Player Matchup

Aphrodite
Aphrodite
BierePression
Aphrodite
Level 68
God Stats
3W - 2L
1,461 SR
Queue Stats
76W - 98L
1,452 Elo+
Party 1
Cerberus
Cerberus
HiivaTeurastaja
Cerberus
Level 62
God Stats
1W - 2L
1,577 SR
Queue Stats
34W - 51L
1,373 Elo+
Solo
Mulan
Mulan
RaindropsBloom
Mulan
Level 29
God Stats
5W - 2L
1,701 SR
Queue Stats
28W - 23L
1,542 Elo+
Party 1
Team Averages
Level 53
1,580 SR
1,456 Elo+

VS

Team Averages
Level 22
1,481 SR
1,440 Elo+
Zeus
Zeus
Exquisitetomato
Zeus
Level 13
God Stats
37W - 21L
1,502 SR
Queue Stats
62W - 50L
1,475 Elo+
Solo
Da Ji
Da Ji
dark215215
Da Ji
Level 28
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 6L
1,282 Elo+
Solo
Bacchus
Bacchus
e2xdie13
Bacchus
Level 24
God Stats
1W - 1L
1,220 SR
Queue Stats
20W - 11L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BierePression
Aphrodite
13
3 / 4 / 11
8,512
774
7,843
9,312
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
12
3 / 3 / 11
8,925
811
6,441
14,132
14,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 6 / 4
9,579
871
10,701
12,713
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 7
8,595
781
16,051
7,669
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
12
1 / 9 / 6
7,494
681
3,569
10,345
3,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
e2xdie13
Bacchus
13
7 / 3 / 6
9,033
821
8,716
11,535
10,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
16
Kills
13
13
Deaths
16
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BierePression
Aphrodite
3
4
11
2.13
L
5
4
7
2.13
W
Cerberus
3
3
11
2.83
W
10
6
4
2
L
Da Ji
1
9
6
0.44
L
Bacchus
e2xdie13
Bacchus
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,985
Damage
28,336
36,157
Taken
29,549
26,227
Mitigated
15,557
14,266
Healing
1,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BierePression
Aphrodite
7,843
391
2,593
4,357
9,312
4,330
0
6,256
3,056
21,827
0
L
16,051
3,197
0
315
7,669
1,952
0
3,857
3,641
39,890
0
W
Cerberus
6,441
618
0
3,422
14,132
14,824
0
10,383
3,749
15,260
0
W
10,701
1,506
0
3,894
12,713
7,073
0
8,410
4,303
0
29,316
L
Da Ji
3,569
494
0
533
10,345
3,220
0
5,750
4,387
0
16,642
L
Bacchus
e2xdie13
Bacchus
8,716
785
0
976
11,535
10,385
0
5,309
5,877
18,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,016
Gold Earned
25,122
120
Minions Killed
114
3
Camps Cleared
6
572,633
Distance Traveled
531,269
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,512
774
41
4
0
196,043
1
L
Zeus
8,595
781
69
6
2
163,093
2
W
Cerberus
8,925
811
22
2
2
201,468
1
W
Mulan
9,579
871
57
5
1
175,122
3
L
Da Ji
7,494
681
27
2
4
186,584
4
L
Bacchus
9,033
821
18
2
0
181,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role