Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SinIsLaw
Tiamat
Level 127
God Stats
1W - 1L
1,674 SR
Queue Stats
298W - 227L
1,625 Elo+
Solo
Chronos
Chronos
SintoFighter_
Chronos
Level 150
God Stats
1W - 2L
1,878 SR
Queue Stats
223W - 107L
1,714 Elo+
Solo
Team Averages
Level 145
1,684 SR
1,613 Elo+

VS

Team Averages
Level 149
1,725 SR
1,838 Elo+
Thor
Thor
Kyxeo
Thor
Level 160
God Stats
24W - 6L
1,893 SR
Queue Stats
1,469W - 379L
1,947 Elo+
Party 1
Tiamat
Tiamat
Pilou5136
Tiamat
Level 129
God Stats
4W - 0L
1,325 SR
Queue Stats
113W - 83L
1,626 Elo+
Solo
Khepri
Khepri
v Squiddyyy
Khepri
Level 159
God Stats
113W - 26L
1,957 SR
Queue Stats
1,467W - 451L
1,941 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 0
8,945
596
10,616
16,492
13,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
SinIsLaw
Tiamat
13
0 / 4 / 1
8,488
566
11,086
14,091
10,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
12
0 / 4 / 1
8,310
554
13,195
11,715
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kyxeo
Thor
15
7 / 1 / 2
10,505
700
15,802
16,394
15,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Pilou5136
Tiamat
13
1 / 1 / 8
9,225
615
14,841
8,924
6,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
1 / 0 / 8
10,024
668
7,147
20,361
29,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
9
9
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
0
2
W
Thor
Kyxeo
Thor
7
1
2
8
W
Tiamat
Pilou5136
Tiamat
1
1
8
5
L
Tiamat
SinIsLaw
Tiamat
0
4
1
0.13
L
Chronos
0
4
1
0.13
W
Khepri
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,897
Damage
37,790
42,298
Taken
45,679
32,126
Mitigated
50,611
11,014
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,616
1,144
0
3,610
16,492
13,262
0
7,575
7,553
0
32,331
W
Thor
Kyxeo
Thor
15,802
3,391
0
4,301
16,394
15,159
853
7,450
8,306
0
44,133
W
Tiamat
Pilou5136
Tiamat
14,841
783
108
2,322
8,924
6,252
220
4,333
4,232
38,653
0
L
Tiamat
SinIsLaw
Tiamat
11,086
1,668
0
4,906
14,091
10,814
0
7,103
6,214
36,395
0
L
Chronos
13,195
5,538
0
2,498
11,715
8,050
0
6,637
4,520
26,744
3,303
W
Khepri
7,147
858
255
5,129
20,361
29,200
389
10,389
9,120
19,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
29,754
177
Minions Killed
179
9
Camps Cleared
5
829,776
Distance Traveled
818,171
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,945
596
61
4
1
289,103
0
W
Thor
10,505
700
80
5
0
273,657
2
W
Tiamat
9,225
615
69
5
4
281,152
1
L
Tiamat
8,488
566
66
4
5
271,743
2
L
Chronos
8,310
554
50
3
3
268,930
5
W
Khepri
10,024
668
30
2
1
263,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role