Player Matchup

Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ediblepaldin
Geb
Level 103
God Stats
11W - 9L
1,491 SR
Queue Stats
17W - 17L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
GagaNatiion
Gilgamesh
Level 148
God Stats
12W - 5L
1,500 SR
Queue Stats
248W - 229L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Gsgt Reaper4578
Baron Samedi
Level 126
God Stats
3W - 4L
1,561 SR
Queue Stats
127W - 108L
1,484 Elo+
Solo
Xbalanque
Xbalanque
TheLordoDarkness
Xbalanque
Level 106
God Stats
4W - 3L
1,640 SR
Queue Stats
173W - 159L
1,550 Elo+
Solo
Team Averages
Level 125
1,538 SR
1,514 Elo+

VS

Team Averages
Level 130
1,575 SR
1,520 Elo+
Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Le Zephire
Sylvanus
Level 156
God Stats
23W - 14L
1,623 SR
Queue Stats
267W - 274L
1,520 Elo+
Party 1
Chaac
Chaac
Spaceman73666
Chaac
Level 149
God Stats
13W - 9L
1,712 SR
Queue Stats
189W - 205L
1,512 Elo+
Party 1
Pele
Pele
SuperbN0VA
Pele
Level 109
God Stats
1W - 1L
1,579 SR
Queue Stats
44W - 20L
1,586 Elo+
Solo
Hachiman
Hachiman
ZzScriMs
Hachiman
Level 145
God Stats
3W - 8L
1,461 SR
Queue Stats
320W - 330L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 1 / 4
8,891
808
8,263
5,887
1,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 10
8,058
733
6,010
6,502
2,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
GagaNatiion
Gilgamesh
15
4 / 0 / 8
8,967
815
5,931
8,263
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Gsgt Reaper4578
Baron Samedi
14
1 / 3 / 8
8,100
736
6,972
7,459
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
18
7 / 0 / 3
10,205
928
8,723
6,961
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 2 / 1
7,703
700
4,374
3,909
1,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Le Zephire
Sylvanus
13
0 / 4 / 0
6,639
604
3,805
8,636
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 1
6,929
630
7,432
10,516
9,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 1
7,105
646
6,069
12,015
3,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
ZzScriMs
Hachiman
12
1 / 3 / 1
6,889
626
4,042
5,880
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
17
Kills
4
4
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
4
6
L
Scylla
 
Scylla
1
2
1
0.75
W
1
0
10
6
W
Gilgamesh
GagaNatiion
Gilgamesh
4
0
8
8
W
Baron Samedi
Gsgt Reaper4578
Baron Samedi
1
3
8
1.67
L
Sylvanus
Le Zephire
Sylvanus
0
4
0
0
L
1
1
1
1.5
L
1
7
1
0.21
W
Xbalanque
7
0
3
8.5
L
Hachiman
ZzScriMs
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,899
Damage
25,722
35,072
Taken
40,956
16,668
Mitigated
24,370
12,017
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,263
1,235
0
1,489
5,887
1,725
0
1,119
4,768
0
22,424
L
Scylla
 
Scylla
4,374
780
0
0
3,909
1,104
0
747
3,071
31,135
0
W
6,010
523
0
2,016
6,502
2,432
260
2,544
3,958
21,005
0
W
Gilgamesh
GagaNatiion
Gilgamesh
5,931
1,427
0
1,902
8,263
6,419
135
1,909
6,354
1,002
17,189
W
Baron Samedi
Gsgt Reaper4578
Baron Samedi
6,972
543
996
1,316
7,459
3,146
180
2,442
5,017
32,814
0
L
Sylvanus
Le Zephire
Sylvanus
3,805
561
845
1,677
8,636
7,764
0
4,424
4,171
14,458
3,542
L
7,432
611
0
5,200
10,516
9,838
1
3,478
6,720
0
23,744
L
6,069
1,998
0
883
12,015
3,904
0
2,999
8,860
0
22,928
W
Xbalanque
8,723
5,049
0
4,298
6,961
2,946
2,227
605
6,356
0
51,355
L
Hachiman
ZzScriMs
Hachiman
4,042
1,803
0
658
5,880
1,760
0
1,541
4,257
0
16,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
35,265
282
Minions Killed
260
11
Camps Cleared
7
1,141,804
Distance Traveled
896,571
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,891
808
41
4
2
251,992
2
L
Scylla
7,703
700
82
7
1
196,489
3
W
Geb
8,058
733
29
3
2
247,587
0
W
Gilgamesh
8,967
815
35
3
2
210,006
4
W
Baron Samedi
8,100
736
53
5
2
215,869
0
L
Sylvanus
6,639
604
41
4
5
168,827
1
L
Chaac
6,929
630
40
4
0
231,340
1
L
Pele
7,105
646
57
5
1
160,741
1
W
Xbalanque
10,205
928
124
11
3
216,350
3
L
Hachiman
6,889
626
40
4
0
139,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role