Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Boats and hs
Apollo
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Kakabadze
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Rusty Chair
Kukulkan
Level 102
God Stats
5W - 5L
1,387 SR
Queue Stats
541W - 571L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
VACARAMARA
Baba Yaga
Level 160
God Stats
26W - 21L
1,595 SR
Queue Stats
1,107W - 1,104L
1,466 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,456 Elo+

VS

Team Averages
Level 74
1,465 SR
1,383 Elo+
Awilix
Awilix
BandedAnvil
Awilix
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
28W - 32L
1,500 Elo+
Solo
Bellona
Bellona
CaIamityCloud
Bellona
Level 127
God Stats
12W - 17L
1,460 SR
Queue Stats
744W - 792L
1,394 Elo+
Solo
Merlin
Merlin
Gnomz
Merlin
Level 25
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Discordia
Discordia
Jesseman1121
Discordia
Level 68
God Stats
2W - 6L
1,300 SR
Queue Stats
178W - 200L
1,393 Elo+
Solo
Hachiman
Hachiman
MATTEARC2594
Hachiman
Level 121
God Stats
3W - 3L
1,636 SR
Queue Stats
462W - 471L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 2 / 10
8,706
791
5,275
10,726
10,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
16
5 / 6 / 7
9,695
881
6,592
10,338
5,069
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Kakabadze
Sun Wukong
15
6 / 2 / 6
9,406
855
10,486
16,548
19,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Kukulkan
Rusty Chair
Kukulkan
16
1 / 1 / 7
9,424
857
8,620
4,191
1,924
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
VACARAMARA
Baba Yaga
18
8 / 2 / 8
10,190
926
15,423
8,016
4,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
4 / 5 / 5
8,242
749
4,676
9,772
4,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
0 / 3 / 8
7,929
721
3,418
13,832
12,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Gnomz
Merlin
14
3 / 4 / 6
7,743
704
6,930
9,641
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Jesseman1121
Discordia
14
2 / 4 / 8
7,836
712
10,605
6,424
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MATTEARC2594
Hachiman
13
3 / 6 / 7
8,504
773
9,545
11,121
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
46
22
Kills
12
13
Deaths
22
38
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
10
3.5
L
Awilix
4
5
5
1.3
W
Apollo
5
6
7
1.42
L
Bellona
0
3
8
1.33
L
Merlin
Gnomz
Merlin
3
4
6
1.5
L
Discordia
Jesseman1121
Discordia
2
4
8
1.5
W
Sun Wukong
Kakabadze
Sun Wukong
6
2
6
4.5
L
Hachiman
MATTEARC2594
Hachiman
3
6
7
1.08
W
Kukulkan
Rusty Chair
Kukulkan
1
1
7
4.5
W
Baba Yaga
VACARAMARA
Baba Yaga
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,396
Damage
35,174
49,819
Taken
50,790
41,410
Mitigated
29,077
16,349
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,275
334
917
2,399
10,726
10,465
332
3,952
6,774
0
8,404
L
Awilix
4,676
1,268
864
1,005
9,772
4,728
0
4,009
5,311
0
10,963
W
Apollo
6,592
2,275
1,009
1,448
10,338
5,069
2,596
3,833
6,505
0
15,170
L
Bellona
3,418
791
2,406
4,835
13,832
12,426
0
6,392
6,971
0
11,435
L
Merlin
Gnomz
Merlin
6,930
722
1,129
2,656
9,641
4,562
0
5,134
4,200
11,880
0
L
Discordia
Jesseman1121
Discordia
10,605
115
1,417
556
6,424
2,660
0
3,262
2,948
23,285
0
W
Sun Wukong
Kakabadze
Sun Wukong
10,486
1,025
918
6,359
16,548
19,629
384
4,020
12,528
0
12,928
L
Hachiman
MATTEARC2594
Hachiman
9,545
4,049
0
1,368
11,121
4,701
0
4,614
6,227
0
20,312
W
Kukulkan
Rusty Chair
Kukulkan
8,620
194
63
306
4,191
1,924
975
2,843
1,348
31,819
0
W
Baba Yaga
VACARAMARA
Baba Yaga
15,423
0
989
1,941
8,016
4,323
754
2,887
5,129
31,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,421
Gold Earned
40,254
123
Minions Killed
86
0
Camps Cleared
0
1,070,737
Distance Traveled
908,144
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,706
791
4
0
0
182,302
1
L
Awilix
8,242
749
3
0
0
202,229
0
W
Apollo
9,695
881
22
2
0
180,505
0
L
Bellona
7,929
721
18
2
0
201,330
0
L
Merlin
7,743
704
11
1
0
176,498
0
L
Discordia
7,836
712
18
2
0
178,032
0
W
Sun Wukong
9,406
855
2
0
0
234,212
2
L
Hachiman
8,504
773
36
3
0
150,055
2
W
Kukulkan
9,424
857
59
5
0
243,282
0
W
Baba Yaga
10,190
926
36
3
0
230,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role