Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GodLooke
Athena
Level 29
God Stats
3W - 1L
1,501 SR
Queue Stats
117W - 112L
1,484 Elo+
Solo
Janus
Janus
Majdan148
Janus
Level 27
God Stats
2W - 1L
1,515 SR
Queue Stats
29W - 24L
1,561 Elo+
Solo
Ares
Ares
Teynox
Ares
Level 29
God Stats
3W - 1L
1,325 SR
Queue Stats
99W - 90L
1,515 Elo+
Solo
Fenrir
Fenrir
hishdihaks
Fenrir
Level 27
God Stats
27W - 23L
1,558 SR
Queue Stats
192W - 182L
1,515 Elo+
Solo
Team Averages
Level 28
1,480 SR
1,515 Elo+

VS

Team Averages
Level 16
1,529 SR
1,489 Elo+
Nemesis
Nemesis
Extaseia
Nemesis
Level 9
God Stats
1W - 5L
1,335 SR
Queue Stats
11W - 15L
1,322 Elo+
Solo
Ares
Ares
FASKAN007
Ares
Level 11
God Stats
1W - 2L
1,815 SR
Queue Stats
31W - 20L
1,657 Elo+
Solo
Zeus
Zeus
MeawNahDam
Zeus
Level 26
God Stats
35W - 46L
1,499 SR
Queue Stats
102W - 114L
1,489 Elo+
Solo
Skadi
Skadi
Metgood
Skadi
Level 8
God Stats
3W - 3L
1,497 SR
Queue Stats
7W - 13L
1,467 Elo+
Solo
Hades
Hades
canpiao
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 1 / 19
11,003
1,100
11,473
4,686
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
GodLooke
Athena
17
3 / 0 / 23
10,877
1,088
11,394
14,900
21,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Majdan148
Janus
18
10 / 2 / 15
12,011
1,201
23,899
7,671
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Teynox
Ares
17
5 / 3 / 22
11,396
1,140
11,824
19,541
25,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
hishdihaks
Fenrir
17
12 / 2 / 16
11,560
1,156
19,009
11,511
9,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

301

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Extaseia
Nemesis
15
0 / 6 / 4
8,748
875
5,210
17,535
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Ares
15
1 / 4 / 3
8,733
873
8,089
16,339
16,815
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 6 / 5
8,765
877
12,388
9,210
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Metgood
Skadi
16
3 / 10 / 4
10,408
1,041
11,608
19,870
7,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
canpiao
Hades
15
4 / 8 / 2
9,970
997
13,409
20,560
9,062
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
26
34
Kills
8
8
Deaths
34
95
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
19
13.5
L
Nemesis
Extaseia
Nemesis
0
6
4
0.33
L
Ares
1
4
3
0.63
W
Athena
GodLooke
Athena
3
0
23
14.5
W
Janus
Majdan148
Janus
10
2
15
8.75
L
0
6
5
0.42
L
Skadi
Metgood
Skadi
3
10
4
0.5
W
Ares
Teynox
Ares
5
3
22
5.33
L
Hades
canpiao
Hades
4
8
2
0.63
W
Fenrir
hishdihaks
Fenrir
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,599
Damage
50,704
58,309
Taken
83,514
61,838
Mitigated
44,851
6,122
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,473
7,722
0
1,201
4,686
1,766
0
3,365
1,321
0
46,302
L
Nemesis
Extaseia
Nemesis
5,210
1,758
89
1,632
17,535
8,334
0
9,934
7,601
0
19,237
L
Ares
8,089
336
0
160
16,339
16,815
0
10,203
6,136
14,581
0
W
Athena
GodLooke
Athena
11,394
2,630
0
1,879
14,900
21,521
0
8,287
6,613
19,669
0
W
Janus
Majdan148
Janus
23,899
3,165
0
1,025
7,671
3,146
0
5,279
2,392
52,653
0
L
12,388
1,125
0
59
9,210
2,921
0
4,316
4,894
27,447
0
L
Skadi
Metgood
Skadi
11,608
8,535
0
1,287
19,870
7,719
0
11,768
8,102
0
29,222
W
Ares
Teynox
Ares
11,824
1,664
0
779
19,541
25,446
0
9,646
9,895
18,446
0
L
Hades
canpiao
Hades
13,409
2,665
1,363
4,598
20,560
9,062
0
10,896
9,664
29,213
0
W
Fenrir
hishdihaks
Fenrir
19,009
3,709
0
1,238
11,511
9,959
0
7,309
4,202
0
27,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,847
Gold Earned
46,624
200
Minions Killed
132
12
Camps Cleared
4
902,981
Distance Traveled
849,584
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,003
1,100
82
8
7
183,142
1
L
Nemesis
8,748
875
45
5
2
201,371
0
L
Ares
8,733
873
4
0
1
167,945
1
W
Athena
10,877
1,088
20
2
1
201,519
0
W
Janus
12,011
1,201
77
8
1
163,362
0
L
Zeus
8,765
877
25
3
0
163,850
0
L
Skadi
10,408
1,041
25
3
1
146,435
0
W
Ares
11,396
1,140
6
1
0
171,336
2
L
Hades
9,970
997
33
3
0
169,983
0
W
Fenrir
11,560
1,156
15
2
3
183,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role