Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BALDYOZNIK
Mercury
Level 9
God Stats
2W - 4L
1,361 SR
Queue Stats
9W - 14L
1,298 Elo+
Party 2
Artemis
Artemis
CHNZCL
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
bernkrep
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Solo
Ares
Ares
залупобой
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,298 Elo+
Party 2
Team Averages
Level 5
1,472 SR
1,359 Elo+

VS

Team Averages
Level 10
1,361 SR
1,268 Elo+
Bellona
Bellona
B0OMBZ
Bellona
Level 12
God Stats
8W - 16L
1,188 SR
Queue Stats
17W - 29L
1,073 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Krism01
Ah Muzen Cab
Level 12
God Stats
11W - 13L
1,285 SR
Queue Stats
15W - 26L
984 Elo+
Party 1
Thor
Thor
MAX126
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,500 Elo+
Solo
Cerberus
Cerberus
imLOSTTTT
Cerberus
Level 12
God Stats
3W - 0L
1,728 SR
Queue Stats
90W - 76L
1,708 Elo+
Solo
Poseidon
Poseidon
itsRilox
Poseidon
Level 12
God Stats
12W - 19L
1,104 SR
Queue Stats
14W - 21L
1,076 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 2 / 1
4,476
448
2,966
6,144
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
BALDYOZNIK
Mercury
8
1 / 3 / 0
5,022
502
3,361
7,155
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
CHNZCL
Artemis
6
1 / 6 / 0
4,338
434
1,876
5,747
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
bernkrep
Olorun
6
0 / 5 / 0
4,218
422
1,006
5,110
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 4 / 1
4,139
414
1,321
7,139
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B0OMBZ
Bellona
10
1 / 1 / 0
5,709
571
1,582
4,908
2,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Krism01
Ah Muzen Cab
9
3 / 1 / 3
5,819
582
2,652
3,750
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
MAX126
Thor
9
2 / 1 / 7
5,322
532
2,766
4,410
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
imLOSTTTT
Cerberus
9
4 / 1 / 8
6,157
616
4,888
6,701
3,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
itsRilox
Poseidon
11
10 / 0 / 2
6,742
674
8,349
3,883
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
20
20
Deaths
4
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Bellona
B0OMBZ
Bellona
1
1
0
1
L
Mercury
BALDYOZNIK
Mercury
1
3
0
0.33
L
Artemis
CHNZCL
Artemis
1
6
0
0.17
W
Ah Muzen Cab
Krism01
Ah Muzen Cab
3
1
3
4.5
W
Thor
MAX126
Thor
2
1
7
5.5
L
Olorun
bernkrep
Olorun
0
5
0
0
W
Cerberus
imLOSTTTT
Cerberus
4
1
8
8
W
Poseidon
itsRilox
Poseidon
10
0
2
11
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,530
Damage
20,237
31,295
Taken
23,652
12,728
Mitigated
9,435
7,269
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,966
281
0
1,730
6,144
3,261
0
2,339
3,727
14,645
0
W
Bellona
B0OMBZ
Bellona
1,582
208
0
2,065
4,908
2,331
968
887
3,794
0
23,599
L
Mercury
BALDYOZNIK
Mercury
3,361
1,654
0
2,907
7,155
1,965
0
1,909
5,166
0
18,579
L
Artemis
CHNZCL
Artemis
1,876
703
0
491
5,747
1,466
0
1,886
3,811
0
13,064
W
Ah Muzen Cab
Krism01
Ah Muzen Cab
2,652
562
0
1,153
3,750
1,115
546
97
3,653
0
22,825
W
Thor
MAX126
Thor
2,766
738
0
1,532
4,410
1,262
0
900
3,470
0
16,068
L
Olorun
bernkrep
Olorun
1,006
376
139
558
5,110
1,605
0
3,180
1,754
12,804
1,946
W
Cerberus
imLOSTTTT
Cerberus
4,888
437
390
1,059
6,701
3,640
0
1,634
4,946
21,441
0
W
Poseidon
itsRilox
Poseidon
8,349
2,385
0
1,234
3,883
1,087
1,132
1,223
2,620
35,489
0
L
1,321
189
0
1,444
7,139
4,431
0
3,427
3,600
3,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,193
Gold Earned
29,749
145
Minions Killed
265
0
Camps Cleared
0
821,094
Distance Traveled
907,355
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,476
448
32
3
0
180,033
2
W
Bellona
5,709
571
51
5
0
162,117
2
L
Mercury
5,022
502
42
4
0
178,827
2
L
Artemis
4,338
434
29
3
0
173,174
1
W
Ah Muzen Cab
5,819
582
45
5
0
162,798
1
W
Thor
5,322
532
42
4
0
187,628
0
L
Olorun
4,218
422
34
3
0
137,606
1
W
Cerberus
6,157
616
56
6
0
193,020
2
W
Poseidon
6,742
674
71
7
0
201,792
0
L
Ares
4,139
414
8
1
0
151,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role