Player Matchup

Hades
Hades
ElRoRo2
Hades
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,777 Elo+
Solo
Sobek
Sobek
JudgeJudy97
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,528 Elo+
Party 1
Artemis
Artemis
definetlynotyou
Artemis
Level 28
God Stats
4W - 9L
1,844 SR
Queue Stats
123W - 113L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
fnbshotta
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Solo
Susano
Susano
smokesdgoat
Susano
Level 16
God Stats
0W - 6L
1,188 SR
Queue Stats
49W - 51L
1,605 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,644 Elo+

VS

Team Averages
Level 22
1,598 SR
1,562 Elo+
Chronos
Chronos
BrantBKyraZ
Chronos
Level 23
God Stats
5W - 2L
1,869 SR
Queue Stats
61W - 52L
1,571 Elo+
Solo
Geb
Geb
Ch0coate
Geb
Level 28
God Stats
8W - 5L
1,315 SR
Queue Stats
94W - 74L
1,558 Elo+
Solo
Agni
Agni
Deantomfoolery
Agni
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Osiris
Osiris
GiIgamish
Osiris
Level 25
God Stats
4W - 0L
1,885 SR
Queue Stats
102W - 73L
1,657 Elo+
Solo
Arachne
Arachne
P3RVEYKING
Arachne
Level 17
God Stats
2W - 1L
1,420 SR
Queue Stats
9W - 10L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ElRoRo2
Hades
6
0 / 3 / 1
4,055
579
1,998
4,612
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 2
3,939
563
1,420
5,767
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 3 / 1
3,777
540
3,100
4,076
1,150
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
fnbshotta
Guan Yu
2
0 / 7 / 0
2,981
426
1,014
4,335
1,624
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
8
3 / 3 / 0
4,626
661
1,843
5,792
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BrantBKyraZ
Chronos
8
2 / 2 / 3
4,497
642
3,132
3,133
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 0 / 4
4,780
683
2,773
4,130
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
6 / 0 / 4
5,152
736
3,833
2,871
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
GiIgamish
Osiris
10
4 / 1 / 1
5,760
823
4,098
5,500
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
P3RVEYKING
Arachne
9
5 / 1 / 2
5,357
765
1,616
3,388
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
18
18
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
BrantBKyraZ
Chronos
2
2
3
1.75
W
1
0
4
3
W
6
0
4
8
L
Hades
ElRoRo2
Hades
0
3
1
0.17
W
Osiris
GiIgamish
Osiris
4
1
1
4.5
L
0
2
2
0.5
W
Arachne
P3RVEYKING
Arachne
5
1
2
6
L
1
3
1
0.5
L
Guan Yu
fnbshotta
Guan Yu
0
7
0
0
L
Susano
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,375
Damage
15,452
24,582
Taken
19,022
8,819
Mitigated
9,235
5,628
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BrantBKyraZ
Chronos
3,132
935
0
324
3,133
1,135
690
497
2,636
17,822
2,078
W
2,773
516
0
1,240
4,130
2,858
286
813
3,317
9,611
0
W
3,833
1,105
37
779
2,871
715
546
1,189
1,682
13,897
0
L
Hades
ElRoRo2
Hades
1,998
435
0
562
4,612
1,687
211
1,576
2,866
13,882
0
W
Osiris
GiIgamish
Osiris
4,098
1,132
0
2,520
5,500
3,356
55
634
4,866
1,636
24,499
L
1,420
286
0
2,231
5,767
2,615
0
3,321
2,446
6,431
0
W
Arachne
P3RVEYKING
Arachne
1,616
1,266
0
1,391
3,388
1,171
0
285
3,103
0
24,167
L
3,100
1,956
0
1,057
4,076
1,150
0
2,645
1,379
0
17,248
L
Guan Yu
fnbshotta
Guan Yu
1,014
157
0
85
4,335
1,624
0
1,446
2,705
0
3,069
L
Susano
1,843
292
0
1,693
5,792
1,743
0
461
5,331
0
14,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,378
Gold Earned
25,546
123
Minions Killed
197
0
Camps Cleared
0
628,066
Distance Traveled
735,438
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,497
642
41
6
0
132,895
0
W
Geb
4,780
683
15
2
0
146,189
2
W
Agni
5,152
736
32
5
0
138,869
0
L
Hades
4,055
579
37
5
0
124,860
0
W
Osiris
5,760
823
55
8
0
149,043
1
L
Sobek
3,939
563
6
1
0
133,835
0
W
Arachne
5,357
765
54
8
0
168,442
2
L
Artemis
3,777
540
40
6
0
119,569
0
L
Guan Yu
2,981
426
3
0
0
125,396
0
L
Susano
4,626
661
37
5
0
124,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role