Player Matchup

Yemoja
Yemoja
EnormousJerk
Yemoja
Level 7
God Stats
2W - 1L
1,364 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 3
Awilix
Awilix
Peicey
Awilix
Level 158
God Stats
45W - 10L
1,962 SR
Queue Stats
517W - 161L
1,742 Elo+
Party 1
Neith
Neith
Pocketsand1320
Neith
Level 6
God Stats
2W - 0L
1,353 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 3
Tiamat
Tiamat
ricmetal
Tiamat
Level 18
God Stats
1W - 0L
1,122 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 3
Ravana
Ravana
Ωεngεαncε
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,814 Elo+
Party 1
Team Averages
Level 39
1,460 SR
1,532 Elo+

VS

Team Averages
Level 23
1,539 SR
1,464 Elo+
Cliodhna
Cliodhna
Banner14
Cliodhna
Level 27
God Stats
4W - 2L
1,917 SR
Queue Stats
75W - 64L
1,623 Elo+
Party 2
Tiamat
Tiamat
FaolanPaw
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,347 Elo+
Solo
King Arthur
King Arthur
GeoGeoGeorge
King Arthur
Level 29
God Stats
3W - 4L
1,615 SR
Queue Stats
87W - 76L
1,623 Elo+
Party 2
Izanami
Izanami
Playing2WinOnly
Izanami
Level 29
God Stats
0W - 4L
1,161 SR
Queue Stats
86W - 75L
1,644 Elo+
Solo
Yemoja
Yemoja
仌凉一世
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 5 / 3
8,223
433
1,302
11,050
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Peicey
Awilix
18
18 / 2 / 0
12,302
647
17,258
14,380
9,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 9 / 2
7,414
390
2,566
10,785
3,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ricmetal
Tiamat
16
5 / 4 / 7
10,807
569
13,869
12,512
6,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 0 / 3
12,223
643
17,682
9,989
11,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Banner14
Cliodhna
17
4 / 7 / 4
10,448
550
12,051
16,867
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
FaolanPaw
Tiamat
9
0 / 11 / 0
6,413
338
2,246
14,304
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
GeoGeoGeorge
King Arthur
15
0 / 2 / 1
9,587
505
5,807
14,502
13,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
15 / 8 / 4
11,019
580
22,280
18,652
6,646
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
1 / 4 / 10
8,958
471
3,836
10,879
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
31
Kills
20
20
Deaths
32
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Banner14
Cliodhna
4
7
4
0.86
W
Yemoja
0
5
3
0.3
L
Tiamat
FaolanPaw
Tiamat
0
11
0
0
L
King Arthur
GeoGeoGeorge
King Arthur
0
2
1
0.25
W
Awilix
Peicey
Awilix
18
2
0
9
L
15
8
4
2.13
W
0
9
2
0.11
W
Tiamat
ricmetal
Tiamat
5
4
7
2.13
W
8
0
3
9.5
L
Yemoja
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,677
Damage
46,220
58,716
Taken
75,204
40,396
Mitigated
41,061
13,555
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Banner14
Cliodhna
12,051
1,599
0
5,760
16,867
5,820
693
2,297
14,460
0
72,058
W
Yemoja
1,302
405
1,499
828
11,050
8,648
1,135
959
10,091
11,300
0
L
Tiamat
FaolanPaw
Tiamat
2,246
291
0
1,379
14,304
6,772
0
5,973
8,029
17,507
0
L
King Arthur
GeoGeoGeorge
King Arthur
5,807
492
0
3,195
14,502
13,396
16
1,762
12,663
6,766
57,598
W
Awilix
Peicey
Awilix
17,258
8,400
0
2,818
14,380
9,757
27
973
13,373
0
77,598
L
22,280
15,502
0
6,165
18,652
6,646
3,160
2,395
16,171
0
85,501
W
2,566
982
0
524
10,785
3,369
1,857
672
10,113
0
36,901
W
Tiamat
ricmetal
Tiamat
13,869
1,578
0
3,631
12,512
6,928
1,557
2,787
9,455
62,304
0
W
17,682
6,191
0
4,255
9,989
11,694
19
1,183
8,772
207
89,931
L
Yemoja
3,836
894
1,179
773
10,879
8,427
102
2,429
8,366
26,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,969
Gold Earned
46,425
532
Minions Killed
480
0
Camps Cleared
0
1,789,070
Distance Traveled
1,669,711
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,448
550
118
6
0
372,366
4
W
Yemoja
8,223
433
24
1
0
304,372
0
L
Tiamat
6,413
338
29
2
0
290,451
0
L
King Arthur
9,587
505
153
8
0
396,939
1
W
Awilix
12,302
647
109
6
0
424,706
3
L
Izanami
11,019
580
124
7
0
290,960
1
W
Neith
7,414
390
76
4
0
334,343
0
W
Tiamat
10,807
569
128
7
0
353,643
0
W
Ravana
12,223
643
195
10
0
372,006
5
L
Yemoja
8,958
471
56
3
0
318,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role