Player Matchup

Thor
Thor
AGoldenRyno
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 78L
1,636 Elo+
Solo
Discordia
Discordia
KillerofMadness
Discordia
Level 141
God Stats
8W - 8L
1,725 SR
Queue Stats
322W - 302L
1,672 Elo+
Solo
Geb
Geb
KingJuancho
Geb
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,716 Elo+
Solo
Jing Wei
Jing Wei
TeeterT0tter
Jing Wei
Level 155
God Stats
2W - 3L
1,434 SR
Queue Stats
427W - 388L
1,610 Elo+
Party 1
Ra
Ra
XPBOX
Ra
Level 160
God Stats
7W - 13L
1,376 SR
Queue Stats
675W - 602L
1,625 Elo+
Party 1
Team Averages
Level 148
1,507 SR
1,652 Elo+

VS

Team Averages
Level 142
1,618 SR
1,609 Elo+
Sobek
Sobek
BSteazie
Sobek
Level 143
God Stats
1W - 0L
1,730 SR
Queue Stats
2W - 2L
1,531 Elo+
Solo
Nu Wa
Nu Wa
SummonerSummoned
Nu Wa
Level 129
God Stats
10W - 12L
1,611 SR
Queue Stats
291W - 267L
1,662 Elo+
Solo
Sol
Sol
Tehfel
Sol
Level 158
God Stats
9W - 9L
1,497 SR
Queue Stats
288W - 284L
1,565 Elo+
Solo
Anhur
Anhur
saucymoss
Anhur
Level 125
God Stats
7W - 3L
1,625 SR
Queue Stats
164W - 160L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
wWoWw1
Gilgamesh
Level 156
God Stats
36W - 21L
1,630 SR
Queue Stats
287W - 275L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
9,901
660
15,068
14,889
6,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
KillerofMadness
Discordia
16
4 / 8 / 2
9,603
640
19,817
12,664
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 8
9,222
615
8,166
21,137
27,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
TeeterT0tter
Jing Wei
18
1 / 3 / 6
9,862
657
13,871
16,601
7,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
16
3 / 6 / 6
10,145
676
9,978
15,082
8,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BSteazie
Sobek
14
0 / 5 / 10
9,908
661
8,519
22,584
23,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
12 / 2 / 7
14,362
957
17,924
9,249
4,351
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sol
Tehfel
Sol
19
6 / 0 / 7
12,029
802
19,053
12,102
10,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
saucymoss
Anhur
16
2 / 4 / 8
10,352
690
14,191
15,960
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
wWoWw1
Gilgamesh
17
4 / 2 / 9
12,205
814
13,429
24,682
18,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
12
Kills
24
24
Deaths
13
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Sobek
BSteazie
Sobek
0
5
10
1
L
Discordia
KillerofMadness
Discordia
4
8
2
0.63
L
0
4
8
1
W
12
2
7
7.75
L
Jing Wei
TeeterT0tter
Jing Wei
1
3
6
1.33
W
Sol
Tehfel
Sol
6
0
7
9.5
L
Ra
3
6
6
1
W
Anhur
saucymoss
Anhur
2
4
8
1.5
W
Gilgamesh
wWoWw1
Gilgamesh
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,900
Damage
73,116
80,373
Taken
84,577
56,285
Mitigated
62,153
15,083
Healing
29,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,068
3,571
0
250
14,889
6,845
0
8,580
6,309
0
33,988
W
Sobek
BSteazie
Sobek
8,519
363
1,353
5,557
22,584
23,516
1
9,151
13,433
16,518
0
L
Discordia
KillerofMadness
Discordia
19,817
1,293
890
1,453
12,664
5,491
0
8,411
4,253
42,885
0
L
8,166
653
0
2,158
21,137
27,427
0
9,645
11,492
15,633
0
W
17,924
3,989
300
1,024
9,249
4,351
3,302
4,949
4,300
64,429
0
L
Jing Wei
TeeterT0tter
Jing Wei
13,871
12,595
0
2,692
16,601
7,855
0
10,129
6,472
0
50,409
W
Sol
Tehfel
Sol
19,053
7,118
0
7,724
12,102
10,381
2,355
5,785
6,317
61,616
0
L
Ra
9,978
987
3,755
3,885
15,082
8,667
0
11,483
3,599
37,106
0
W
Anhur
saucymoss
Anhur
14,191
7,870
0
2,904
15,960
5,827
1,463
8,242
7,718
0
32,928
W
Gilgamesh
wWoWw1
Gilgamesh
13,429
2,096
2,521
7,950
24,682
18,078
336
10,168
14,514
8,708
31,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,733
Gold Earned
58,856
299
Minions Killed
365
4
Camps Cleared
11
1,288,899
Distance Traveled
1,406,441
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,901
660
43
3
2
252,996
4
W
Sobek
9,908
661
20
1
1
274,008
6
L
Discordia
9,603
640
56
4
1
246,986
0
L
Geb
9,222
615
8
1
0
272,321
0
W
Nu Wa
14,362
957
117
8
1
286,085
0
L
Jing Wei
9,862
657
107
7
0
272,809
0
W
Sol
12,029
802
119
8
4
271,333
1
L
Ra
10,145
676
85
6
1
243,787
2
W
Anhur
10,352
690
57
4
1
256,556
4
W
Gilgamesh
12,205
814
52
3
4
318,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role