Player Matchup

Chaac
Chaac
 
Chaac
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BTNeph
Sylvanus
Level 91
God Stats
11W - 11L
1,506 SR
Queue Stats
73W - 63L
1,478 Elo+
Party 1
Cliodhna
Cliodhna
GloBii x
Cliodhna
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
317W - 315L
1,439 Elo+
Solo
Fenrir
Fenrir
JayrodYayrod
Fenrir
Level 123
God Stats
22W - 16L
1,612 SR
Queue Stats
189W - 189L
1,477 Elo+
Party 1
Chronos
Chronos
danielteenwolf17
Chronos
Level 118
God Stats
4W - 7L
1,351 SR
Queue Stats
218W - 263L
1,371 Elo+
Solo
Team Averages
Level 114
1,494 SR
1,453 Elo+

VS

Team Averages
Level 123
1,526 SR
1,468 Elo+
Skadi
Skadi
 
Skadi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Escudero_Joe
Jing Wei
Level 160
God Stats
181W - 180L
1,550 SR
Queue Stats
1,303W - 1,415L
1,388 Elo+
Solo
Geb
Geb
RemovingEnd411
Geb
Level 126
God Stats
9W - 7L
1,392 SR
Queue Stats
161W - 165L
1,456 Elo+
Solo
Arachne
Arachne
SinfonyZero
Arachne
Level 94
God Stats
14W - 5L
1,688 SR
Queue Stats
385W - 359L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 1
6,063
551
1,009
2,030
1,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
BTNeph
Sylvanus
11
5 / 1 / 1
6,676
607
5,144
6,629
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
GloBii x
Cliodhna
11
5 / 1 / 2
6,312
574
4,577
5,258
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
7
1 / 0 / 1
5,350
486
2,912
7,275
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 0 / 4
6,122
557
5,191
3,967
1,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 2 / 0
5,494
499
4,801
5,863
1,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
 
Amaterasu
8
1 / 7 / 0
5,457
496
943
10,739
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Escudero_Joe
Jing Wei
11
0 / 0 / 1
6,213
565
590
2,100
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 1
5,378
489
2,216
7,893
2,322
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SinfonyZero
Arachne
8
1 / 4 / 0
5,692
517
1,768
8,091
2,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
17
Kills
2
2
Deaths
18
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
L
Skadi
 
Skadi
0
2
0
0
L
Amaterasu
 
Amaterasu
1
7
0
0.14
W
Sylvanus
BTNeph
Sylvanus
5
1
1
5.5
L
Jing Wei
Escudero_Joe
Jing Wei
0
0
1
0.5
W
Cliodhna
GloBii x
Cliodhna
5
1
2
6
W
Fenrir
1
0
1
1.5
L
0
5
1
0.1
L
Arachne
SinfonyZero
Arachne
1
4
0
0.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
10,318
25,159
Taken
34,686
11,223
Mitigated
12,239
7,950
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,009
597
0
524
2,030
1,160
0
0
2,030
0
22,621
L
Skadi
 
Skadi
4,801
1,648
0
1,564
5,863
1,388
0
1,610
4,253
0
29,173
L
Amaterasu
 
Amaterasu
943
80
0
1,348
10,739
5,479
0
2,353
8,386
4,006
11,960
W
Sylvanus
BTNeph
Sylvanus
5,144
1,783
240
2,067
6,629
3,586
702
1,187
5,442
32,927
7,840
L
Jing Wei
Escudero_Joe
Jing Wei
590
432
0
345
2,100
601
250
130
1,970
0
33,614
W
Cliodhna
GloBii x
Cliodhna
4,577
1,009
0
2,591
5,258
1,765
0
635
4,623
0
33,701
W
Fenrir
2,912
879
0
1,772
7,275
3,558
266
403
6,872
0
10,360
L
2,216
497
62
1,194
7,893
2,322
0
3,548
4,345
26,679
0
L
Arachne
SinfonyZero
Arachne
1,768
1,267
0
2,682
8,091
2,449
0
2,057
6,034
0
23,287
W
5,191
3,632
255
501
3,967
1,154
710
723
3,244
35,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
28,234
291
Minions Killed
267
0
Camps Cleared
0
1,041,769
Distance Traveled
1,052,009
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,063
551
55
5
0
161,829
0
L
Skadi
5,494
499
58
5
0
228,392
1
L
Amaterasu
5,457
496
28
3
0
214,560
0
W
Sylvanus
6,676
607
70
6
0
194,755
2
L
Jing Wei
6,213
565
80
7
0
192,550
2
W
Cliodhna
6,312
574
78
7
0
250,485
1
W
Fenrir
5,350
486
20
2
0
231,877
1
L
Geb
5,378
489
46
4
0
210,066
0
L
Arachne
5,692
517
55
5
0
206,441
1
W
Chronos
6,122
557
68
6
0
202,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role