Player Matchup

Hercules
Hercules
 
Hercules
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AdvansxH
Eset
Level 44
God Stats
3W - 3L
1,671 SR
Queue Stats
227W - 159L
1,564 Elo+
Party 2
Hun Batz
Hun Batz
SargentoPuyana
Hun Batz
Level 150
God Stats
24W - 8L
1,721 SR
Queue Stats
594W - 521L
1,539 Elo+
Party 2
Medusa
Medusa
kaosw
Medusa
Level 36
God Stats
4W - 5L
1,542 SR
Queue Stats
256W - 242L
1,473 Elo+
Solo
Fenrir
Fenrir
φŘΩЌφ
Fenrir
Level 46
God Stats
16W - 27L
1,490 SR
Queue Stats
245W - 273L
1,487 Elo+
Solo
Team Averages
Level 64
1,585 SR
1,513 Elo+

VS

Team Averages
Level 44
1,656 SR
1,513 Elo+
Cliodhna
Cliodhna
Adwer
Cliodhna
Level 46
God Stats
21W - 18L
1,555 SR
Queue Stats
126W - 133L
1,438 Elo+
Solo
Ares
Ares
DarkShark12
Ares
Level 22
God Stats
7W - 2L
1,704 SR
Queue Stats
15W - 14L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
KerryCav3rga
Cthulhu
Level 17
God Stats
3W - 4L
1,399 SR
Queue Stats
24W - 23L
1,515 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
darck48
Ah Muzen Cab
Level 69
God Stats
8W - 2L
1,764 SR
Queue Stats
56W - 45L
1,525 Elo+
Party 3
King Arthur
King Arthur
deth45
King Arthur
Level 65
God Stats
10W - 2L
1,860 SR
Queue Stats
67W - 50L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 5 / 6
8,021
446
7,733
16,249
8,257
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
14
2 / 5 / 4
8,837
491
7,888
9,077
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
17
6 / 3 / 4
10,195
566
7,484
12,637
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
kaosw
Medusa
15
3 / 6 / 3
9,316
518
11,887
11,463
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
φŘΩЌφ
Fenrir
13
4 / 6 / 3
8,463
470
12,046
13,518
10,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Adwer
Cliodhna
16
9 / 4 / 4
10,722
596
11,692
15,445
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 9
9,760
542
6,233
13,409
18,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
KerryCav3rga
Cthulhu
17
3 / 3 / 8
10,668
593
15,155
16,017
8,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
darck48
Ah Muzen Cab
15
5 / 3 / 4
9,424
524
8,454
11,756
4,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
deth45
King Arthur
15
3 / 5 / 3
9,493
527
5,953
13,033
10,685
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
17
Kills
25
25
Deaths
17
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
6
1
L
Eset
2
5
4
0.8
W
Cliodhna
Adwer
Cliodhna
9
4
4
2.75
W
5
2
9
4.75
W
Cthulhu
KerryCav3rga
Cthulhu
3
3
8
2.33
L
Hun Batz
6
3
4
2.67
W
Ah Muzen Cab
darck48
Ah Muzen Cab
5
3
4
2.33
W
King Arthur
deth45
King Arthur
3
5
3
0.9
L
Medusa
kaosw
Medusa
3
6
3
0.75
L
Fenrir
φŘΩЌφ
Fenrir
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,038
Damage
47,487
62,944
Taken
69,660
31,355
Mitigated
48,410
11,407
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,733
1,328
0
2,243
16,249
8,257
0
6,463
9,626
2,429
27,734
L
Eset
7,888
531
290
2,713
9,077
3,376
0
3,758
5,064
58,830
0
W
Cliodhna
Adwer
Cliodhna
11,692
2,569
0
5,784
15,445
6,311
669
820
14,452
0
69,026
W
6,233
1,130
0
1,137
13,409
18,288
188
1,212
12,038
18,827
0
W
Cthulhu
KerryCav3rga
Cthulhu
15,155
1,060
715
3,485
16,017
8,705
0
5,649
10,332
81,112
0
L
Hun Batz
7,484
1,369
0
1,181
12,637
5,201
0
4,611
7,825
0
74,845
W
Ah Muzen Cab
darck48
Ah Muzen Cab
8,454
3,746
0
2,079
11,756
4,421
966
814
10,897
0
78,768
W
King Arthur
deth45
King Arthur
5,953
632
0
2,250
13,033
10,685
41
634
11,592
0
42,742
L
Medusa
kaosw
Medusa
11,887
5,426
0
2,850
11,463
3,955
0
3,205
8,192
0
60,622
L
Fenrir
φŘΩЌφ
Fenrir
12,046
2,507
0
2,130
13,518
10,566
750
2,589
10,849
0
30,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
50,067
503
Minions Killed
499
0
Camps Cleared
0
1,665,178
Distance Traveled
1,803,582
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,021
446
56
3
0
377,183
6
L
Eset
8,837
491
118
7
0
273,142
2
W
Cliodhna
10,722
596
118
7
0
365,365
1
W
Ares
9,760
542
32
2
0
364,535
3
W
Cthulhu
10,668
593
143
8
0
395,928
4
L
Hun Batz
10,195
566
140
8
0
362,555
0
W
Ah Muzen Cab
9,424
524
113
6
0
330,233
0
W
King Arthur
9,493
527
93
5
0
347,521
4
L
Medusa
9,316
518
134
7
0
340,315
4
L
Fenrir
8,463
470
55
3
0
311,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role