Player Matchup

Heimdallr
Heimdallr
Masters
Bipo9
Heimdallr
Masters
Level 109
God Stats
0W - 3L
1,664 SR
Queue Stats
288W - 277L
2,547 MMR
Solo
Odin
Odin
Diamond I
Kahvicup
Odin
Diamond I
Level 160
God Stats
7W - 2L
2,033 SR
Queue Stats
86W - 58L
2,395 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Mastiga
Morgan Le Fay
Masters
Level 145
God Stats
1W - 4L
1,564 SR
Queue Stats
232W - 206L
2,439 MMR
Solo
Ganesha
Ganesha
Diamond II
Mαlibu
Ganesha
Diamond II
Level 160
God Stats
4W - 2L
1,865 SR
Queue Stats
31W - 18L
2,489 MMR
Solo
Kali
Kali
Masters
soryege
Kali
Masters
Level 146
God Stats
11W - 7L
1,697 SR
Queue Stats
210W - 188L
2,539 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,765 SR
2,482 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,746 SR
2,481 MMR
Bacchus
Bacchus
Masters
CheesekinGGi
Bacchus
Masters
Level 104
God Stats
2W - 6L
1,668 SR
Queue Stats
150W - 135L
2,584 MMR
Solo
Artio
Artio
Diamond II
DIADEMON
Artio
Diamond II
Level 150
God Stats
13W - 10L
1,768 SR
Queue Stats
184W - 172L
2,430 MMR
Solo
Hachiman
Hachiman
Masters
Kαzutorα
Hachiman
Masters
Level 76
God Stats
2W - 5L
1,716 SR
Queue Stats
255W - 228L
2,588 MMR
Solo
Raijin
Raijin
Masters
M0en
Raijin
Masters
Level 159
God Stats
50W - 53L
1,570 SR
Queue Stats
1,000W - 993L
2,422 MMR
Solo
Fenrir
Fenrir
Diamond I
Rubby255
Fenrir
Diamond I
Level 138
God Stats
3W - 1L
2,007 SR
Queue Stats
181W - 167L
2,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bipo9
Heimdallr
20
3 / 5 / 9
13,769
475
19,726
20,949
7,590
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
20
5 / 4 / 8
13,701
472
12,442
21,867
26,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Mastiga
Morgan Le Fay
20
9 / 4 / 12
14,823
511
28,700
17,309
7,420
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
Mαlibu
Ganesha
18
0 / 6 / 22
12,540
432
14,783
25,214
29,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kali
soryege
Kali
20
11 / 8 / 8
15,664
540
28,364
30,949
16,039
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
TiamatSolLoki

VS

Bans
CliodhnaUllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CheesekinGGi
Bacchus
18
1 / 7 / 8
13,683
472
6,102
28,817
48,263
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
DIADEMON
Artio
20
5 / 4 / 15
17,117
590
12,822
37,442
47,064
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Kαzutorα
Hachiman
20
9 / 2 / 11
19,061
657
34,246
25,818
9,590
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
M0en
Raijin
20
1 / 8 / 10
14,915
514
13,587
19,867
8,151
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Rubby255
Fenrir
20
11 / 7 / 13
18,286
631
22,130
32,618
27,109
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
84
28
Kills
27
27
Deaths
28
59
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bipo9
Heimdallr
3
5
9
1.5
W
Bacchus
CheesekinGGi
Bacchus
1
7
8
0.71
W
Artio
DIADEMON
Artio
5
4
15
3.13
L
Odin
5
4
8
2.25
W
Hachiman
Kαzutorα
Hachiman
9
2
11
7.25
W
Raijin
M0en
Raijin
1
8
10
0.75
L
Morgan Le Fay
Mastiga
Morgan Le Fay
9
4
12
3.75
L
Ganesha
Mαlibu
Ganesha
0
6
22
1.83
W
Fenrir
Rubby255
Fenrir
11
7
13
2.5
L
Kali
soryege
Kali
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,015
Damage
88,887
116,288
Taken
144,562
86,908
Mitigated
140,177
30,888
Healing
58,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bipo9
Heimdallr
19,726
11,181
0
7,806
20,949
7,590
3,444
3,801
17,148
0
133,015
W
Bacchus
CheesekinGGi
Bacchus
6,102
537
0
4,572
28,817
48,263
78
9,335
19,290
20,622
0
W
Artio
DIADEMON
Artio
12,822
912
2,941
20,306
37,442
47,064
381
12,697
23,284
84,486
0
L
Odin
12,442
2,622
0
4,454
21,867
26,209
0
7,841
14,026
0
84,022
W
Hachiman
Kαzutorα
Hachiman
34,246
23,831
0
17,554
25,818
9,590
11,353
7,147
18,429
0
216,025
W
Raijin
M0en
Raijin
13,587
839
165
4,191
19,867
8,151
2,548
7,544
11,867
109,001
0
L
Morgan Le Fay
Mastiga
Morgan Le Fay
28,700
3,157
45
4,033
17,309
7,420
0
6,236
11,073
120,885
0
L
Ganesha
Mαlibu
Ganesha
14,783
1,736
0
2,183
25,214
29,650
0
9,221
15,993
49,483
0
W
Fenrir
Rubby255
Fenrir
22,130
7,123
0
8,932
32,618
27,109
4,619
8,705
23,533
934
139,583
L
Kali
soryege
Kali
28,364
11,432
0
12,367
30,949
16,039
272
8,423
22,526
0
109,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,497
Gold Earned
83,062
750
Minions Killed
791
0
Camps Cleared
0
2,765,673
Distance Traveled
2,757,070
51
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,769
475
204
7
0
507,710
10
W
Bacchus
13,683
472
19
1
0
549,260
11
W
Artio
17,117
590
153
5
0
603,700
6
L
Odin
13,701
472
166
6
0
592,813
9
W
Hachiman
19,061
657
282
10
0
538,702
3
W
Raijin
14,915
514
184
6
0
482,057
16
L
Morgan Le Fay
14,823
511
206
7
0
541,921
16
L
Ganesha
12,540
432
26
1
0
581,581
13
W
Fenrir
18,286
631
153
5
0
583,351
1
L
Kali
15,664
540
148
5
0
541,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role