Player Matchup

Khepri
Khepri
LETHALSKILLZzzz
Khepri
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 49L
1,730 Elo+
Party 1
He Bo
He Bo
RICOREXE2
He Bo
Level 146
God Stats
1W - 4L
1,207 SR
Queue Stats
159W - 81L
1,601 Elo+
Party 1
Loki
Loki
SoapTastesOk
Loki
Level 28
God Stats
5W - 3L
1,470 SR
Queue Stats
65W - 33L
1,618 Elo+
Party 1
Team Averages
Level 107
1,392 SR
1,649 Elo+

VS

Team Averages
Level 55
1,399 SR
1,434 Elo+
Izanami
Izanami
ArticFlow3
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
Dhraco
Nu Wa
Level 121
God Stats
1W - 1L
1,291 SR
Queue Stats
24W - 28L
1,473 Elo+
Solo
Yemoja
Yemoja
exrad
Yemoja
Level 29
God Stats
0W - 3L
1,404 SR
Queue Stats
9W - 14L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 17
11,220
660
5,240
19,002
20,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
RICOREXE2
He Bo
16
12 / 3 / 6
12,898
759
21,304
13,528
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 4 / 7
12,462
733
15,222
11,810
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArticFlow3
Izanami
15
8 / 8 / 1
11,630
684
14,254
13,623
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Dhraco
Nu Wa
13
2 / 9 / 6
9,895
582
10,958
15,188
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
exrad
Yemoja
13
0 / 4 / 10
10,414
613
8,563
15,964
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
10
10
Deaths
21
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArticFlow3
Izanami
8
8
1
1.06
L
Nu Wa
Dhraco
Nu Wa
2
9
6
0.56
W
0
3
17
2.83
W
He Bo
RICOREXE2
He Bo
12
3
6
5
W
9
4
7
3.13
L
Yemoja
exrad
Yemoja
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,766
Damage
33,775
44,340
Taken
44,775
31,131
Mitigated
21,627
9,522
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArticFlow3
Izanami
14,254
10,850
0
770
13,623
3,565
0
7,273
5,576
0
39,003
L
Nu Wa
Dhraco
Nu Wa
10,958
2,399
188
1,020
15,188
4,185
561
10,035
4,614
39,321
0
W
5,240
307
635
2,740
19,002
20,335
233
6,375
12,255
19,565
0
W
He Bo
RICOREXE2
He Bo
21,304
533
0
4,964
13,528
5,929
718
6,608
6,662
49,847
0
W
15,222
3,972
0
1,183
11,810
4,867
1,195
5,660
5,773
0
39,998
L
Yemoja
exrad
Yemoja
8,563
1,492
1,306
1,612
15,964
13,877
0
8,099
6,817
21,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
31,939
159
Minions Killed
162
5
Camps Cleared
7
894,449
Distance Traveled
770,432
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,630
684
67
4
4
245,192
3
L
Nu Wa
9,895
582
79
5
3
261,563
6
W
Khepri
11,220
660
11
1
0
291,250
6
W
He Bo
12,898
759
79
5
3
275,736
3
W
Loki
12,462
733
69
4
2
327,463
2
L
Yemoja
10,414
613
16
1
0
263,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role