Player Matchup

Ratatoskr
Ratatoskr
GobliN13Ss12
Ratatoskr
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,321 Elo+
Party 1
Izanami
Izanami
Sagerd
Izanami
Level 28
God Stats
0W - 1L
1,268 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
He Bo
He Bo
TvooyaSuchka
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ZockerEule
Jormungandr
Level 23
God Stats
1W - 2L
1,807 SR
Queue Stats
63W - 93L
1,330 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
warpedmind
Morgan Le Fay
Level 84
God Stats
2W - 2L
1,169 SR
Queue Stats
189W - 167L
1,568 Elo+
Solo
Team Averages
Level 52
1,449 SR
1,444 Elo+

VS

Team Averages
Level 112
1,387 SR
1,505 Elo+
Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BadBearrr
Kukulkan
Level 126
God Stats
2W - 1L
1,663 SR
Queue Stats
69W - 60L
1,558 Elo+
Solo
Ymir
Ymir
Inhumanum
Ymir
Level 160
God Stats
16W - 25L
1,351 SR
Queue Stats
1,250W - 1,283L
1,427 Elo+
Solo
Tyr
Tyr
Razari
Tyr
Level 143
God Stats
4W - 12L
1,124 SR
Queue Stats
774W - 753L
1,527 Elo+
Solo
Ullr
Ullr
nekto4040
Ullr
Level 26
God Stats
1W - 1L
1,295 SR
Queue Stats
16W - 14L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GobliN13Ss12
Ratatoskr
16
5 / 5 / 3
9,191
766
9,641
9,400
4,755
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Sagerd
Izanami
13
2 / 8 / 5
8,191
683
7,650
12,417
5,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 9 / 6
7,546
629
5,382
13,272
4,694
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ZockerEule
Jormungandr
15
2 / 5 / 7
9,009
751
10,027
16,599
16,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
warpedmind
Morgan Le Fay
15
1 / 2 / 5
8,341
695
22,555
10,482
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 2 / 17
9,672
806
12,993
19,435
20,293
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
BadBearrr
Kukulkan
19
8 / 1 / 16
11,246
937
17,984
7,056
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
6 / 2 / 14
10,579
882
8,573
18,713
19,571
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyr
Razari
Tyr
15
5 / 2 / 10
9,447
787
5,578
13,665
13,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
15
5 / 4 / 16
9,630
803
11,830
14,318
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
11
Kills
29
29
Deaths
11
26
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
17
6.75
W
Kukulkan
BadBearrr
Kukulkan
8
1
16
16
L
Ratatoskr
GobliN13Ss12
Ratatoskr
5
5
3
1.3
W
Ymir
6
2
14
6.5
W
Tyr
Razari
Tyr
5
2
10
5
L
Izanami
Sagerd
Izanami
2
8
5
0.56
L
1
9
6
0.44
L
Jormungandr
ZockerEule
Jormungandr
2
5
7
1.1
W
Ullr
5
4
16
3.25
L
Morgan Le Fay
warpedmind
Morgan Le Fay
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,255
Damage
56,958
62,170
Taken
73,187
36,489
Mitigated
63,554
15,642
Healing
40,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,993
1,188
2,668
8,129
19,435
20,293
466
10,414
9,021
1,221
21,771
W
Kukulkan
BadBearrr
Kukulkan
17,984
1,185
3,805
1,770
7,056
3,596
1,122
3,833
3,223
44,848
0
L
Ratatoskr
GobliN13Ss12
Ratatoskr
9,641
1,318
557
1,341
9,400
4,755
787
4,582
4,818
0
15,875
W
Ymir
8,573
941
4,099
6,510
18,713
19,571
0
9,780
8,933
17,087
0
W
Tyr
Razari
Tyr
5,578
883
3,231
5,406
13,665
13,714
1,539
4,996
8,669
0
10,920
L
Izanami
Sagerd
Izanami
7,650
4,919
97
2,099
12,417
5,289
593
5,439
6,978
0
18,450
L
5,382
403
195
649
13,272
4,694
7
6,466
6,806
8,880
0
L
Jormungandr
ZockerEule
Jormungandr
10,027
1,412
1,545
4,201
16,599
16,866
256
5,984
10,615
19,755
0
W
Ullr
11,830
7,997
1,128
3,468
14,318
6,380
2,378
8,941
5,377
0
25,458
L
Morgan Le Fay
warpedmind
Morgan Le Fay
22,555
3,677
506
4,452
10,482
4,885
0
4,755
5,727
36,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,278
Gold Earned
50,574
90
Minions Killed
119
0
Camps Cleared
0
1,015,908
Distance Traveled
1,135,501
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,672
806
9
1
0
256,160
3
W
Kukulkan
11,246
937
55
5
0
224,466
0
L
Ratatoskr
9,191
766
9
1
0
210,913
0
W
Ymir
10,579
882
15
1
0
235,609
0
W
Tyr
9,447
787
13
1
0
212,812
1
L
Izanami
8,191
683
20
2
0
187,905
0
L
He Bo
7,546
629
11
1
0
180,029
1
L
Jormungandr
9,009
751
19
2
0
202,122
1
W
Ullr
9,630
803
27
2
0
206,454
1
L
Morgan Le Fay
8,341
695
31
3
0
234,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role