Player Matchup

Neith
Neith
MY OLD CRACK
Neith
Level 63
God Stats
17W - 26L
1,343 SR
Queue Stats
35W - 41L
1,396 Elo+
Party 1
Chronos
Chronos
Rullly
Chronos
Level 104
God Stats
24W - 23L
1,604 SR
Queue Stats
118W - 147L
1,447 Elo+
Party 1
Achilles
Achilles
Trullly
Achilles
Level 95
God Stats
17W - 12L
1,828 SR
Queue Stats
160W - 180L
1,474 Elo+
Party 1
Team Averages
Level 87
1,592 SR
1,439 Elo+

VS

Team Averages
Level 119
1,471 SR
1,369 Elo+
Odin
Odin
Embrac3Insan1ty
Odin
Level 106
God Stats
2W - 0L
1,435 SR
Queue Stats
33W - 40L
1,403 Elo+
Party 2
Chaac
Chaac
OO-Dingo
Chaac
Level 123
God Stats
4W - 2L
1,403 SR
Queue Stats
57W - 93L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
TTVHollowShadix
Kukulkan
Level 129
God Stats
3W - 4L
1,574 SR
Queue Stats
36W - 37L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,547
655
4,432
7,567
2,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Rullly
Chronos
10
2 / 3 / 1
6,517
652
5,270
8,993
3,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Trullly
Achilles
9
0 / 0 / 2
6,350
635
3,244
8,484
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,695
670
4,528
6,373
2,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chaac
OO-Dingo
Chaac
10
0 / 2 / 4
6,286
629
5,435
10,645
6,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
12
4 / 1 / 1
7,222
722
11,499
2,574
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
5
5
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
2
2
1
1.25
W
Chaac
OO-Dingo
Chaac
0
2
4
1
L
Chronos
Rullly
Chronos
2
3
1
0.83
W
Kukulkan
4
1
1
4.5
L
Achilles
Trullly
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,946
Damage
21,462
25,044
Taken
19,592
12,711
Mitigated
10,259
7,754
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,528
457
0
1,122
6,373
2,833
143
2,378
3,995
0
13,024
L
4,432
1,445
532
3,093
7,567
2,373
0
3,772
3,106
0
19,016
W
Chaac
OO-Dingo
Chaac
5,435
261
0
4,048
10,645
6,441
0
2,475
8,170
0
12,313
L
Chronos
Rullly
Chronos
5,270
1,867
0
1,973
8,993
3,102
0
4,117
4,452
15,255
0
W
Kukulkan
11,499
479
0
0
2,574
985
50
829
1,745
34,761
0
L
Achilles
Trullly
Achilles
3,244
236
208
1,948
8,484
7,236
0
3,541
4,431
0
12,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,414
Gold Earned
20,203
77
Minions Killed
111
3
Camps Cleared
6
521,184
Distance Traveled
554,904
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,695
670
27
3
1
202,908
0
L
Neith
6,547
655
34
3
1
166,559
3
W
Chaac
6,286
629
19
2
3
167,429
1
L
Chronos
6,517
652
30
3
2
153,206
1
W
Kukulkan
7,222
722
65
7
2
184,567
3
L
Achilles
6,350
635
13
1
0
201,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role