Player Matchup

Sun Wukong
Sun Wukong
EsperLily
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,450 Elo+
Solo
Susano
Susano
KΔpΦ
Susano
Level 26
God Stats
2W - 0L
1,785 SR
Queue Stats
76W - 67L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Legion1271
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hel
Hel
TrueSteil
Hel
Level 27
God Stats
1W - 0L
1,238 SR
Queue Stats
64W - 77L
1,302 Elo+
Solo
Ra
Ra
ezkillszz
Ra
Level 17
God Stats
3W - 1L
1,596 SR
Queue Stats
26W - 23L
1,412 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,424 Elo+

VS

Team Averages
Level 17
1,642 SR
1,448 Elo+
Olorun
Olorun
LtMcLovin
Olorun
Level 22
God Stats
4W - 4L
1,517 SR
Queue Stats
161W - 181L
1,414 Elo+
Solo
Sol
Sol
Thunder777GOD
Sol
Level 18
God Stats
4W - 5L
1,740 SR
Queue Stats
61W - 80L
1,296 Elo+
Solo
Apollo
Apollo
elctmbueno
Apollo
Level 29
God Stats
6W - 1L
1,968 SR
Queue Stats
66W - 45L
1,594 Elo+
Solo
Tyr
Tyr
xekacluftteews
Tyr
Level 12
God Stats
1W - 2L
1,486 SR
Queue Stats
22W - 28L
1,435 Elo+
Solo
Artemis
Artemis
仌凉一世
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EsperLily
Sun Wukong
17
13 / 1 / 7
11,432
635
20,468
19,685
15,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Susano
KΔpΦ
Susano
16
9 / 2 / 4
10,272
571
11,373
13,329
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Legion1271
Danzaburou
16
7 / 1 / 3
11,243
625
7,576
7,563
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 10
8,997
500
3,261
7,799
2,448
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 4
10,589
588
9,365
9,393
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LtMcLovin
Olorun
11
1 / 10 / 2
7,213
401
4,337
15,184
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 8 / 1
6,825
379
2,732
9,818
3,014
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
elctmbueno
Apollo
13
7 / 4 / 1
9,061
503
12,008
10,694
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 8 / 0
8,014
445
7,770
19,409
15,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
仌凉一世
Artemis
12
0 / 8 / 1
7,473
415
4,761
11,364
3,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
38
Kills
9
9
Deaths
38
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EsperLily
Sun Wukong
13
1
7
16.5
W
Susano
KΔpΦ
Susano
9
2
4
5.5
W
Danzaburou
Legion1271
Danzaburou
7
1
3
8.5
L
Olorun
LtMcLovin
Olorun
1
10
2
0.2
L
0
8
1
0.06
W
2
3
10
2.33
L
Apollo
elctmbueno
Apollo
7
4
1
1.88
W
7
2
4
4.5
L
1
8
0
0.13
L
Artemis
仌凉一世
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,043
Damage
31,608
57,769
Taken
66,469
29,283
Mitigated
31,688
29,397
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EsperLily
Sun Wukong
20,468
6,385
0
7,539
19,685
15,653
4,600
2,085
17,600
0
68,945
W
Susano
KΔpΦ
Susano
11,373
2,353
0
4,214
13,329
4,811
1,321
2,426
10,903
0
55,467
W
Danzaburou
Legion1271
Danzaburou
7,576
3,044
0
2,828
7,563
2,744
6,118
117
7,446
0
67,420
L
Olorun
LtMcLovin
Olorun
4,337
1,221
196
2,061
15,184
5,717
0
4,269
10,915
21,904
2,830
L
2,732
1,129
0
581
9,818
3,014
690
1,862
7,956
25,913
5,028
W
3,261
689
5,163
3,538
7,799
2,448
956
235
7,564
22,792
0
L
Apollo
elctmbueno
Apollo
12,008
5,388
0
3,008
10,694
3,891
0
2,196
8,498
0
49,740
W
9,365
644
1,674
4,441
9,393
3,627
1,428
1,656
7,737
69,775
0
L
7,770
1,695
0
6,521
19,409
15,991
0
3,536
15,873
0
49,150
L
Artemis
仌凉一世
Artemis
4,761
1,718
0
938
11,364
3,075
0
915
10,449
0
42,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,533
Gold Earned
38,586
504
Minions Killed
382
0
Camps Cleared
0
1,752,770
Distance Traveled
1,321,272
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,432
635
116
6
0
364,408
2
W
Susano
10,272
571
77
4
0
381,495
4
W
Danzaburou
11,243
625
139
8
0
319,967
0
L
Olorun
7,213
401
50
3
0
271,572
1
L
Sol
6,825
379
65
4
0
261,005
0
W
Hel
8,997
500
45
3
0
337,221
4
L
Apollo
9,061
503
92
5
0
240,013
2
W
Ra
10,589
588
127
7
0
349,679
7
L
Tyr
8,014
445
97
5
0
302,845
5
L
Artemis
7,473
415
78
4
0
245,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role