499 Elo+
Party 1
Cerberus
Cerberus
Trimus_Nova
Cerberus
Level 29
God Stats
15W - 6L
1,740 SR
Queue Stats
170W - 161L
1,482 Elo+
Party 1
Team Averages
Level 22
1,525 SR
1,370 Elo+

VS

Team Averages
Level 24
1,485 SR
1,439 Elo+
Ra
Ra
LetMeBang__Again
Ra
Level 17
God Stats
1W - 2L
1,614 SR
Queue Stats
39W - 12L
1,768 Elo+
Solo
Bakasura
Bakasura
Toxic_ventus
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 105L
1,343 Elo+
Party 2
Cerberus
Cerberus
WitchDakka
Cerberus
Level 29
God Stats
3W - 7L
1,702 SR
Queue Stats
175W - 239L
1,390 Elo+
Solo
Bellona
Bellona
Xrepper-Q8
Bellona
Level 16
God Stats
13W - 14L
1,140 SR
Queue Stats
42W - 36L
1,356 Elo+
Solo
Thanatos
Thanatos
fernandomc_17
Thanatos
Level 28
God Stats
48W - 50L
1,468 SR
Queue Stats
77W - 99L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 9 / 9
8,788
439
3,729
11,381
2,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 6 / 9
9,844
492
6,962
17,253
5,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Tragoune
Skadi
17
4 / 8 / 5
10,486
524
9,011
14,901
4,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 10
9,673
484
6,879
8,649
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Trimus_Nova
Cerberus
19
21 / 0 / 2
12,711
636
21,986
13,447
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 4
14,216
711
12,779
10,869
4,966
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Toxic_ventus
Bakasura
14
5 / 12 / 5
9,941
497
6,668
16,911
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
WitchDakka
Cerberus
14
0 / 6 / 0
9,309
465
4,477
14,909
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Xrepper-Q8
Bellona
17
4 / 5 / 1
10,446
522
6,847
14,863
9,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
fernandomc_17
Thanatos
16
9 / 10 / 6
11,119
556
14,812
19,984
6,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
34
Kills
28
28
Deaths
34
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
10
1
4
12
W
Rama
1
9
9
0.61
W
5
6
9
1.58
L
Bakasura
Toxic_ventus
Bakasura
5
12
5
0.63
W
Skadi
Tragoune
Skadi
4
8
5
0.81
W
3
5
10
1.6
W
Cerberus
Trimus_Nova
Cerberus
21
0
2
22
L
Cerberus
WitchDakka
Cerberus
0
6
0
0
L
Bellona
Xrepper-Q8
Bellona
4
5
1
0.9
L
Thanatos
fernandomc_17
Thanatos
9
10
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,567
Damage
45,583
65,631
Taken
77,536
23,136
Mitigated
32,668
14,006
Healing
27,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,779
1,694
991
5,305
10,869
4,966
747
2,230
8,581
149,666
0
W
Rama
3,729
2,977
0
833
11,381
2,600
1,456
3,251
8,129
0
35,144
W
6,962
2,579
0
3,958
17,253
5,091
0
2,164
14,974
0
57,311
L
Bakasura
Toxic_ventus
Bakasura
6,668
4,495
0
2,234
16,911
5,026
810
8,485
8,038
0
28,546
W
Skadi
Tragoune
Skadi
9,011
4,063
0
1,868
14,901
4,355
659
5,072
9,704
0
66,748
W
6,879
1,156
0
941
8,649
1,888
415
1,695
6,807
39,924
0
W
Cerberus
Trimus_Nova
Cerberus
21,986
1,058
0
6,406
13,447
9,202
368
4,512
8,320
71,021
0
L
Cerberus
WitchDakka
Cerberus
4,477
209
0
4,758
14,909
6,802
376
8,627
6,239
46,695
0
L
Bellona
Xrepper-Q8
Bellona
6,847
1,760
0
4,797
14,863
9,532
0
3,970
10,893
0
91,586
L
Thanatos
fernandomc_17
Thanatos
14,812
1,929
0
9,778
19,984
6,342
1,381
5,030
14,730
0
43,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,502
Gold Earned
55,031
439
Minions Killed
627
0
Camps Cleared
0
1,848,785
Distance Traveled
1,741,717
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,216
711
258
13
0
428,958
1
W
Rama
8,788
439
77
4
0
310,577
4
W
Da Ji
9,844
492
79
4
0
395,740
2
L
Bakasura
9,941
497
59
3
0
318,872
1
W
Skadi
10,486
524
102
5
0
342,337
5
W
Thoth
9,673
484
61
3
0
384,522
5
W
Cerberus
12,711
636
120
6
0
415,609
7
L
Cerberus
9,309
465
109
5
0
324,335
0
L
Bellona
10,446
522
131
7
0
369,250
1
L
Thanatos
11,119
556
70
4
0
300,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role