Player Matchup

Arachne
Arachne
BomBastiiick
Arachne
Level 28
God Stats
2W - 0L
1,738 SR
Queue Stats
85W - 73L
1,449 Elo+
Solo
Yemoja
Yemoja
ToyPad
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,378 Elo+
Solo
Bellona
Bellona
axcess1
Bellona
Level 21
God Stats
10W - 5L
1,417 SR
Queue Stats
54W - 59L
1,298 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
suffermycurse
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 70L
1,531 Elo+
Solo
Sol
Sol
xXxNoobyZxXx
Sol
Level 2
God Stats
14W - 14L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,431 Elo+

VS

Team Averages
Level 15
1,484 SR
1,343 Elo+
Eset
Eset
AnkhMaster
Eset
Level 23
God Stats
0W - 2L
1,344 SR
Queue Stats
69W - 113L
1,298 Elo+
Solo
Cerberus
Cerberus
Jiniss
Cerberus
Level 24
God Stats
15W - 11L
1,612 SR
Queue Stats
97W - 94L
1,550 Elo+
Solo
Ra
Ra
biguydude
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Loki
Loki
mute-plum0
Loki
Level 16
God Stats
10W - 13L
1,465 SR
Queue Stats
75W - 92L
1,319 Elo+
Solo
Nemesis
Nemesis
sergostog
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BomBastiiick
Arachne
11
8 / 0 / 3
7,083
708
7,821
6,098
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
ToyPad
Yemoja
8
0 / 1 / 4
5,452
545
496
2,672
1,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
axcess1
Bellona
9
1 / 1 / 0
5,445
545
2,879
5,698
3,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
suffermycurse
Ah Muzen Cab
10
4 / 0 / 0
5,977
598
4,414
3,756
922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
8 / 0 / 2
7,329
733
6,437
4,627
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,004
400
1,285
5,039
1,383
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Jiniss
Cerberus
9
0 / 0 / 1
5,158
516
5,066
6,221
3,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 9 / 0
4,243
424
1,777
6,777
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 0
4,751
475
1,693
5,508
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
sergostog
Nemesis
8
1 / 4 / 0
4,728
473
1,663
8,506
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
21
Kills
2
2
Deaths
21
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Arachne
BomBastiiick
Arachne
8
0
3
9.5
L
Cerberus
Jiniss
Cerberus
0
0
1
0.5
W
Yemoja
ToyPad
Yemoja
0
1
4
2
W
Bellona
axcess1
Bellona
1
1
0
1
L
0
9
0
0
L
1
5
0
0.2
L
Nemesis
sergostog
Nemesis
1
4
0
0.25
W
Ah Muzen Cab
suffermycurse
Ah Muzen Cab
4
0
0
4
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,047
Damage
11,484
22,851
Taken
32,051
9,503
Mitigated
11,316
10,993
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,285
379
0
262
5,039
1,383
0
255
4,784
12,310
0
W
Arachne
BomBastiiick
Arachne
7,821
4,341
0
3,496
6,098
2,057
255
2,397
3,669
0
34,777
L
Cerberus
Jiniss
Cerberus
5,066
58
0
1,729
6,221
3,960
0
130
5,619
24,592
0
W
Yemoja
ToyPad
Yemoja
496
152
196
410
2,672
1,786
587
1,531
1,077
10,612
0
W
Bellona
axcess1
Bellona
2,879
385
0
2,233
5,698
3,082
0
2,586
3,112
0
18,819
L
1,777
722
45
793
6,777
1,891
0
3,484
3,293
15,237
0
L
1,693
474
0
893
5,508
1,893
0
446
4,983
0
21,659
L
Nemesis
sergostog
Nemesis
1,663
600
0
2,418
8,506
2,189
0
2,069
6,437
375
16,055
W
Ah Muzen Cab
suffermycurse
Ah Muzen Cab
4,414
2,292
0
1,518
3,756
922
1,393
1,171
2,585
0
32,794
W
6,437
2,598
0
3,140
4,627
1,656
2,489
597
4,008
35,728
4,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
22,884
277
Minions Killed
214
0
Camps Cleared
0
949,323
Distance Traveled
890,718
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,004
400
22
2
0
169,731
0
W
Arachne
7,083
708
67
7
0
217,845
2
L
Cerberus
5,158
516
72
7
0
186,593
4
W
Yemoja
5,452
545
18
2
0
161,292
0
W
Bellona
5,445
545
39
4
0
187,030
2
L
Ra
4,243
424
30
3
0
162,704
0
L
Loki
4,751
475
46
5
0
178,617
2
L
Nemesis
4,728
473
44
4
0
193,073
0
W
Ah Muzen Cab
5,977
598
65
7
0
192,695
0
W
Sol
7,329
733
88
9
0
190,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role