Player Matchup

Bastet
Bastet
Remmarlöv
Bastet
Level 99
God Stats
10W - 1L
1,703 SR
Queue Stats
237W - 176L
1,701 Elo+
Party 2
Ra
Ra
hyperb0t
Ra
Level 7
God Stats
3W - 1L
1,627 SR
Queue Stats
14W - 4L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
sidisis77
Cthulhu
Level 82
God Stats
14W - 4L
1,686 SR
Queue Stats
198W - 141L
1,666 Elo+
Party 2
Team Averages
Level 63
1,672 SR
1,618 Elo+

VS

Team Averages
Level 57
1,496 SR
1,431 Elo+
Hera
Hera
Komowa
Hera
Level 61
God Stats
71W - 67L
1,456 SR
Queue Stats
311W - 384L
1,410 Elo+
Party 1
Artemis
Artemis
Sinisterllly
Artemis
Level 6
God Stats
7W - 5L
1,483 SR
Queue Stats
27W - 25L
1,434 Elo+
Party 1
Chaac
Chaac
ToddiusIII
Chaac
Level 103
God Stats
10W - 6L
1,548 SR
Queue Stats
40W - 34L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Remmarlöv
Bastet
14
9 / 1 / 4
9,052
823
11,408
8,149
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 3 / 8
7,217
656
3,091
5,831
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
sidisis77
Cthulhu
12
4 / 1 / 9
8,588
781
6,902
9,873
10,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Komowa
Hera
11
3 / 5 / 1
7,662
697
4,070
6,694
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sinisterllly
Artemis
10
0 / 5 / 5
6,744
613
5,834
8,025
2,169
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
10
2 / 3 / 3
6,917
629
6,586
9,447
8,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
Komowa
Hera
3
5
1
0.7
W
Bastet
Remmarlöv
Bastet
9
1
4
11
L
Artemis
Sinisterllly
Artemis
0
5
5
0.5
L
Chaac
2
3
3
1.17
W
0
3
8
1.33
W
Cthulhu
sidisis77
Cthulhu
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,401
Damage
16,490
23,853
Taken
24,166
16,047
Mitigated
12,085
7,030
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Komowa
Hera
4,070
1,003
0
610
6,694
1,697
0
2,309
4,131
15,214
0
W
Bastet
Remmarlöv
Bastet
11,408
3,039
0
2,804
8,149
4,097
498
1,463
6,496
0
26,851
L
Artemis
Sinisterllly
Artemis
5,834
2,018
0
462
8,025
2,169
0
3,516
4,216
0
14,277
L
Chaac
6,586
820
0
1,948
9,447
8,219
0
4,043
4,955
0
25,370
W
3,091
223
752
1,875
5,831
1,946
108
1,617
4,124
27,167
0
W
Cthulhu
sidisis77
Cthulhu
6,902
320
422
1,177
9,873
10,004
110
1,073
8,662
18,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,857
Gold Earned
21,323
129
Minions Killed
109
6
Camps Cleared
3
623,926
Distance Traveled
562,877
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,662
697
32
3
0
183,824
4
W
Bastet
9,052
823
34
3
2
230,515
3
L
Artemis
6,744
613
35
3
1
163,614
1
L
Chaac
6,917
629
42
4
2
215,439
4
W
Ra
7,217
656
72
7
4
189,226
0
W
Cthulhu
8,588
781
23
2
0
204,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role