Player Matchup

Set
Set
DunkyDunk0
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Solo
Khepri
Khepri
Freezy French
Khepri
Level 7
God Stats
4W - 2L
1,886 SR
Queue Stats
8W - 4L
1,562 Elo+
Solo
Hachiman
Hachiman
LittIe_Dude
Hachiman
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
42W - 37L
1,498 Elo+
Solo
Pele
Pele
SLR Mage
Pele
Level 8
God Stats
2W - 2L
1,467 SR
Queue Stats
17W - 16L
1,495 Elo+
Solo
Merlin
Merlin
robis_song
Merlin
Level 26
God Stats
187W - 201L
1,487 SR
Queue Stats
414W - 427L
1,466 Elo+
Solo
Team Averages
Level 13
1,568 SR
1,494 Elo+

VS

Team Averages
Level 20
1,534 SR
1,452 Elo+
Ah Puch
Ah Puch
AYoButtery
Ah Puch
Level 27
God Stats
31W - 13L
1,675 SR
Queue Stats
163W - 112L
1,535 Elo+
Solo
Jing Wei
Jing Wei
Aoijian
Jing Wei
Level 27
God Stats
47W - 43L
1,542 SR
Queue Stats
150W - 162L
1,390 Elo+
Solo
Fenrir
Fenrir
Nicofasgard
Fenrir
Level 9
God Stats
4W - 6L
1,538 SR
Queue Stats
13W - 17L
1,570 Elo+
Solo
Kukulkan
Kukulkan
supersuavninja
Kukulkan
Level 12
God Stats
19W - 14L
1,426 SR
Queue Stats
27W - 27L
1,362 Elo+
Solo
King Arthur
King Arthur
the_bigalfre
King Arthur
Level 27
God Stats
42W - 32L
1,488 SR
Queue Stats
79W - 61L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 1
11,117
741
3,879
13,029
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 3 / 8
15,211
1,014
15,612
22,769
38,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
LittIe_Dude
Hachiman
18
1 / 9 / 5
12,261
817
14,550
29,371
10,551
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
17
1 / 0 / 0
11,218
748
1,388
2,875
897
Merlin
robis_song
Merlin
20
7 / 5 / 2
15,148
1,010
29,834
28,362
10,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AYoButtery
Ah Puch
20
10 / 0 / 12
15,466
1,031
46,484
9,404
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Aoijian
Jing Wei
20
1 / 3 / 10
12,889
859
7,337
15,479
5,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
19
5 / 4 / 8
12,671
845
10,672
17,508
12,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
20
5 / 2 / 12
14,379
959
19,454
14,243
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
the_bigalfre
King Arthur
20
2 / 2 / 6
12,694
846
7,415
13,672
13,626
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
11
Kills
23
23
Deaths
11
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AYoButtery
Ah Puch
10
0
12
16
W
Jing Wei
Aoijian
Jing Wei
1
3
10
2
L
0
6
1
0.08
L
2
3
8
2
L
Hachiman
LittIe_Dude
Hachiman
1
9
5
0.39
W
Fenrir
5
4
8
2.25
L
Pele
1
0
0
1
L
Merlin
robis_song
Merlin
7
5
2
1.6
W
Kukulkan
5
2
12
5.5
W
King Arthur
the_bigalfre
King Arthur
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,263
Damage
91,362
96,406
Taken
70,306
65,594
Mitigated
40,109
10,055
Healing
12,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AYoButtery
Ah Puch
46,484
1,882
562
4,712
9,404
3,491
0
6,230
3,174
75,791
0
W
Jing Wei
Aoijian
Jing Wei
7,337
6,971
0
5,397
15,479
5,579
0
9,207
6,272
0
34,460
L
3,879
1,232
0
344
13,029
5,030
0
9,633
3,396
0
9,636
L
15,612
434
0
1,222
22,769
38,444
0
16,255
6,514
29,668
0
L
Hachiman
LittIe_Dude
Hachiman
14,550
12,676
0
5,026
29,371
10,551
0
20,657
8,714
0
38,865
W
Fenrir
10,672
2,494
0
759
17,508
12,579
0
10,942
6,566
1,399
15,415
L
Pele
1,388
378
0
28
2,875
897
0
1,597
1,278
0
9,397
L
Merlin
robis_song
Merlin
29,834
171
327
3,108
28,362
10,672
0
19,374
8,988
74,981
0
W
Kukulkan
19,454
2,594
0
1,130
14,243
4,834
0
12,059
2,184
58,294
0
W
King Arthur
the_bigalfre
King Arthur
7,415
165
0
0
13,672
13,626
0
7,008
6,664
1,877
20,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,955
Gold Earned
68,099
229
Minions Killed
288
6
Camps Cleared
12
1,001,331
Distance Traveled
1,262,483
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,466
1,031
53
4
2
276,056
1
W
Jing Wei
12,889
859
57
4
6
255,389
1
L
Set
11,117
741
15
1
0
147,654
2
L
Khepri
15,211
1,014
10
1
0
283,515
0
L
Hachiman
12,261
817
66
4
0
234,536
0
W
Fenrir
12,671
845
14
1
1
216,055
0
L
Pele
11,218
748
23
2
2
78,061
1
L
Merlin
15,148
1,010
115
8
4
257,565
3
W
Kukulkan
14,379
959
111
7
2
261,793
0
W
King Arthur
12,694
846
53
4
1
253,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role