Player Matchup

Jing Wei
Jing Wei
Blackzio
Jing Wei
Level 69
God Stats
5W - 3L
1,766 SR
Queue Stats
112W - 78L
1,528 Elo+
Party 1
Ymir
Ymir
StreetlampRD
Ymir
Level 64
God Stats
22W - 14L
1,608 SR
Queue Stats
72W - 41L
1,558 Elo+
Party 1
Thor
Thor
VoidUG
Thor
Level 160
God Stats
39W - 33L
1,659 SR
Queue Stats
367W - 238L
1,668 Elo+
Party 1
Chaac
Chaac
illegalCyclops
Chaac
Level 124
God Stats
184W - 163L
1,549 SR
Queue Stats
628W - 633L
1,516 Elo+
Solo
Scylla
Scylla
jugon1008
Scylla
Level 65
God Stats
21W - 14L
1,659 SR
Queue Stats
105W - 72L
1,541 Elo+
Party 1
Team Averages
Level 96
1,648 SR
1,562 Elo+

VS

Team Averages
Level 112
1,538 SR
1,548 Elo+
Danzaburou
Danzaburou
RobotSharkboi
Danzaburou
Level 86
God Stats
31W - 34L
1,573 SR
Queue Stats
385W - 358L
1,529 Elo+
Party 2
Terra
Terra
TheWandererBard
Terra
Level 106
God Stats
98W - 102L
1,579 SR
Queue Stats
432W - 453L
1,509 Elo+
Solo
Da Ji
Da Ji
Xx2Centurion3xX
Da Ji
Level 126
God Stats
1W - 4L
1,261 SR
Queue Stats
267W - 268L
1,575 Elo+
Solo
The Morrigan
The Morrigan
bigbarnes23
The Morrigan
Level 126
God Stats
7W - 13L
1,563 SR
Queue Stats
481W - 416L
1,541 Elo+
Party 2
Loki
Loki
xxxDarkz
Loki
Level 118
God Stats
297W - 206L
1,713 SR
Queue Stats
777W - 644L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blackzio
Jing Wei
10
1 / 3 / 1
5,621
511
2,775
7,352
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 3
5,694
518
2,032
7,866
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
VoidUG
Thor
12
5 / 1 / 1
6,787
617
6,399
7,886
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 0
6,514
592
3,952
8,438
6,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
jugon1008
Scylla
10
0 / 1 / 2
5,511
501
1,229
3,511
1,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RobotSharkboi
Danzaburou
10
4 / 2 / 1
5,980
544
4,588
4,755
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 4
5,687
517
6,646
6,413
3,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 2 / 1
4,412
401
2,719
5,071
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
bigbarnes23
The Morrigan
9
2 / 1 / 0
5,306
482
3,043
4,273
1,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
2 / 2 / 0
6,767
615
3,534
5,525
2,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
8
Kills
9
9
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Blackzio
Jing Wei
1
3
1
0.5
L
Danzaburou
RobotSharkboi
Danzaburou
4
2
1
2.25
W
1
2
3
1.25
L
1
1
4
3
W
Thor
VoidUG
Thor
5
1
1
5.5
L
0
2
1
0.25
L
The Morrigan
bigbarnes23
The Morrigan
2
1
0
2
W
1
2
0
0.5
W
Scylla
jugon1008
Scylla
0
1
2
1
L
Loki
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,387
Damage
20,530
35,053
Taken
26,037
15,380
Mitigated
10,289
14,441
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Blackzio
Jing Wei
2,775
1,912
0
2,124
7,352
2,101
160
3,207
4,145
0
35,062
L
Danzaburou
RobotSharkboi
Danzaburou
4,588
1,888
0
223
4,755
1,114
0
601
4,154
0
33,411
W
2,032
362
287
2,488
7,866
3,988
0
3,091
4,775
10,467
0
L
6,646
627
1,392
2,189
6,413
3,671
0
1,666
4,747
20,791
0
W
Thor
VoidUG
Thor
6,399
2,146
0
3,485
7,886
2,280
0
1,067
6,819
0
41,922
L
2,719
637
0
2,205
5,071
1,250
0
374
4,697
0
12,102
L
The Morrigan
bigbarnes23
The Morrigan
3,043
501
0
1,493
4,273
1,373
0
620
3,641
23,534
3,039
W
3,952
891
0
5,406
8,438
6,007
0
0
8,438
0
38,461
W
Scylla
jugon1008
Scylla
1,229
282
0
651
3,511
1,004
617
1,310
2,201
24,681
0
L
Loki
3,534
1,219
0
472
5,525
2,881
0
0
5,525
0
41,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
28,152
322
Minions Killed
250
0
Camps Cleared
0
1,043,448
Distance Traveled
981,228
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,621
511
87
8
0
205,396
2
L
Danzaburou
5,980
544
55
5
0
208,436
3
W
Ymir
5,694
518
21
2
0
197,161
0
L
Terra
5,687
517
29
3
0
214,674
4
W
Thor
6,787
617
79
7
0
225,409
3
L
Da Ji
4,412
401
26
2
0
138,487
2
L
The Morrigan
5,306
482
44
4
0
203,567
4
W
Chaac
6,514
592
89
8
0
201,273
4
W
Scylla
5,511
501
46
4
0
214,209
0
L
Loki
6,767
615
96
9
0
216,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role