Player Matchup

Bastet
Bastet
BlitzxMorty
Bastet
Level 112
God Stats
7W - 3L
1,541 SR
Queue Stats
419W - 424L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
NANOninja7371
Gilgamesh
Level 119
God Stats
18W - 19L
1,501 SR
Queue Stats
396W - 403L
1,438 Elo+
Solo
Skadi
Skadi
RealAnt7
Skadi
Level 108
God Stats
3W - 4L
1,912 SR
Queue Stats
53W - 40L
1,512 Elo+
Solo
Chang'e
Chang'e
ShaunTooNice
Chang'e
Level 126
God Stats
10W - 12L
1,608 SR
Queue Stats
695W - 620L
1,542 Elo+
Solo
Hera
Hera
TanuleM
Hera
Level 125
God Stats
39W - 27L
1,653 SR
Queue Stats
634W - 625L
1,517 Elo+
Solo
Team Averages
Level 118
1,643 SR
1,494 Elo+

VS

Team Averages
Level 119
1,634 SR
1,521 Elo+
Ullr
Ullr
BTNeph
Ullr
Level 91
God Stats
4W - 4L
1,632 SR
Queue Stats
73W - 63L
1,487 Elo+
Party 2
Thoth
Thoth
DooDooMinh
Thoth
Level 79
God Stats
10W - 4L
1,898 SR
Queue Stats
217W - 192L
1,555 Elo+
Solo
Mercury
Mercury
JayrodYayrod
Mercury
Level 123
God Stats
41W - 28L
1,573 SR
Queue Stats
189W - 189L
1,486 Elo+
Party 2
Geb
Geb
KuroHeaven
Geb
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
216W - 199L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
rockytoxic
Aphrodite
Level 160
God Stats
66W - 69L
1,568 SR
Queue Stats
225W - 209L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
10 / 2 / 3
12,004
667
15,734
14,688
8,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NANOninja7371
Gilgamesh
17
6 / 4 / 5
10,786
599
11,255
12,194
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
RealAnt7
Skadi
17
7 / 1 / 3
10,586
588
11,020
10,762
3,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ShaunTooNice
Chang'e
15
3 / 2 / 7
9,852
547
6,845
13,861
13,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
TanuleM
Hera
17
3 / 2 / 6
10,776
599
9,475
9,528
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BTNeph
Ullr
13
1 / 5 / 2
7,636
424
5,077
12,462
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
14
2 / 7 / 1
8,408
467
6,325
11,082
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
JayrodYayrod
Mercury
15
5 / 6 / 2
9,100
506
8,823
14,525
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 5 / 5
8,375
465
8,129
16,888
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
rockytoxic
Aphrodite
14
0 / 6 / 4
8,482
471
5,139
14,355
14,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
29
Kills
11
11
Deaths
29
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
BTNeph
Ullr
1
5
2
0.4
W
Bastet
10
2
3
5.75
L
Thoth
2
7
1
0.36
L
Mercury
JayrodYayrod
Mercury
5
6
2
1
L
3
5
5
1.1
W
Gilgamesh
NANOninja7371
Gilgamesh
6
4
5
2.13
W
Skadi
RealAnt7
Skadi
7
1
3
8.5
W
Chang'e
ShaunTooNice
Chang'e
3
2
7
3.25
W
Hera
TanuleM
Hera
3
2
6
3
L
Aphrodite
rockytoxic
Aphrodite
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,329
Damage
33,493
61,033
Taken
69,312
35,421
Mitigated
42,592
23,079
Healing
20,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BTNeph
Ullr
5,077
1,278
0
1,523
12,462
3,708
0
3,389
9,047
0
46,673
W
Bastet
15,734
3,691
0
7,588
14,688
8,637
162
4,601
10,087
0
79,166
L
Thoth
6,325
109
0
1,707
11,082
3,556
0
4,533
6,313
47,691
0
L
Mercury
JayrodYayrod
Mercury
8,823
4,439
0
2,980
14,525
5,832
1,198
2,664
11,767
0
57,974
L
8,129
746
590
3,943
16,888
15,111
0
4,236
12,606
24,089
0
W
Gilgamesh
NANOninja7371
Gilgamesh
11,255
4,480
0
2,227
12,194
5,641
192
4,562
7,448
0
71,858
W
Skadi
RealAnt7
Skadi
11,020
4,350
0
3,266
10,762
3,409
1,914
1,414
9,338
0
75,275
W
Chang'e
ShaunTooNice
Chang'e
6,845
833
1,360
5,017
13,861
13,951
296
4,750
9,068
36,329
0
W
Hera
TanuleM
Hera
9,475
1,993
0
3,621
9,528
3,783
0
3,854
5,428
72,943
0
L
Aphrodite
rockytoxic
Aphrodite
5,139
862
3,076
6,953
14,355
14,385
310
1,042
13,259
49,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,004
Gold Earned
42,001
561
Minions Killed
418
0
Camps Cleared
0
1,705,068
Distance Traveled
1,569,655
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,636
424
78
4
0
308,428
2
W
Bastet
12,004
667
143
8
0
347,187
1
L
Thoth
8,408
467
93
5
0
312,160
8
L
Mercury
9,100
506
103
6
0
364,545
4
L
Geb
8,375
465
19
1
0
315,904
1
W
Gilgamesh
10,786
599
108
6
0
355,490
1
W
Skadi
10,586
588
124
7
0
335,223
1
W
Chang'e
9,852
547
46
3
0
320,746
0
W
Hera
10,776
599
140
8
0
346,422
0
L
Aphrodite
8,482
471
125
7
0
268,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role