Player Matchup

Awilix
Awilix
AllanDuran
Awilix
Level 67
God Stats
0W - 6L
1,144 SR
Queue Stats
110W - 103L
1,479 Elo+
Solo
Ra
Ra
Bmore_Veteran
Ra
Level 125
God Stats
0W - 6L
1,500 SR
Queue Stats
219W - 218L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
Juz-Twizzy
Cu Chulainn
Level 120
God Stats
9W - 14L
1,470 SR
Queue Stats
358W - 361L
1,396 Elo+
Party 1
Geb
Geb
TMT-PoderM3XICAN
Geb
Level 129
God Stats
1W - 5L
1,355 SR
Queue Stats
110W - 107L
1,461 Elo+
Solo
Skadi
Skadi
Yoshi1Smash
Skadi
Level 81
God Stats
30W - 30L
1,573 SR
Queue Stats
195W - 197L
1,518 Elo+
Party 1
Team Averages
Level 104
1,408 SR
1,472 Elo+

VS

Team Averages
Level 102
1,434 SR
1,487 Elo+
Sol
Sol
AmblingBam
Sol
Level 88
God Stats
8W - 14L
1,385 SR
Queue Stats
475W - 472L
1,447 Elo+
Solo
Geb
Geb
DrMahattan
Geb
Level 124
God Stats
6W - 9L
1,378 SR
Queue Stats
224W - 237L
1,457 Elo+
Solo
Tyr
Tyr
TonyCam
Tyr
Level 133
God Stats
6W - 3L
1,488 SR
Queue Stats
344W - 331L
1,472 Elo+
Solo
Xbalanque
Xbalanque
ZARNGED
Xbalanque
Level 65
God Stats
56W - 29L
1,588 SR
Queue Stats
266W - 265L
1,537 Elo+
Solo
Bastet
Bastet
xHankyMcSpankyx
Bastet
Level 98
God Stats
1W - 0L
1,332 SR
Queue Stats
47W - 32L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AllanDuran
Awilix
18
3 / 1 / 4
11,636
895
9,101
12,813
4,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 7 / 3
11,773
906
17,225
27,461
10,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Juz-Twizzy
Cu Chulainn
18
1 / 6 / 4
11,357
874
20,660
41,536
37,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
0 / 3 / 8
11,386
876
15,162
25,472
18,614
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
2 / 5 / 5
11,826
910
14,114
21,879
6,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

99

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 11
12,936
995
23,874
15,397
6,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
0 / 1 / 16
13,052
1,004
13,489
18,656
18,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyr
20
3 / 2 / 11
12,181
937
10,626
16,487
18,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
ZARNGED
Xbalanque
20
5 / 2 / 14
13,316
1,024
37,820
16,479
7,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 1 / 10
13,786
1,060
39,350
17,023
6,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
8
Kills
22
22
Deaths
8
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Awilix
AllanDuran
Awilix
3
1
4
5
W
5
2
11
5.25
L
2
7
3
0.5
W
0
1
16
8
L
Cu Chulainn
Juz-Twizzy
Cu Chulainn
1
6
4
0.5
L
0
3
8
1.33
W
Tyr
3
2
11
4.25
L
2
5
5
0.9
W
Xbalanque
ZARNGED
Xbalanque
5
2
14
6
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,262
Damage
125,159
129,161
Taken
84,042
77,824
Mitigated
56,639
26,965
Healing
25,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AllanDuran
Awilix
9,101
2,633
0
542
12,813
4,366
0
3,711
9,102
0
16,918
W
23,874
6,269
475
7,183
15,397
6,166
0
6,421
8,648
54,091
0
L
17,225
445
7,991
4,321
27,461
10,249
0
7,711
19,750
32,630
0
W
13,489
622
0
2,906
18,656
18,245
0
10,152
8,143
32,137
0
L
Cu Chulainn
Juz-Twizzy
Cu Chulainn
20,660
1,973
1,548
8,794
41,536
37,663
0
12,637
28,899
15,250
40,626
L
15,162
166
0
898
25,472
18,614
0
7,391
18,081
39,793
0
W
Tyr
10,626
783
0
775
16,487
18,202
0
6,436
9,629
0
23,004
L
14,114
4,159
688
2,183
21,879
6,932
0
5,913
15,966
0
38,235
W
Xbalanque
ZARNGED
Xbalanque
37,820
26,582
887
5,474
16,479
7,113
0
8,570
7,564
0
68,672
W
39,350
7,470
0
7,655
17,023
6,913
0
6,133
10,425
0
54,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,978
Gold Earned
65,271
283
Minions Killed
269
6
Camps Cleared
7
1,342,684
Distance Traveled
1,351,620
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,636
895
28
2
2
264,608
1
W
Sol
12,936
995
78
6
1
249,201
1
L
Ra
11,773
906
52
4
1
288,970
0
W
Geb
13,052
1,004
28
2
0
283,073
0
L
Cu Chulainn
11,357
874
85
7
1
267,991
0
L
Geb
11,386
876
65
5
2
278,548
0
W
Tyr
12,181
937
34
3
0
291,454
1
L
Skadi
11,826
910
53
4
0
242,567
0
W
Xbalanque
13,316
1,024
88
7
3
237,393
0
W
Bastet
13,786
1,060
41
3
3
290,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role