Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SHELLYII
Scylla
Level 100
God Stats
9W - 6L
1,608 SR
Queue Stats
142W - 137L
1,458 Elo+
Party 1
Geb
Geb
cikun0105
Geb
Level 116
God Stats
9W - 6L
1,505 SR
Queue Stats
999W - 977L
1,478 Elo+
Party 1
Team Averages
Level 101
1,538 SR
1,479 Elo+

VS

Team Averages
Level 84
1,489 SR
1,530 Elo+
Sun Wukong
Sun Wukong
ActuallyRotten
Sun Wukong
Level 74
God Stats
2W - 2L
1,574 SR
Queue Stats
27W - 30L
1,466 Elo+
Solo
Cliodhna
Cliodhna
AlabastedFalkor
Cliodhna
Level 69
God Stats
1W - 0L
1,315 SR
Queue Stats
26W - 38L
1,426 Elo+
Solo
Sol
Sol
KingCoop20
Sol
Level 108
God Stats
1W - 1L
1,577 SR
Queue Stats
84W - 57L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
4 / 4 / 0
8,110
676
7,654
10,120
3,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SHELLYII
Scylla
10
1 / 3 / 4
7,325
610
4,879
6,293
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 5
7,668
639
5,144
15,424
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ActuallyRotten
Sun Wukong
13
3 / 2 / 7
8,929
744
6,657
11,927
10,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
11
2 / 3 / 4
7,938
662
6,241
9,958
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 0 / 4
9,315
776
16,040
8,803
2,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
11
11
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
4
0
1
W
Sun Wukong
ActuallyRotten
Sun Wukong
3
2
7
3.25
W
Cliodhna
2
3
4
1.33
W
6
0
4
8
L
Scylla
SHELLYII
Scylla
1
3
4
1
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
28,938
31,837
Taken
30,688
17,655
Mitigated
16,871
6,141
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,654
136
0
2,427
10,120
3,549
0
4,613
5,160
0
16,430
W
Sun Wukong
ActuallyRotten
Sun Wukong
6,657
903
715
3,291
11,927
10,882
167
3,148
8,625
0
24,335
W
Cliodhna
6,241
579
0
1,692
9,958
3,223
318
3,360
6,442
0
18,735
W
16,040
7,514
0
4,764
8,803
2,766
1,909
4,482
4,201
58,477
0
L
Scylla
SHELLYII
Scylla
4,879
745
0
260
6,293
1,943
0
2,677
3,450
23,386
0
L
5,144
157
0
3,454
15,424
12,163
0
8,750
6,288
13,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
26,182
94
Minions Killed
155
0
Camps Cleared
9
638,205
Distance Traveled
709,258
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,110
676
26
2
0
235,800
3
W
Sun Wukong
8,929
744
45
4
2
256,091
3
W
Cliodhna
7,938
662
15
1
2
244,078
3
W
Sol
9,315
776
95
8
5
209,089
2
L
Scylla
7,325
610
52
4
0
186,237
4
L
Geb
7,668
639
16
1
0
216,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role