Player Matchup

Neith
Neith
T-Bagg1ng
Neith
Level 63
God Stats
12W - 7L
1,538 SR
Queue Stats
107W - 122L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
arima_smurf
Gilgamesh
Level 99
God Stats
19W - 24L
1,396 SR
Queue Stats
570W - 694L
1,386 Elo+
Solo
Poseidon
Poseidon
iQxClapz
Poseidon
Level 13
God Stats
1W - 1L
1,193 SR
Queue Stats
3W - 12L
905 Elo+
Party 2
Ares
Ares
iQxDaz
Ares
Level 66
God Stats
5W - 8L
1,370 SR
Queue Stats
48W - 72L
1,270 Elo+
Party 2
Mulan
Mulan
jaded yep
Mulan
Level 47
God Stats
7W - 4L
1,809 SR
Queue Stats
142W - 105L
1,588 Elo+
Solo
Team Averages
Level 58
1,461 SR
1,305 Elo+

VS

Team Averages
Level 47
1,428 SR
1,335 Elo+
Tiamat
Tiamat
 
Tiamat
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BumpyDaGrumpy
Mercury
Level 68
God Stats
15W - 28L
1,355 SR
Queue Stats
29W - 57L
1,262 Elo+
Solo
Neith
Neith
XxOzzyOzwaldoxX
Neith
Level 61
God Stats
27W - 43L
1,491 SR
Queue Stats
223W - 282L
1,278 Elo+
Solo
Xbalanque
Xbalanque
iitzMalone
Xbalanque
Level 47
God Stats
32W - 28L
1,398 SR
Queue Stats
240W - 269L
1,347 Elo+
Party 1
Cerberus
Cerberus
xTALLTREEx
Cerberus
Level 21
God Stats
4W - 4L
1,399 SR
Queue Stats
91W - 130L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
T-Bagg1ng
Neith
10
5 / 0 / 2
5,872
587
8,268
3,404
917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gilgamesh
arima_smurf
Gilgamesh
9
3 / 2 / 1
5,727
573
3,491
7,589
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
iQxClapz
Poseidon
9
0 / 0 / 0
4,987
499
1,233
2,914
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
iQxDaz
Ares
9
1 / 0 / 4
5,634
563
944
3,962
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
jaded yep
Mulan
12
5 / 0 / 1
6,822
682
5,028
4,677
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 0
6,114
611
2,066
3,618
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
8
0 / 4 / 0
5,026
503
402
5,323
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 4 / 1
4,596
460
2,581
7,470
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
iitzMalone
Xbalanque
8
1 / 4 / 0
5,329
533
4,204
6,124
1,632
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
xTALLTREEx
Cerberus
8
0 / 2 / 0
4,260
426
1,713
7,142
3,139
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
14
Kills
2
2
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
0
1
L
Mercury
0
4
0
0
W
Neith
T-Bagg1ng
Neith
5
0
2
6
L
0
4
1
0.13
W
Gilgamesh
arima_smurf
Gilgamesh
3
2
1
1.75
W
Poseidon
iQxClapz
Poseidon
0
0
0
0
W
Ares
iQxDaz
Ares
1
0
4
3
L
Xbalanque
iitzMalone
Xbalanque
1
4
0
0.25
W
Mulan
jaded yep
Mulan
5
0
1
5.5
L
Cerberus
xTALLTREEx
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
10,966
22,546
Taken
29,677
12,476
Mitigated
9,612
9,433
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,066
201
0
2,149
3,618
1,415
710
1,233
2,385
36,654
0
L
Mercury
402
0
0
587
5,323
1,794
623
42
5,281
0
21,665
W
Neith
T-Bagg1ng
Neith
8,268
3,514
288
778
3,404
917
648
1,072
2,332
0
33,917
L
2,581
802
167
2,106
7,470
1,632
208
492
6,978
0
19,337
W
Gilgamesh
arima_smurf
Gilgamesh
3,491
1,306
0
3,657
7,589
6,491
0
410
7,159
0
25,038
W
Poseidon
iQxClapz
Poseidon
1,233
52
0
146
2,914
794
0
1,305
1,433
27,455
0
W
Ares
iQxDaz
Ares
944
0
317
1,070
3,962
2,475
118
641
3,321
12,133
0
L
Xbalanque
iitzMalone
Xbalanque
4,204
2,043
0
870
6,124
1,632
295
0
6,124
0
22,445
W
Mulan
jaded yep
Mulan
5,028
719
0
3,177
4,677
1,799
0
121
4,522
0
46,670
L
Cerberus
xTALLTREEx
Cerberus
1,713
118
0
2,184
7,142
3,139
29
410
6,732
14,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
25,325
305
Minions Killed
244
0
Camps Cleared
0
1,012,035
Distance Traveled
934,534
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,114
611
78
8
0
189,749
4
L
Mercury
5,026
503
49
5
0
208,949
2
W
Neith
5,872
587
63
6
0
173,082
5
L
Neith
4,596
460
40
4
0
165,880
0
W
Gilgamesh
5,727
573
52
5
0
203,323
2
W
Poseidon
4,987
499
70
7
0
207,507
1
W
Ares
5,634
563
16
2
0
201,097
0
L
Xbalanque
5,329
533
41
4
0
193,281
2
W
Mulan
6,822
682
104
10
0
227,026
2
L
Cerberus
4,260
426
36
4
0
176,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role