Player Matchup

Sol
Sol
BlackRoseTeam
Sol
Level 14
God Stats
3W - 0L
1,741 SR
Queue Stats
26W - 16L
1,569 Elo+
Solo
Hercules
Hercules
Sabo96
Hercules
Level 28
God Stats
7W - 6L
1,396 SR
Queue Stats
79W - 74L
1,443 Elo+
Solo
Bellona
Bellona
Shishishishishi
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Solo
Anubis
Anubis
fvyoo
Anubis
Level 29
God Stats
25W - 18L
1,616 SR
Queue Stats
93W - 89L
1,537 Elo+
Party 1
Thanatos
Thanatos
гавненогг
Thanatos
Level 26
God Stats
17W - 15L
1,504 SR
Queue Stats
52W - 46L
1,535 Elo+
Party 1
Team Averages
Level 20
1,551 SR
1,455 Elo+

VS

Team Averages
Level 24
1,553 SR
1,491 Elo+
Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BigFlexTape
Amaterasu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 33L
1,432 Elo+
Solo
Yemoja
Yemoja
Perykless
Yemoja
Level 27
God Stats
3W - 1L
1,872 SR
Queue Stats
74W - 58L
1,623 Elo+
Solo
Nemesis
Nemesis
TubTub09
Nemesis
Level 29
God Stats
2W - 1L
1,411 SR
Queue Stats
84W - 74L
1,497 Elo+
Solo
Agni
Agni
bellatos
Agni
Level 20
God Stats
6W - 4L
1,481 SR
Queue Stats
47W - 47L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,489
649
6,633
6,399
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Sabo96
Hercules
9
0 / 1 / 5
5,365
537
3,203
8,518
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,532
553
3,835
6,269
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
fvyoo
Anubis
11
2 / 1 / 1
6,314
631
3,578
4,153
1,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 1 / 1
6,506
651
3,972
5,829
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 4 / 1
4,019
402
3,242
4,917
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
BigFlexTape
Amaterasu
8
2 / 3 / 2
4,881
488
3,166
5,884
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Perykless
Yemoja
7
1 / 1 / 0
4,524
452
3,007
6,210
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
TubTub09
Nemesis
9
2 / 2 / 1
5,459
546
4,509
6,653
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
9
1 / 3 / 0
5,367
537
2,905
5,336
1,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
6
6
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
1
0.13
L
Amaterasu
BigFlexTape
Amaterasu
2
3
2
1
W
6
0
1
6.5
L
Yemoja
Perykless
Yemoja
1
1
0
1
W
Hercules
Sabo96
Hercules
0
1
5
2.5
W
0
3
2
0.33
L
Nemesis
TubTub09
Nemesis
2
2
1
1.25
L
Agni
1
3
0
0.33
W
Anubis
fvyoo
Anubis
2
1
1
2.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,221
Damage
16,829
31,168
Taken
29,000
14,466
Mitigated
9,909
15,573
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,242
1,673
0
375
4,917
1,246
0
2,923
1,994
0
12,969
L
Amaterasu
BigFlexTape
Amaterasu
3,166
1,090
0
1,590
5,884
3,239
0
209
5,675
0
11,217
W
6,633
2,591
0
3,987
6,399
2,129
424
1,348
5,051
41,957
7,076
L
Yemoja
Perykless
Yemoja
3,007
982
788
1,980
6,210
2,587
0
2,180
4,030
9,749
0
W
Hercules
Sabo96
Hercules
3,203
819
192
2,857
8,518
3,938
0
1,813
6,705
0
12,770
W
3,835
1,066
0
1,486
6,269
4,679
108
0
6,269
1,184
21,561
L
Nemesis
TubTub09
Nemesis
4,509
2,516
0
361
6,653
1,806
0
898
5,755
0
24,390
L
Agni
2,905
102
0
1,267
5,336
1,031
0
3,578
1,758
24,849
0
W
Anubis
fvyoo
Anubis
3,578
378
0
1,800
4,153
1,865
642
2,297
1,604
34,933
0
W
3,972
855
0
5,251
5,829
1,855
140
330
5,473
0
30,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
24,250
301
Minions Killed
166
0
Camps Cleared
0
914,972
Distance Traveled
887,942
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,019
402
22
2
0
150,320
1
L
Amaterasu
4,881
488
16
2
0
184,331
0
W
Sol
6,489
649
105
11
0
166,211
2
L
Yemoja
4,524
452
15
2
0
176,639
3
W
Hercules
5,365
537
13
1
0
190,501
3
W
Bellona
5,532
553
51
5
0
187,073
0
L
Nemesis
5,459
546
51
5
0
208,634
0
L
Agni
5,367
537
62
6
0
168,018
0
W
Anubis
6,314
631
65
7
0
162,399
2
W
Thanatos
6,506
651
67
7
0
208,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role