Player Matchup

Baron Samedi
Baron Samedi
Fanatik1193
Baron Samedi
Level 6
God Stats
5W - 3L
1,891 SR
Queue Stats
11W - 18L
1,730 Elo+
Party 1
Bellona
Bellona
MOSTxxxEVIL
Bellona
Level 28
God Stats
9W - 12L
1,349 SR
Queue Stats
10W - 15L
1,307 Elo+
Party 1
Loki
Loki
SegaSMERTI
Loki
Level 44
God Stats
6W - 3L
1,616 SR
Queue Stats
33W - 45L
1,373 Elo+
Party 1
Artemis
Artemis
averageADC
Artemis
Level 18
God Stats
4W - 2L
1,680 SR
Queue Stats
207W - 126L
1,640 Elo+
Solo
Bacchus
Bacchus
error420x
Bacchus
Level 27
God Stats
3W - 1L
1,447 SR
Queue Stats
15W - 13L
1,371 Elo+
Solo
Team Averages
Level 25
1,596 SR
1,484 Elo+

VS

Team Averages
Level 17
1,370 SR
1,425 Elo+
Nemesis
Nemesis
Cristian24103
Nemesis
Level 29
God Stats
2W - 3L
1,397 SR
Queue Stats
109W - 100L
1,606 Elo+
Solo
Chaac
Chaac
OniSim-
Chaac
Level 17
God Stats
3W - 6L
1,195 SR
Queue Stats
52W - 53L
1,331 Elo+
Solo
Kukulkan
Kukulkan
ReneKing69
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,559 Elo+
Solo
Yemoja
Yemoja
Xong5992
Yemoja
Level 17
God Stats
2W - 4L
1,530 SR
Queue Stats
44W - 67L
1,349 Elo+
Solo
Ao Kuang
Ao Kuang
dragon-A77
Ao Kuang
Level 17
God Stats
4W - 10L
1,230 SR
Queue Stats
51W - 57L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fanatik1193
Baron Samedi
12
0 / 7 / 3
8,772
418
3,276
11,083
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MOSTxxxEVIL
Bellona
18
3 / 1 / 4
11,438
545
6,500
12,726
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 3 / 8
10,344
493
2,686
11,828
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
averageADC
Artemis
20
19 / 2 / 3
14,800
705
32,715
23,273
10,398
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
error420x
Bacchus
13
0 / 5 / 9
9,665
460
5,248
16,945
20,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
13 / 2 / 0
12,844
612
20,221
22,482
9,913
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
OniSim-
Chaac
15
2 / 7 / 5
8,621
411
7,227
19,277
9,819
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
ReneKing69
Kukulkan
16
3 / 7 / 7
10,284
490
15,083
11,646
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Xong5992
Yemoja
6
0 / 3 / 1
6,178
294
1,843
5,840
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ao Kuang
dragon-A77
Ao Kuang
5
0 / 4 / 0
6,129
292
469
3,796
746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
23
Kills
18
18
Deaths
23
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
13
2
0
6.5
W
Baron Samedi
Fanatik1193
Baron Samedi
0
7
3
0.21
W
Bellona
MOSTxxxEVIL
Bellona
3
1
4
5
L
Chaac
OniSim-
Chaac
2
7
5
0.64
L
Kukulkan
ReneKing69
Kukulkan
3
7
7
0.93
W
1
3
8
1.67
L
Yemoja
Xong5992
Yemoja
0
3
1
0.17
W
Artemis
averageADC
Artemis
19
2
3
10.25
L
Ao Kuang
dragon-A77
Ao Kuang
0
4
0
0
W
Bacchus
error420x
Bacchus
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,425
Damage
44,843
75,855
Taken
63,041
54,756
Mitigated
26,273
24,481
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
20,221
13,869
0
10,116
22,482
9,913
0
2,009
20,273
0
112,333
W
Baron Samedi
Fanatik1193
Baron Samedi
3,276
41
80
1,560
11,083
4,738
1,470
3,516
7,199
25,194
0
W
Bellona
MOSTxxxEVIL
Bellona
6,500
1,959
139
6,400
12,726
13,211
4,099
1,623
10,991
48
44,010
L
Chaac
OniSim-
Chaac
7,227
1,725
0
3,519
19,277
9,819
164
3,637
14,944
0
35,281
L
Kukulkan
ReneKing69
Kukulkan
15,083
1,336
101
645
11,646
2,890
631
2,013
9,549
55,584
0
W
2,686
190
0
2,828
11,828
5,577
1,884
2,263
9,519
0
65,310
L
Yemoja
Xong5992
Yemoja
1,843
264
47
1,058
5,840
2,905
0
609
5,231
8,263
0
W
Artemis
averageADC
Artemis
32,715
20,534
0
12,549
23,273
10,398
8,047
4,990
18,119
0
122,873
L
Ao Kuang
dragon-A77
Ao Kuang
469
267
14
789
3,796
746
0
304
3,492
6,639
2,292
W
Bacchus
error420x
Bacchus
5,248
777
0
925
16,945
20,832
166
4,052
12,745
22,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,019
Gold Earned
44,056
475
Minions Killed
396
0
Camps Cleared
0
1,896,555
Distance Traveled
1,417,799
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,844
612
202
10
0
479,422
2
W
Baron Samedi
8,772
418
51
2
0
380,299
0
W
Bellona
11,438
545
94
4
0
413,137
3
L
Chaac
8,621
411
52
2
0
349,100
5
L
Kukulkan
10,284
490
118
6
0
359,724
2
W
Loki
10,344
493
130
6
0
398,049
3
L
Yemoja
6,178
294
9
0
0
134,498
0
W
Artemis
14,800
705
158
8
0
308,808
2
L
Ao Kuang
6,129
292
15
1
0
95,055
2
W
Bacchus
9,665
460
42
2
0
396,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role