Player Matchup

Ao Kuang
Ao Kuang
IKILLER555
Ao Kuang
Level 60
God Stats
4W - 3L
1,756 SR
Queue Stats
109W - 104L
1,535 Elo+
Solo
Vulcan
Vulcan
Retcon
Vulcan
Level 160
God Stats
29W - 19L
1,686 SR
Queue Stats
973W - 977L
1,565 Elo+
Solo
Ymir
Ymir
Tehrm8782
Ymir
Level 56
God Stats
0W - 2L
1,374 SR
Queue Stats
111W - 120L
1,378 Elo+
Party 1
Loki
Loki
imdaf
Loki
Level 100
God Stats
159W - 113L
1,577 SR
Queue Stats
531W - 557L
1,561 Elo+
Solo
Anhur
Anhur
xMoistyy
Anhur
Level 49
God Stats
4W - 10L
1,310 SR
Queue Stats
93W - 112L
1,407 Elo+
Party 1
Team Averages
Level 85
1,541 SR
1,489 Elo+

VS

Team Averages
Level 121
1,546 SR
1,454 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Fennix102
Cliodhna
Level 124
God Stats
7W - 9L
1,579 SR
Queue Stats
348W - 369L
1,467 Elo+
Solo
Nu Wa
Nu Wa
FenrirHereYT
Nu Wa
Level 128
God Stats
7W - 7L
1,575 SR
Queue Stats
150W - 146L
1,477 Elo+
Party 2
Yemoja
Yemoja
SammySnake_
Yemoja
Level 66
God Stats
5W - 11L
1,434 SR
Queue Stats
101W - 86L
1,484 Elo+
Party 2
Skadi
Skadi
Spellbinder311
Skadi
Level 158
God Stats
4W - 2L
1,640 SR
Queue Stats
98W - 139L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IKILLER555
Ao Kuang
12
2 / 6 / 0
8,199
410
2,624
13,239
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Retcon
Vulcan
15
2 / 6 / 1
9,437
472
9,892
12,554
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
12
0 / 2 / 1
7,967
398
3,983
9,887
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
imdaf
Loki
17
0 / 1 / 1
9,744
487
4,070
11,895
7,299
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
xMoistyy
Anhur
15
1 / 3 / 0
9,087
454
1,779
9,898
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 0 / 2
11,391
570
9,384
10,449
9,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Fennix102
Cliodhna
17
8 / 3 / 2
11,665
583
10,538
11,988
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 1 / 5
11,837
592
12,477
10,978
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
13
1 / 0 / 2
9,143
457
2,138
3,962
1,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
4 / 1 / 2
11,216
561
7,232
6,734
2,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
18
18
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
2
5
W
Cliodhna
Fennix102
Cliodhna
8
3
2
3
W
1
1
5
3.5
L
Ao Kuang
IKILLER555
Ao Kuang
2
6
0
0.33
L
Vulcan
Retcon
Vulcan
2
6
1
0.42
W
Yemoja
1
0
2
2
W
4
1
2
5
L
Ymir
0
2
1
0.25
L
Loki
imdaf
Loki
0
1
1
0.5
L
Anhur
xMoistyy
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
41,769
57,473
Taken
44,111
29,870
Mitigated
20,909
9,768
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,384
2,204
0
3,353
10,449
9,083
904
2,033
8,385
9,107
61,416
W
Cliodhna
Fennix102
Cliodhna
10,538
1,013
0
3,205
11,988
4,123
3,857
4,015
7,775
0
69,035
W
12,477
1,858
0
3,470
10,978
3,715
3,597
6,330
4,325
92,563
0
L
Ao Kuang
IKILLER555
Ao Kuang
2,624
241
0
2,676
13,239
4,069
0
3,204
9,819
38,412
0
L
Vulcan
Retcon
Vulcan
9,892
3,032
0
608
12,554
4,533
0
4,036
8,218
74,134
0
W
Yemoja
2,138
343
6,173
1,782
3,962
1,687
620
2,450
1,474
9,964
0
W
7,232
3,550
0
2,398
6,734
2,301
5,430
1,184
5,546
0
82,493
L
Ymir
3,983
165
0
2,260
9,887
10,093
0
2,874
6,843
33,677
0
L
Loki
imdaf
Loki
4,070
1,343
0
3,122
11,895
7,299
1,759
2,788
8,955
0
67,034
L
Anhur
xMoistyy
Anhur
1,779
370
0
1,102
9,898
3,876
0
2,160
7,570
0
52,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,434
Gold Earned
55,252
514
Minions Killed
636
0
Camps Cleared
0
1,789,208
Distance Traveled
2,010,705
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,391
570
157
8
0
434,854
4
W
Cliodhna
11,665
583
108
5
0
446,570
0
W
Nu Wa
11,837
592
180
9
0
383,097
2
L
Ao Kuang
8,199
410
65
3
0
309,564
0
L
Vulcan
9,437
472
134
7
0
363,096
3
W
Yemoja
9,143
457
20
1
0
377,981
4
W
Skadi
11,216
561
171
9
0
368,203
6
L
Ymir
7,967
398
45
2
0
369,682
3
L
Loki
9,744
487
146
7
0
410,738
6
L
Anhur
9,087
454
124
6
0
336,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role