Player Matchup

Thanatos
Thanatos
EDAWG8829
Thanatos
Level 157
God Stats
2W - 6L
1,549 SR
Queue Stats
226W - 178L
1,548 Elo+
Party 1
Yemoja
Yemoja
Sebas_USA1978
Yemoja
Level 19
God Stats
0W - 3L
1,191 SR
Queue Stats
27W - 73L
1,223 Elo+
Solo
He Bo
He Bo
l DragonZero l
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,482 Elo+
Party 1
Team Averages
Level 81
1,413 SR
1,418 Elo+

VS

Team Averages
Level 75
1,541 SR
1,399 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Double_killer7tw
Cthulhu
Level 15
God Stats
2W - 3L
1,496 SR
Queue Stats
3W - 10L
1,058 Elo+
Solo
Olorun
Olorun
HaplessBunion1
Olorun
Level 142
God Stats
2W - 2L
1,628 SR
Queue Stats
364W - 268L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EDAWG8829
Thanatos
12
4 / 10 / 5
8,322
640
8,005
12,128
5,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 7 / 5
8,742
672
4,461
11,527
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
4 / 7 / 7
8,958
689
9,511
12,348
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
11 / 1 / 12
11,047
850
9,143
8,295
7,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 12 / 10
8,041
619
1,697
13,821
5,222
17
13 / 0 / 11
11,638
895
21,000
8,841
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
12
Kills
24
24
Deaths
13
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
11
1
12
17
W
0
12
10
0.42
L
Thanatos
EDAWG8829
Thanatos
4
10
5
0.65
W
13
0
11
18.5
L
4
7
5
0.93
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,977
Damage
31,840
36,003
Taken
30,957
15,874
Mitigated
16,676
7,030
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,143
1,187
0
470
8,295
7,305
145
3,602
4,523
303
18,272
W
1,697
601
0
0
13,821
5,222
70
6,663
6,831
3,593
0
L
Thanatos
EDAWG8829
Thanatos
8,005
3,010
0
4,055
12,128
5,195
245
6,892
5,236
0
23,724
W
21,000
9,488
233
5,671
8,841
4,149
2,036
3,744
5,041
58,751
5,298
L
4,461
1,314
295
748
11,527
5,933
0
7,386
4,141
15,883
0
L
9,511
1,199
98
1,834
12,348
4,746
172
7,280
5,068
22,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
30,726
97
Minions Killed
116
5
Camps Cleared
6
563,090
Distance Traveled
669,530
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,047
850
13
1
1
240,263
2
W
Cthulhu
8,041
619
6
0
0
204,883
3
L
Thanatos
8,322
640
38
3
3
202,583
5
W
Olorun
11,638
895
97
7
5
224,384
1
L
Yemoja
8,742
672
24
2
0
173,058
0
L
He Bo
8,958
689
35
3
2
187,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role