Player Matchup

Medusa
Medusa
Harlequin5713
Medusa
Level 17
God Stats
3W - 3L
1,406 SR
Queue Stats
15W - 27L
1,585 Elo+
Solo
Thor
Thor
exeMOOSE
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 2
Bellona
Bellona
fiiife
Bellona
Level 17
God Stats
0W - 1L
1,876 SR
Queue Stats
2W - 3L
1,491 Elo+
Party 2
Olorun
Olorun
tnski
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,356 Elo+
Solo
Ymir
Ymir
wyccad915
Ymir
Level 30
God Stats
0W - 1L
1,335 SR
Queue Stats
2W - 8L
1,291 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,483 Elo+

VS

Team Averages
Level 44
1,446 SR
1,517 Elo+
Ares
Ares
ALPHAWOLF2468
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
K Higashide1709
Anhur
Level 25
God Stats
1W - 1L
1,321 SR
Queue Stats
67W - 29L
1,611 Elo+
Solo
Da Ji
Da Ji
N0 LIMIT ACE
Da Ji
Level 84
God Stats
2W - 2L
1,361 SR
Queue Stats
380W - 353L
1,538 Elo+
Party 1
Janus
Janus
Slay2774
Janus
Level 104
God Stats
5W - 6L
1,547 SR
Queue Stats
234W - 208L
1,496 Elo+
Party 3
Hachiman
Hachiman
WetTerryFold
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 6 / 1
4,221
528
3,592
5,435
1,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Thor
4
0 / 4 / 0
3,519
440
979
3,936
768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
fiiife
Bellona
6
0 / 3 / 0
3,753
469
1,698
5,182
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
tnski
Olorun
6
0 / 3 / 0
3,926
491
361
5,275
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
7
2 / 4 / 2
4,570
571
2,744
8,439
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 5
4,577
572
1,301
4,907
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 1
6,421
803
3,091
3,208
1,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
7 / 0 / 4
5,844
731
4,238
3,766
1,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Slay2774
Janus
9
4 / 0 / 4
5,639
705
5,749
2,506
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
WetTerryFold
Hachiman
9
6 / 1 / 4
5,564
696
5,946
4,782
1,309
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
20
20
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
2
6
1
0.42
W
3
0
1
3.5
W
7
0
4
9
W
Janus
Slay2774
Janus
4
0
4
6
W
Hachiman
WetTerryFold
Hachiman
6
1
4
8
L
Thor
0
4
0
0
L
Bellona
fiiife
Bellona
0
3
0
0
L
Olorun
tnski
Olorun
0
3
0
0
L
Ymir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,374
Damage
20,325
28,267
Taken
19,169
9,890
Mitigated
7,260
3,984
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,301
211
0
442
4,907
2,873
0
938
3,969
5,539
0
L
3,592
2,260
0
441
5,435
1,003
0
1,402
3,959
0
13,086
W
3,091
1,097
0
1,160
3,208
1,345
510
0
3,208
0
32,946
W
4,238
962
55
814
3,766
1,074
0
183
3,583
0
22,913
W
Janus
Slay2774
Janus
5,749
794
0
125
2,506
659
836
648
1,858
30,305
0
W
Hachiman
WetTerryFold
Hachiman
5,946
3,734
0
1,510
4,782
1,309
141
1,336
3,446
0
25,911
L
Thor
979
261
0
0
3,936
768
0
652
3,252
0
8,640
L
Bellona
fiiife
Bellona
1,698
480
0
552
5,182
3,210
0
0
5,182
180
10,948
L
Olorun
tnski
Olorun
361
48
0
1,411
5,275
1,319
396
2,599
2,402
12,543
0
L
Ymir
2,744
418
0
1,580
8,439
3,590
0
1,894
6,422
11,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,989
Gold Earned
28,045
110
Minions Killed
230
0
Camps Cleared
0
738,948
Distance Traveled
776,003
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,577
572
14
2
0
157,905
0
L
Medusa
4,221
528
31
4
0
128,323
0
W
Anhur
6,421
803
66
8
0
136,776
2
W
Da Ji
5,844
731
43
5
0
186,156
3
W
Janus
5,639
705
68
9
0
160,782
3
W
Hachiman
5,564
696
39
5
0
134,384
2
L
Thor
3,519
440
19
2
0
165,542
0
L
Bellona
3,753
469
22
3
0
176,400
0
L
Olorun
3,926
491
25
3
0
123,655
0
L
Ymir
4,570
571
13
2
0
145,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role