Player Matchup

Tiamat
Tiamat
Dominionlord
Tiamat
Level 63
God Stats
2W - 6L
1,386 SR
Queue Stats
26W - 35L
1,496 Elo+
Party 3
Baba Yaga
Baba Yaga
Kingboomi
Baba Yaga
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
64W - 82L
1,474 Elo+
Party 3
Izanami
Izanami
henkonebro
Izanami
Level 39
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Aphrodite
Aphrodite
patres1Nho
Aphrodite
Level 32
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Team Averages
Level 54
1,556 SR
1,376 Elo+

VS

Team Averages
Level 160
1,730 SR
1,586 Elo+
Pele
Pele
BRzuba
Pele
Level 158
God Stats
1W - 0L
1,441 SR
Queue Stats
9W - 13L
1,427 Elo+
Party 2
Aphrodite
Aphrodite
Hykuo
Aphrodite
Level 160
God Stats
6W - 3L
1,727 SR
Queue Stats
10W - 9L
1,608 Elo+
Party 2
Cliodhna
Cliodhna
I Eunectes I
Cliodhna
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 1L
1,810 Elo+
Party 2
Artio
Artio
lMarechal 52
Artio
Level 160
God Stats
1W - 0L
2,038 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 7 / 1
8,174
629
3,899
10,003
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Kingboomi
Baba Yaga
16
5 / 4 / 1
10,325
794
9,526
11,390
5,984
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
henkonebro
Izanami
13
2 / 11 / 0
8,502
654
10,967
15,421
4,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
patres1Nho
Aphrodite
13
0 / 9 / 3
8,520
655
3,952
13,255
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BRzuba
Pele
17
10 / 1 / 8
11,614
893
8,926
13,735
9,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Hykuo
Aphrodite
15
5 / 4 / 15
10,827
833
13,578
12,631
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
I Eunectes I
Cliodhna
17
11 / 1 / 12
11,706
900
15,402
10,706
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 1 / 14
11,136
857
8,129
15,795
15,537
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
7
Kills
31
31
Deaths
7
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Pele
BRzuba
Pele
10
1
8
14
L
Tiamat
0
7
1
0.07
W
Aphrodite
Hykuo
Aphrodite
5
4
15
3.13
W
Cliodhna
I Eunectes I
Cliodhna
11
1
12
17
L
Baba Yaga
Kingboomi
Baba Yaga
5
4
1
1.38
L
Izanami
henkonebro
Izanami
2
11
0
0.18
W
5
1
14
12
L
Aphrodite
patres1Nho
Aphrodite
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,344
Damage
46,035
50,069
Taken
52,867
23,382
Mitigated
38,420
10,234
Healing
27,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
BRzuba
Pele
8,926
1,614
0
7,171
13,735
9,409
2,384
3,941
9,620
0
41,775
L
Tiamat
3,899
156
102
484
10,003
3,832
191
2,215
7,582
16,652
0
W
Aphrodite
Hykuo
Aphrodite
13,578
166
5,694
7,494
12,631
5,588
1,395
4,778
7,771
24,518
0
W
Cliodhna
I Eunectes I
Cliodhna
15,402
1,981
0
2,907
10,706
7,886
1,197
3,875
6,759
0
36,742
L
Baba Yaga
Kingboomi
Baba Yaga
9,526
756
0
3,213
11,390
5,984
443
4,297
6,619
41,715
0
L
Izanami
henkonebro
Izanami
10,967
8,440
0
1,297
15,421
4,965
0
8,023
7,022
0
21,046
W
8,129
644
861
3,204
15,795
15,537
749
5,008
10,135
35,700
0
L
Aphrodite
patres1Nho
Aphrodite
3,952
120
1,726
3,412
13,255
8,601
231
7,287
5,740
14,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,521
Gold Earned
45,283
136
Minions Killed
211
6
Camps Cleared
16
773,985
Distance Traveled
1,095,940
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,614
893
80
6
5
319,859
1
L
Tiamat
8,174
629
33
3
2
181,484
2
W
Aphrodite
10,827
833
34
3
4
248,693
1
W
Cliodhna
11,706
900
45
3
1
251,530
1
L
Baba Yaga
10,325
794
57
4
1
219,630
1
L
Izanami
8,502
654
20
2
3
181,877
2
W
Artio
11,136
857
52
4
6
275,858
2
L
Aphrodite
8,520
655
26
2
0
190,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role