Player Matchup

Neith
Neith
BigMoneys
Neith
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 83L
1,491 Elo+
Solo
Cthulhu
Cthulhu
BotchyGold
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 44L
1,438 Elo+
Solo
Cliodhna
Cliodhna
NotSorry16
Cliodhna
Level 22
God Stats
17W - 10L
1,765 SR
Queue Stats
49W - 37L
1,668 Elo+
Solo
Medusa
Medusa
OuterA
Medusa
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 32L
1,628 Elo+
Solo
Bellona
Bellona
PhyraxGG
Bellona
Level 15
God Stats
8W - 2L
1,724 SR
Queue Stats
18W - 14L
1,638 Elo+
Solo
Team Averages
Level 17
1,598 SR
1,573 Elo+

VS

Team Averages
Level 46
1,564 SR
1,641 Elo+
Ullr
Ullr
BigMe3ch
Ullr
Level 21
God Stats
2W - 5L
1,411 SR
Queue Stats
69W - 71L
1,538 Elo+
Solo
Yemoja
Yemoja
Naesam
Yemoja
Level 16
God Stats
1W - 6L
1,388 SR
Queue Stats
95W - 122L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
Peicey
Erlang Shen
Level 158
God Stats
1W - 1L
1,779 SR
Queue Stats
517W - 161L
1,749 Elo+
Party 1
Hades
Hades
yuNiiiii
Hades
Level 27
God Stats
2W - 2L
1,742 SR
Queue Stats
85W - 66L
1,630 Elo+
Solo
Achilles
Achilles
Ωεngεαncε
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 15L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigMoneys
Neith
20
1 / 2 / 11
15,313
547
12,267
15,835
5,001
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
BotchyGold
Cthulhu
17
1 / 6 / 9
12,280
439
12,103
22,894
22,600
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
NotSorry16
Cliodhna
20
12 / 2 / 10
18,239
651
31,390
22,860
15,067
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
OuterA
Medusa
20
11 / 3 / 7
18,009
643
32,870
25,435
11,059
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
PhyraxGG
Bellona
18
0 / 7 / 10
13,213
472
9,795
19,292
17,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
4 / 5 / 1
12,898
461
9,507
20,208
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Naesam
Yemoja
15
0 / 6 / 6
10,809
386
8,120
24,345
15,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Peicey
Erlang Shen
20
6 / 7 / 3
12,839
459
15,987
29,557
25,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
yuNiiiii
Hades
20
1 / 5 / 7
13,459
481
14,920
23,745
29,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
20
9 / 2 / 3
14,504
518
23,109
33,151
46,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
25
Kills
20
20
Deaths
25
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
5
1
0.9
W
Neith
BigMoneys
Neith
1
2
11
3.25
W
Cthulhu
BotchyGold
Cthulhu
1
6
9
0.92
L
Yemoja
Naesam
Yemoja
0
6
6
0.5
W
Cliodhna
NotSorry16
Cliodhna
12
2
10
8.5
W
Medusa
OuterA
Medusa
11
3
7
4.83
L
Erlang Shen
Peicey
Erlang Shen
6
7
3
1.07
W
Bellona
PhyraxGG
Bellona
0
7
10
0.71
L
Hades
yuNiiiii
Hades
1
5
7
0.9
L
Achilles
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,425
Damage
71,643
106,316
Taken
131,006
71,407
Mitigated
123,565
39,442
Healing
36,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
9,507
2,245
0
3,968
20,208
7,670
168
2,493
17,715
0
109,514
W
Neith
BigMoneys
Neith
12,267
5,052
0
8,109
15,835
5,001
2,250
4,577
11,258
0
128,201
W
Cthulhu
BotchyGold
Cthulhu
12,103
234
1,307
5,897
22,894
22,600
806
5,773
16,037
46,764
0
L
Yemoja
Naesam
Yemoja
8,120
891
5,393
3,531
24,345
15,106
39
4,623
19,722
29,491
0
W
Cliodhna
NotSorry16
Cliodhna
31,390
5,402
0
9,332
22,860
15,067
2,685
5,043
17,575
0
179,253
W
Medusa
OuterA
Medusa
32,870
19,128
0
12,299
25,435
11,059
4,273
6,987
18,448
0
160,507
L
Erlang Shen
Peicey
Erlang Shen
15,987
8,250
0
6,593
29,557
25,643
0
2,478
27,079
0
118,581
W
Bellona
PhyraxGG
Bellona
9,795
3,195
0
2,498
19,292
17,680
2,155
1,867
17,425
0
58,892
L
Hades
yuNiiiii
Hades
14,920
2,729
277
8,835
23,745
29,082
104
1,053
22,692
111,733
0
L
Achilles
23,109
5,569
0
8,013
33,151
46,064
160
1,456
31,695
654
105,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,054
Gold Earned
64,509
782
Minions Killed
752
0
Camps Cleared
0
2,782,036
Distance Traveled
2,446,023
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,898
461
180
6
0
477,491
5
W
Neith
15,313
547
186
7
0
506,451
9
W
Cthulhu
12,280
439
54
2
0
508,897
5
L
Yemoja
10,809
386
43
2
0
447,666
6
W
Cliodhna
18,239
651
197
7
0
663,873
6
W
Medusa
18,009
643
235
8
0
552,327
8
L
Erlang Shen
12,839
459
147
5
0
502,143
7
W
Bellona
13,213
472
110
4
0
550,488
2
L
Hades
13,459
481
210
8
0
472,043
4
L
Achilles
14,504
518
172
6
0
546,680
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role