Player Matchup

Chaac
Chaac
Tashbandicoot44
Chaac
Level 49
God Stats
8W - 5L
1,967 SR
Queue Stats
190W - 229L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Tok3alot
Jormungandr
Level 152
God Stats
7W - 5L
1,666 SR
Queue Stats
589W - 574L
1,436 Elo+
Solo
Izanami
Izanami
ZuiichiSan
Izanami
Level 28
God Stats
4W - 4L
1,548 SR
Queue Stats
60W - 86L
1,391 Elo+
Party 1
Neith
Neith
blueshoematt
Neith
Level 128
God Stats
1W - 2L
1,535 SR
Queue Stats
172W - 172L
1,519 Elo+
Solo
Geb
Geb
lakero45
Geb
Level 106
God Stats
15W - 14L
1,573 SR
Queue Stats
424W - 448L
1,454 Elo+
Party 1
Team Averages
Level 93
1,658 SR
1,462 Elo+

VS

Team Averages
Level 106
1,527 SR
1,529 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CountCrackulaa
Bastet
Level 84
God Stats
4W - 2L
1,342 SR
Queue Stats
515W - 461L
1,547 Elo+
Party 2
Artemis
Artemis
DankSousa
Artemis
Level 84
God Stats
3W - 4L
1,486 SR
Queue Stats
117W - 104L
1,528 Elo+
Solo
Tiamat
Tiamat
Ujak
Tiamat
Level 151
God Stats
4W - 3L
1,526 SR
Queue Stats
121W - 116L
1,629 Elo+
Party 2
Amaterasu
Amaterasu
iKrowbot
Amaterasu
Level 104
God Stats
1W - 0L
1,781 SR
Queue Stats
18W - 21L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
9,368
551
12,870
15,812
9,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Tok3alot
Jormungandr
16
2 / 1 / 2
10,128
596
7,599
11,682
13,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ZuiichiSan
Izanami
14
1 / 5 / 0
8,273
487
3,916
10,006
3,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 3
8,641
508
7,593
12,093
4,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 2
6,570
386
3,626
9,579
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
4 / 1 / 7
9,679
569
7,289
13,227
11,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
6 / 2 / 7
9,892
582
11,356
13,569
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
DankSousa
Artemis
16
2 / 1 / 1
9,360
551
7,999
8,595
2,661
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Tiamat
Ujak
Tiamat
16
6 / 1 / 6
10,153
597
11,961
9,952
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
iKrowbot
Amaterasu
16
1 / 2 / 1
8,924
525
3,707
9,696
4,965
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
19
19
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
7
7.5
W
6
2
7
4.75
W
Artemis
DankSousa
Artemis
2
1
1
2.5
L
4
4
1
1.13
L
Jormungandr
Tok3alot
Jormungandr
2
1
2
3
W
Tiamat
Ujak
Tiamat
6
1
6
9
L
Izanami
ZuiichiSan
Izanami
1
5
0
0.2
L
0
6
3
0.25
W
Amaterasu
iKrowbot
Amaterasu
1
2
1
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,604
Damage
42,312
59,172
Taken
55,039
35,914
Mitigated
29,607
17,631
Healing
20,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,289
1,304
333
2,864
13,227
11,791
0
2,654
10,573
38,218
0
W
11,356
2,823
0
7,568
13,569
4,495
0
2,252
11,317
0
66,049
W
Artemis
DankSousa
Artemis
7,999
4,012
0
3,004
8,595
2,661
786
1,046
7,549
0
64,637
L
12,870
2,778
0
7,979
15,812
9,137
92
4,552
11,073
0
73,967
L
Jormungandr
Tok3alot
Jormungandr
7,599
2,588
0
2,874
11,682
13,760
140
2,414
9,177
70,377
0
W
Tiamat
Ujak
Tiamat
11,961
1,140
0
4,017
9,952
5,695
0
836
9,116
60,777
0
L
Izanami
ZuiichiSan
Izanami
3,916
1,804
0
1,919
10,006
3,206
950
1,478
8,484
0
47,638
L
7,593
2,544
0
2,918
12,093
4,624
0
5,671
6,146
0
69,712
W
Amaterasu
iKrowbot
Amaterasu
3,707
1,050
0
2,696
9,696
4,965
0
4,437
5,259
0
51,010
L
3,626
325
0
1,941
9,579
5,187
0
4,401
5,042
12,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,980
Gold Earned
48,008
517
Minions Killed
544
0
Camps Cleared
0
1,426,464
Distance Traveled
1,743,856
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,679
569
51
3
0
346,808
4
W
Bastet
9,892
582
108
6
0
399,153
6
W
Artemis
9,360
551
132
8
0
303,766
4
L
Chaac
9,368
551
125
7
0
341,806
6
L
Jormungandr
10,128
596
145
9
0
288,878
2
W
Tiamat
10,153
597
132
8
0
338,341
5
L
Izanami
8,273
487
106
6
0
293,524
4
L
Neith
8,641
508
130
8
0
291,787
4
W
Amaterasu
8,924
525
121
7
0
355,788
2
L
Geb
6,570
386
11
1
0
210,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role