Player Matchup

Scylla
Scylla
BINKSY360
Scylla
Level 28
God Stats
1W - 2L
1,174 SR
Queue Stats
38W - 46L
1,299 Elo+
Solo
Apollo
Apollo
MarcoKine_
Apollo
Level 29
God Stats
4W - 2L
1,527 SR
Queue Stats
8W - 8L
1,411 Elo+
Party 2
Charybdis
Charybdis
MixManuelito
Charybdis
Level 28
God Stats
5W - 3L
1,897 SR
Queue Stats
8W - 6L
1,540 Elo+
Party 2
Arachne
Arachne
SebaMara_
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
Sectorer
Heimdallr
Level 17
God Stats
30W - 19L
1,463 SR
Queue Stats
95W - 86L
1,301 Elo+
Solo
Team Averages
Level 26
1,512 SR
1,398 Elo+

VS

Team Averages
Level 18
1,548 SR
1,328 Elo+
Olorun
Olorun
JG-027
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
MALKINDER82
Jing Wei
Level 27
God Stats
6W - 5L
1,700 SR
Queue Stats
76W - 129L
1,292 Elo+
Solo
Fenrir
Fenrir
Stylep194
Fenrir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 27L
1,295 Elo+
Solo
Ymir
Ymir
ZEN Assi89
Ymir
Level 27
God Stats
5W - 3L
1,765 SR
Queue Stats
154W - 184L
1,326 Elo+
Solo
Ra
Ra
coolmanveit
Ra
Level 18
God Stats
17W - 27L
1,273 SR
Queue Stats
34W - 57L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BINKSY360
Scylla
13
0 / 7 / 2
7,915
440
2,442
9,469
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
MarcoKine_
Apollo
13
2 / 1 / 5
8,299
461
5,695
7,492
2,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
MixManuelito
Charybdis
14
6 / 1 / 3
8,691
483
9,222
10,023
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
SebaMara_
Arachne
14
3 / 1 / 4
8,962
498
5,872
9,526
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Sectorer
Heimdallr
18
15 / 0 / 1
11,344
630
15,814
12,987
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JG-027
Olorun
10
0 / 7 / 0
6,998
389
3,312
7,846
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
MALKINDER82
Jing Wei
11
0 / 7 / 0
6,866
381
4,698
10,562
2,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Stylep194
Fenrir
13
6 / 3 / 0
8,229
457
6,500
16,643
11,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 7 / 0
6,413
356
2,749
13,256
10,408
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 3 / 2
8,619
479
7,469
9,482
3,818
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
26
Kills
10
10
Deaths
27
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
BINKSY360
Scylla
0
7
2
0.14
L
Olorun
JG-027
Olorun
0
7
0
0
L
Jing Wei
MALKINDER82
Jing Wei
0
7
0
0
W
Apollo
MarcoKine_
Apollo
2
1
5
4.5
W
Charybdis
MixManuelito
Charybdis
6
1
3
7.5
W
Arachne
SebaMara_
Arachne
3
1
4
5
W
Heimdallr
Sectorer
Heimdallr
15
0
1
15.5
L
Fenrir
Stylep194
Fenrir
6
3
0
2
L
0
7
0
0
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,045
Damage
24,728
49,497
Taken
57,789
19,224
Mitigated
31,272
17,484
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BINKSY360
Scylla
2,442
41
0
1,376
9,469
2,980
333
2,893
6,576
40,984
0
L
Olorun
JG-027
Olorun
3,312
2,060
0
733
7,846
3,334
206
0
7,846
23,717
3,351
L
Jing Wei
MALKINDER82
Jing Wei
4,698
2,647
0
1,451
10,562
2,658
22
0
10,562
0
30,495
W
Apollo
MarcoKine_
Apollo
5,695
3,596
0
0
7,492
2,304
971
1,338
5,994
0
38,650
W
Charybdis
MixManuelito
Charybdis
9,222
5,532
0
5,194
10,023
3,526
2,173
3,227
6,674
0
47,539
W
Arachne
SebaMara_
Arachne
5,872
3,377
0
5,762
9,526
4,657
101
1,686
7,802
0
57,570
W
Heimdallr
Sectorer
Heimdallr
15,814
10,995
0
5,152
12,987
5,757
2,529
3,580
9,349
0
72,509
L
Fenrir
Stylep194
Fenrir
6,500
2,623
0
6,668
16,643
11,054
0
269
16,374
0
46,516
L
2,749
0
0
250
13,256
10,408
0
0
13,255
25,674
0
L
7,469
1,415
33
3,261
9,482
3,818
1,240
2,140
7,040
51,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
37,125
452
Minions Killed
345
0
Camps Cleared
0
1,685,550
Distance Traveled
1,539,825
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,915
440
83
5
0
291,536
0
L
Olorun
6,998
389
58
3
0
209,447
0
L
Jing Wei
6,866
381
72
4
0
309,991
0
W
Apollo
8,299
461
68
4
0
335,409
2
W
Charybdis
8,691
483
78
4
0
309,856
0
W
Arachne
8,962
498
96
5
0
397,960
0
W
Heimdallr
11,344
630
127
7
0
350,789
0
L
Fenrir
8,229
457
75
4
0
360,568
2
L
Ymir
6,413
356
35
2
0
332,642
0
L
Ra
8,619
479
105
6
0
327,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role