Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
The_Quick_MONKE2
Nox
Level 7
God Stats
2W - 1L
1,765 SR
Queue Stats
28W - 31L
1,498 Elo+
Party 2
Ares
Ares
WolfOfCarnage547
Ares
Level 70
God Stats
4W - 4L
1,454 SR
Queue Stats
67W - 71L
1,468 Elo+
Party 2
Team Averages
Level 71
1,573 SR
1,489 Elo+

VS

Team Averages
Level 51
1,410 SR
1,501 Elo+
Medusa
Medusa
FluffalBear3151
Medusa
Level 20
God Stats
4W - 8L
1,357 SR
Queue Stats
43W - 64L
1,193 Elo+
Solo
Ra
Ra
ValleyofCuteness
Ra
Level 128
God Stats
1W - 2L
1,208 SR
Queue Stats
5W - 5L
1,449 Elo+
Party 1
Fenrir
Fenrir
WaffleGG5848
Fenrir
Level 6
God Stats
2W - 0L
1,664 SR
Queue Stats
9W - 0L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 4 / 1
6,196
620
5,687
8,698
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 0
5,661
566
3,357
6,518
2,192
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
6,176
618
4,934
9,287
5,860
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 10
7,316
732
4,476
5,596
2,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 10
7,630
763
8,766
3,028
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
8 / 0 / 6
8,181
818
7,689
13,309
12,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
14
14
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
W
2
2
10
3.5
L
0
5
0
0
W
4
0
10
9
W
Fenrir
8
0
6
11
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,978
Damage
20,931
24,503
Taken
21,933
12,537
Mitigated
15,431
4,177
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,687
2,157
308
2,360
8,698
4,485
0
3,652
4,840
0
17,409
W
4,476
1,704
289
985
5,596
2,421
341
3,473
2,123
0
15,602
L
3,357
256
382
205
6,518
2,192
0
2,696
3,608
11,022
0
W
8,766
981
1,920
837
3,028
967
553
1,358
1,670
29,944
0
W
Fenrir
7,689
2,064
0
4,254
13,309
12,043
0
4,025
9,284
0
21,904
L
4,934
276
323
599
9,287
5,860
0
2,382
6,711
11,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,033
Gold Earned
23,127
64
Minions Killed
108
3
Camps Cleared
6
444,444
Distance Traveled
578,729
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,196
620
30
3
1
140,909
0
W
Medusa
7,316
732
18
2
0
195,629
2
L
Nox
5,661
566
17
2
2
165,679
0
W
Ra
7,630
763
60
6
1
199,610
0
W
Fenrir
8,181
818
30
3
5
183,490
1
L
Ares
6,176
618
17
2
0
137,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role