Player Matchup

Xing Tian
Xing Tian
Masters
PureAlphaa
Xing Tian
Masters
Level 56
God Stats
0W - 1L
1,789 SR
Queue Stats
46W - 26L
3,001 MMR
Solo
Chaac
Chaac
Masters
SOULRE4P3R
Chaac
Masters
Level 160
God Stats
17W - 11L
1,671 SR
Queue Stats
836W - 773L
2,593 MMR
Solo
Ullr
Ullr
Masters
TheYoungToxic
Ullr
Masters
Level 99
God Stats
19W - 20L
1,722 SR
Queue Stats
193W - 178L
2,772 MMR
Solo
Thor
Thor
Masters
Trellirelli
Thor
Masters
Level 160
God Stats
5W - 7L
1,721 SR
Queue Stats
459W - 413L
3,345 MMR
Solo
Jing Wei
Jing Wei
Masters
ƒuckmachine
Jing Wei
Masters
Level 108
God Stats
1W - 2L
1,505 SR
Queue Stats
343W - 302L
2,758 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 117
1,681 SR
2,894 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,653 SR
2,573 MMR
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
Cdoт
Tyr
Masters
Level 159
God Stats
89W - 52L
1,687 SR
Queue Stats
395W - 335L
3,259 MMR
Solo
Zeus
Zeus
Masters
Danhou
Zeus
Masters
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
405W - 393L
2,411 MMR
Party 1
Cliodhna
Cliodhna
Masters
Marblea
Cliodhna
Masters
Level 158
God Stats
6W - 3L
1,796 SR
Queue Stats
286W - 213L
3,271 MMR
Solo
Hou Yi
Hou Yi
Masters
Tutupash
Hou Yi
Masters
Level 160
God Stats
1W - 3L
1,781 SR
Queue Stats
406W - 378L
2,423 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PureAlphaa
Xing Tian
17
5 / 5 / 4
12,894
496
8,702
26,359
31,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
20
8 / 9 / 2
14,128
543
19,737
31,226
19,557
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 9 / 6
15,016
578
17,998
23,651
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 5 / 3
14,176
545
15,243
26,480
23,962
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
ƒuckmachine
Jing Wei
20
0 / 6 / 7
13,297
511
16,072
21,322
7,477
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
OdinGuan YuGeb

VS

Bans
SetTiamatRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
1 / 2 / 19
14,077
541
13,319
25,440
38,872
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
Cdoт
Tyr
20
9 / 3 / 11
15,855
610
33,919
31,741
35,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Danhou
Zeus
20
3 / 9 / 7
14,805
569
18,238
24,796
13,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Marblea
Cliodhna
20
19 / 3 / 8
18,839
725
29,624
19,145
9,077
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Tutupash
Hou Yi
20
2 / 5 / 9
13,898
535
12,850
19,379
8,521
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
22
Kills
34
34
Deaths
22
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
19
5.25
W
Tyr
Cdoт
Tyr
9
3
11
4.83
W
Zeus
Danhou
Zeus
3
9
7
0.72
W
Cliodhna
Marblea
Cliodhna
19
3
8
7.67
L
Xing Tian
PureAlphaa
Xing Tian
5
5
4
1.4
L
Chaac
8
9
2
1
L
4
9
6
0.78
L
5
5
3
1.3
W
Hou Yi
Tutupash
Hou Yi
2
5
9
1.3
L
Jing Wei
ƒuckmachine
Jing Wei
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,752
Damage
107,950
129,038
Taken
120,501
90,425
Mitigated
105,845
22,952
Healing
61,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
13,319
3,486
3,394
10,741
25,440
38,872
882
2,168
23,272
36,349
0
W
Tyr
Cdoт
Tyr
33,919
5,872
0
18,055
31,741
35,815
610
3,377
28,364
0
117,766
W
Zeus
Danhou
Zeus
18,238
3,182
0
10,505
24,796
13,560
214
2,092
22,704
121,036
0
W
Cliodhna
Marblea
Cliodhna
29,624
4,120
0
8,879
19,145
9,077
5,680
1,998
17,147
0
188,554
L
Xing Tian
PureAlphaa
Xing Tian
8,702
915
2,328
2,337
26,359
31,262
0
7,238
18,968
27,112
0
L
Chaac
19,737
4,013
0
7,962
31,226
19,557
0
6,307
24,919
0
109,408
L
17,998
8,590
0
3,834
23,651
8,167
2,816
10,749
12,902
0
137,363
L
15,243
2,264
0
1,090
26,480
23,962
816
2,695
23,541
9,844
87,814
W
Hou Yi
Tutupash
Hou Yi
12,850
8,666
0
9,640
19,379
8,521
4,701
2,464
16,915
0
116,119
L
Jing Wei
ƒuckmachine
Jing Wei
16,072
13,737
0
5,401
21,322
7,477
352
4,095
17,151
0
119,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,511
Gold Earned
77,474
793
Minions Killed
793
0
Camps Cleared
0
2,460,759
Distance Traveled
2,549,381
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,077
541
26
1
0
472,383
11
W
Tyr
15,855
610
195
8
0
563,628
0
W
Zeus
14,805
569
199
8
0
429,183
9
W
Cliodhna
18,839
725
210
8
0
636,454
5
L
Xing Tian
12,894
496
33
1
0
529,984
12
L
Chaac
14,128
543
166
6
0
501,846
2
L
Ullr
15,016
578
196
8
0
451,468
11
L
Thor
14,176
545
193
7
0
492,037
9
W
Hou Yi
13,898
535
163
6
0
447,733
11
L
Jing Wei
13,297
511
205
8
0
485,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role