Player Matchup

Thor
Thor
Fire_Wolf935
Thor
Level 5
God Stats
0W - 1L
1,653 SR
Queue Stats
7W - 10L
1,265 Elo+
Solo
Ymir
Ymir
Kerox06
Ymir
Level 24
God Stats
28W - 39L
1,511 SR
Queue Stats
90W - 97L
1,464 Elo+
Solo
Thoth
Thoth
Mikalce234
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,248 Elo+
Solo
Bellona
Bellona
bennie_flores08
Bellona
Level 28
God Stats
6W - 10L
1,401 SR
Queue Stats
83W - 87L
1,440 Elo+
Solo
Raijin
Raijin
whutbrahdog
Raijin
Level 18
God Stats
3W - 3L
1,436 SR
Queue Stats
75W - 82L
1,395 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,363 Elo+

VS

Team Averages
Level 22
1,606 SR
1,464 Elo+
Gilgamesh
Gilgamesh
Crimson_Primal
Gilgamesh
Level 28
God Stats
1W - 2L
1,434 SR
Queue Stats
29W - 16L
1,630 Elo+
Party 1
Ullr
Ullr
DunkaIot
Ullr
Level 29
God Stats
5W - 5L
1,425 SR
Queue Stats
136W - 120L
1,455 Elo+
Solo
Geb
Geb
Luffykunnn
Geb
Level 27
God Stats
12W - 5L
1,730 SR
Queue Stats
26W - 14L
1,646 Elo+
Party 1
Hera
Hera
RisinPhoenix812
Hera
Level 19
God Stats
16W - 22L
1,710 SR
Queue Stats
148W - 180L
1,320 Elo+
Solo
Nemesis
Nemesis
ac3_gmr718
Nemesis
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
12W - 19L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
4,613
419
1,405
7,766
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Kerox06
Ymir
9
1 / 0 / 0
5,274
479
1,487
5,432
3,437
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
7
0 / 2 / 0
4,626
421
1,797
3,804
764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 3
6,517
592
4,356
7,660
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
10
3 / 3 / 1
5,893
536
6,095
7,135
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crimson_Primal
Gilgamesh
12
2 / 0 / 1
7,174
652
3,910
6,062
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
12
9 / 0 / 0
7,607
692
4,532
3,139
941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 2 / 6
6,391
581
3,183
8,309
4,289
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 1
6,480
589
4,218
3,954
1,100
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
ac3_gmr718
Nemesis
10
1 / 3 / 1
6,229
566
1,849
6,837
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
14
14
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crimson_Primal
Gilgamesh
2
0
1
2.5
W
Ullr
9
0
0
9
L
0
8
0
0
L
Ymir
Kerox06
Ymir
1
0
0
1
W
2
2
6
2.5
L
Thoth
0
2
0
0
W
0
1
1
0.5
W
Nemesis
ac3_gmr718
Nemesis
1
3
1
0.5
L
2
1
3
3.5
L
Raijin
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,140
Damage
17,692
31,797
Taken
28,301
12,103
Mitigated
11,110
5,830
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crimson_Primal
Gilgamesh
3,910
830
0
2,913
6,062
3,046
473
2,960
3,102
0
31,609
W
Ullr
4,532
2,599
186
203
3,139
941
2,753
191
2,930
0
40,484
L
1,405
258
0
0
7,766
1,507
0
1,000
6,766
0
13,803
L
Ymir
Kerox06
Ymir
1,487
157
0
1,465
5,432
3,437
0
0
5,146
26,069
0
W
3,183
777
0
685
8,309
4,289
263
2,090
6,081
13,637
0
L
Thoth
1,797
210
0
139
3,804
764
272
217
3,384
13,857
0
W
4,218
1,104
0
1,617
3,954
1,100
246
2,082
1,556
43,028
0
W
Nemesis
ac3_gmr718
Nemesis
1,849
172
0
1,409
6,837
1,734
394
1,402
5,253
0
19,919
L
4,356
796
98
3,745
7,660
4,021
0
2,277
5,383
0
35,346
L
Raijin
6,095
880
0
383
7,135
2,374
0
3,907
3,228
26,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
33,881
227
Minions Killed
265
0
Camps Cleared
0
1,072,421
Distance Traveled
1,076,853
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,174
652
67
6
0
203,565
4
W
Ullr
7,607
692
77
7
0
209,064
1
L
Thor
4,613
419
18
2
0
219,252
0
L
Ymir
5,274
479
47
4
0
237,237
1
W
Geb
6,391
581
11
1
0
223,926
6
L
Thoth
4,626
421
24
2
0
210,757
0
W
Hera
6,480
589
75
7
0
207,271
0
W
Nemesis
6,229
566
35
3
0
233,027
0
L
Bellona
6,517
592
84
8
0
212,712
1
L
Raijin
5,893
536
54
5
0
192,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role