Player Matchup

Gilgamesh
Gilgamesh
Telxics
Gilgamesh
Level 146
God Stats
6W - 3L
1,673 SR
Queue Stats
125W - 125L
1,618 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
d3ad14
Morgan Le Fay
Level 34
God Stats
8W - 5L
1,560 SR
Queue Stats
146W - 175L
1,424 Elo+
Solo
Thor
Thor
danny6k
Thor
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,646 Elo+
Party 2
Team Averages
Level 93
1,578 SR
1,563 Elo+

VS

Team Averages
Level 92
1,452 SR
1,501 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Wolf_Zeuz1846
Geb
Level 84
God Stats
1W - 4L
1,264 SR
Queue Stats
242W - 266L
1,483 Elo+
Party 1
Scylla
Scylla
icantbe_normal
Scylla
Level 85
God Stats
92W - 86L
1,592 SR
Queue Stats
333W - 343L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Telxics
Gilgamesh
12
5 / 0 / 5
8,022
802
9,651
12,666
8,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Bow

Short Bow

+15%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
d3ad14
Morgan Le Fay
11
4 / 2 / 5
7,648
765
6,774
7,477
2,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
danny6k
Thor
11
1 / 2 / 8
7,112
711
3,607
7,114
2,878
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 3 / 1
6,811
681
8,422
7,641
2,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 4 / 2
7,365
737
4,376
9,920
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 3 / 1
6,175
618
5,367
4,983
1,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
4
4
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
1
0.83
W
Gilgamesh
Telxics
Gilgamesh
5
0
5
7.5
L
2
4
2
0.75
W
Morgan Le Fay
d3ad14
Morgan Le Fay
4
2
5
3.25
W
Thor
danny6k
Thor
1
2
8
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,032
Damage
18,165
27,257
Taken
22,544
13,612
Mitigated
13,629
5,910
Healing
1,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,422
4,861
0
151
7,641
2,483
0
2,105
5,536
0
22,443
W
Gilgamesh
Telxics
Gilgamesh
9,651
2,236
0
4,778
12,666
8,208
349
3,902
8,764
0
21,937
L
4,376
498
0
1,106
9,920
9,614
0
2,833
7,087
10,144
0
W
Morgan Le Fay
d3ad14
Morgan Le Fay
6,774
431
0
797
7,477
2,526
443
3,831
3,646
29,208
0
W
Thor
danny6k
Thor
3,607
782
0
335
7,114
2,878
624
2,819
4,295
0
10,452
L
5,367
150
0
0
4,983
1,532
0
2,104
2,879
19,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,782
Gold Earned
20,351
93
Minions Killed
94
6
Camps Cleared
3
586,216
Distance Traveled
536,346
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,811
681
39
4
1
175,285
2
W
Gilgamesh
8,022
802
32
3
2
205,448
0
L
Geb
7,365
737
8
1
1
187,315
4
W
Morgan Le Fay
7,648
765
46
5
3
185,874
5
W
Thor
7,112
711
15
2
1
194,894
1
L
Scylla
6,175
618
47
5
1
173,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role