Player Matchup

Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Deniejelly
Freya
Level 105
God Stats
1W - 1L
1,253 SR
Queue Stats
49W - 46L
1,475 Elo+
Solo
Sol
Sol
Maarosh
Sol
Level 89
God Stats
9W - 11L
1,386 SR
Queue Stats
391W - 385L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mythageros
Ah Muzen Cab
Level 124
God Stats
14W - 9L
1,506 SR
Queue Stats
733W - 733L
1,486 Elo+
Party 1
Achilles
Achilles
nekrvaletoof
Achilles
Level 144
God Stats
1W - 0L
1,289 SR
Queue Stats
4W - 5L
1,167 Elo+
Solo
Team Averages
Level 124
1,387 SR
1,419 Elo+

VS

Team Averages
Level 90
1,453 SR
1,449 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
OUiel609
Serqet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,327 Elo+
Solo
Tiamat
Tiamat
VondurBjörn
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 127L
1,423 Elo+
Solo
Bacchus
Bacchus
badwolfer
Bacchus
Level 84
God Stats
0W - 3L
1,265 SR
Queue Stats
32W - 31L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 1 / 7
6,638
1,328
1,140
6,344
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
9
0 / 1 / 6
5,512
1,102
1,871
3,418
1,551
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
9
1 / 1 / 5
5,651
1,130
3,595
3,446
1,350
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Mythageros
Ah Muzen Cab
12
3 / 1 / 5
6,778
1,356
3,379
3,543
1,534
Achilles
nekrvaletoof
Achilles
10
3 / 1 / 5
6,071
1,214
2,511
4,484
4,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 3 / 1
5,924
1,185
7,472
4,074
1,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
 
Sylvanus
5
0 / 0 / 0
4,224
845
0
0
0
Serqet
OUiel609
Serqet
6
0 / 1 / 0
4,375
875
239
1,244
522
Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
10
1 / 3 / 1
5,358
1,072
2,763
4,253
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
badwolfer
Bacchus
11
0 / 2 / 3
5,115
1,023
4,008
4,526
4,013
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
9
Kills
3
5
Deaths
9
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
7
5.5
L
Zeus
 
Zeus
2
3
1
0.83
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Freya
0
1
6
3
W
Sol
1
1
5
3.5
W
Ah Muzen Cab
Mythageros
Ah Muzen Cab
3
1
5
5.5
L
Serqet
OUiel609
Serqet
0
1
0
0
L
Tiamat
1
3
1
0.5
L
Bacchus
badwolfer
Bacchus
0
2
3
0.75
W
Achilles
nekrvaletoof
Achilles
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,496
Damage
14,482
21,235
Taken
14,097
13,968
Mitigated
8,112
13,438
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,140
165
4,023
3,659
6,344
5,169
0
3,713
2,390
4,346
0
L
Zeus
 
Zeus
7,472
60
247
753
4,074
1,425
0
2,202
1,872
14,816
0
L
Sylvanus
 
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Freya
1,871
636
305
699
3,418
1,551
364
2,402
914
4,734
0
W
Sol
3,595
1,258
560
1,254
3,446
1,350
1,836
2,665
673
7,312
0
W
Ah Muzen Cab
Mythageros
Ah Muzen Cab
3,379
1,241
477
1,145
3,543
1,534
862
2,397
1,076
0
13,422
L
Serqet
OUiel609
Serqet
239
0
0
230
1,244
522
0
491
753
0
453
L
Tiamat
2,763
196
85
684
4,253
2,152
0
2,437
1,816
5,925
0
L
Bacchus
badwolfer
Bacchus
4,008
67
554
1,127
4,526
4,013
0
1,476
3,050
7,360
0
W
Achilles
nekrvaletoof
Achilles
2,511
271
425
891
4,484
4,364
320
2,572
1,794
0
4,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
24,996
48
Minions Killed
39
0
Camps Cleared
0
481,122
Distance Traveled
326,878
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,638
1,328
8
2
0
102,808
2
L
Zeus
5,924
1,185
24
5
0
86,591
1
L
Sylvanus
4,224
845
0
0
0
0
0
W
Freya
5,512
1,102
5
1
0
85,795
0
W
Sol
5,651
1,130
10
2
0
86,760
0
W
Ah Muzen Cab
6,778
1,356
17
3
0
104,869
0
L
Serqet
4,375
875
2
0
0
32,794
0
L
Tiamat
5,358
1,072
10
2
0
91,747
1
L
Bacchus
5,115
1,023
3
1
0
115,746
1
W
Achilles
6,071
1,214
8
2
0
100,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role