Player Matchup

Bacchus
Bacchus
AezirBloodfalln
Bacchus
Level 117
God Stats
3W - 4L
1,617 SR
Queue Stats
121W - 102L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
Agrimak
Sylvanus
Level 98
God Stats
0W - 3L
1,637 SR
Queue Stats
69W - 54L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
Pq13bt9
Danzaburou
Level 147
God Stats
4W - 7L
1,587 SR
Queue Stats
80W - 81L
1,507 Elo+
Party 1
Team Averages
Level 121
1,614 SR
1,582 Elo+

VS

Team Averages
Level 76
1,614 SR
1,577 Elo+
Geb
Geb
Based_Tito
Geb
Level 105
God Stats
10W - 5L
1,641 SR
Queue Stats
304W - 232L
1,619 Elo+
Solo
Anhur
Anhur
ThislsSP4RTA
Anhur
Level 82
God Stats
3W - 3L
1,593 SR
Queue Stats
504W - 525L
1,496 Elo+
Solo
Zeus
Zeus
Toxic Bad Guy
Zeus
Level 42
God Stats
13W - 8L
1,607 SR
Queue Stats
37W - 26L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,931
593
2,014
5,967
8,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Agrimak
Sylvanus
10
0 / 2 / 1
5,967
597
3,386
7,060
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pq13bt9
Danzaburou
9
0 / 3 / 0
5,966
597
3,727
6,022
2,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
7,301
730
3,775
5,920
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 4
6,385
639
1,953
3,327
1,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 2
7,371
737
10,829
2,629
1,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Sylvanus
Agrimak
Sylvanus
0
2
1
0.25
W
1
0
5
3.5
L
Danzaburou
Pq13bt9
Danzaburou
0
3
0
0
W
1
1
4
3
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,127
Damage
16,557
19,049
Taken
11,876
15,877
Mitigated
7,927
3,631
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,014
362
186
117
5,967
8,341
0
4,316
1,651
8,761
0
L
Sylvanus
Agrimak
Sylvanus
3,386
748
693
1,719
7,060
5,285
0
5,444
1,616
15,601
3,632
W
3,775
276
0
1,707
5,920
5,311
78
1,999
3,921
7,660
0
L
Danzaburou
Pq13bt9
Danzaburou
3,727
1,345
0
916
6,022
2,251
0
5,168
854
0
18,640
W
1,953
503
0
0
3,327
1,102
0
1,876
1,451
0
18,355
W
10,829
922
0
325
2,629
1,514
0
1,424
1,205
32,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,864
Gold Earned
21,057
98
Minions Killed
118
3
Camps Cleared
6
450,212
Distance Traveled
503,476
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,931
593
14
1
0
141,983
0
L
Sylvanus
5,967
597
43
4
3
142,156
2
W
Geb
7,301
730
8
1
0
186,291
2
L
Danzaburou
5,966
597
41
4
0
166,073
3
W
Anhur
6,385
639
58
6
1
133,580
0
W
Zeus
7,371
737
52
5
5
183,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role