Player Matchup

Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
OuterA
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 32L
1,658 Elo+
Solo
Thanatos
Thanatos
likethedonut
Thanatos
Level 17
God Stats
9W - 8L
1,760 SR
Queue Stats
62W - 54L
1,593 Elo+
Solo
Geb
Geb
norbie9
Geb
Level 27
God Stats
0W - 2L
1,870 SR
Queue Stats
48W - 44L
1,662 Elo+
Solo
Neith
Neith
茗小九ya
Neith
Level 16
God Stats
1W - 2L
1,273 SR
Queue Stats
35W - 46L
1,566 Elo+
Solo
Team Averages
Level 21
1,581 SR
1,596 Elo+

VS

Team Averages
Level 46
1,675 SR
1,667 Elo+
Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
NotSorry16
Vulcan
Level 21
God Stats
2W - 0L
1,905 SR
Queue Stats
49W - 37L
1,671 Elo+
Solo
Kali
Kali
Peicey
Kali
Level 158
God Stats
4W - 1L
1,970 SR
Queue Stats
517W - 161L
1,735 Elo+
Party 2
Rama
Rama
Vohdkaahh
Rama
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,613 Elo+
Party 1
Jormungandr
Jormungandr
Ωεngεαncε
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 0
6,267
522
3,699
9,689
6,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
OuterA
Olorun
11
2 / 3 / 2
6,558
547
7,119
8,187
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
likethedonut
Thanatos
9
1 / 4 / 2
5,616
468
2,501
6,706
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
8
1 / 4 / 1
5,334
445
1,437
10,892
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 2 / 0
5,393
449
2,324
3,109
618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 0 / 7
6,667
556
2,250
4,791
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
NotSorry16
Vulcan
12
2 / 3 / 4
6,763
564
2,338
5,842
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Peicey
Kali
12
7 / 1 / 2
7,456
621
9,679
8,729
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
12
3 / 0 / 2
7,200
600
4,253
5,080
1,652
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Ωεngεαncε
Jormungandr
12
0 / 0 / 1
6,870
573
5,179
6,302
5,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
14
14
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Khepri
 
Khepri
2
0
7
5.5
W
Vulcan
NotSorry16
Vulcan
2
3
4
1.33
L
Olorun
OuterA
Olorun
2
3
2
1
W
Kali
Peicey
Kali
7
1
2
8
W
Rama
3
0
2
4
L
Thanatos
likethedonut
Thanatos
1
4
2
0.5
L
Geb
1
4
1
0.38
W
Jormungandr
Ωεngεαncε
Jormungandr
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,080
Damage
23,699
38,583
Taken
30,744
19,999
Mitigated
16,951
14,088
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,699
1,262
0
3,701
9,689
6,050
0
5,127
4,562
0
36,434
W
Khepri
 
Khepri
2,250
271
0
1,831
4,791
3,688
0
2,279
2,512
15,473
0
W
Vulcan
NotSorry16
Vulcan
2,338
404
0
1,120
5,842
2,088
0
2,426
3,416
42,067
0
L
Olorun
OuterA
Olorun
7,119
4,134
334
3,046
8,187
5,273
0
1,966
6,149
43,963
5,126
W
Kali
Peicey
Kali
9,679
4,867
0
4,458
8,729
4,237
0
2,275
6,454
0
39,127
W
Rama
4,253
3,582
0
1,710
5,080
1,652
0
529
4,551
0
50,355
L
Thanatos
likethedonut
Thanatos
2,501
780
0
4,753
6,706
1,821
49
954
5,742
0
27,631
L
Geb
1,437
154
0
1,688
10,892
6,237
0
1,149
9,707
13,631
0
W
Jormungandr
Ωεngεαncε
Jormungandr
5,179
1,761
0
2,430
6,302
5,286
112
0
6,302
42,854
0
L
2,324
1,365
0
566
3,109
618
0
451
2,656
0
26,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
34,956
354
Minions Killed
379
0
Camps Cleared
0
1,078,255
Distance Traveled
1,205,059
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,267
522
90
8
0
243,652
1
W
Khepri
6,667
556
28
2
0
247,148
3
W
Vulcan
6,763
564
87
7
0
245,518
3
L
Olorun
6,558
547
106
9
0
211,286
4
W
Kali
7,456
621
65
5
0
263,672
5
W
Rama
7,200
600
95
8
0
218,358
5
L
Thanatos
5,616
468
61
5
0
193,843
4
L
Geb
5,334
445
27
2
0
212,854
2
W
Jormungandr
6,870
573
104
9
0
230,363
3
L
Neith
5,393
449
70
6
0
216,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role