Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
EIementaIist
Hel
Level 19
God Stats
5W - 5L
1,634 SR
Queue Stats
18W - 16L
1,624 Elo+
Party 3
Nemesis
Nemesis
I Cuv You
Nemesis
Level 36
God Stats
8W - 8L
1,505 SR
Queue Stats
117W - 140L
1,410 Elo+
Party 2
King Arthur
King Arthur
Murality
King Arthur
Level 126
God Stats
5W - 12L
1,500 SR
Queue Stats
207W - 228L
1,475 Elo+
Party 2
Heimdallr
Heimdallr
MuteConcept
Heimdallr
Level 49
God Stats
1W - 2L
1,303 SR
Queue Stats
148W - 174L
1,431 Elo+
Solo
Team Averages
Level 78
1,488 SR
1,488 Elo+

VS

Team Averages
Level 65
1,366 SR
1,488 Elo+
Cerberus
Cerberus
AmNoobNoKillPlz
Cerberus
Level 18
God Stats
14W - 6L
1,585 SR
Queue Stats
123W - 107L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
ChooChoooooo
Danzaburou
Level 107
God Stats
6W - 8L
1,186 SR
Queue Stats
209W - 218L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
MeleeMiner
Baron Samedi
Level 108
God Stats
2W - 2L
1,356 SR
Queue Stats
301W - 238L
1,538 Elo+
Party 1
Fenrir
Fenrir
MontagHappy
Fenrir
Level 25
God Stats
2W - 4L
1,346 SR
Queue Stats
146W - 117L
1,495 Elo+
Party 1
Artio
Artio
bannanar
Artio
Level 68
God Stats
1W - 3L
1,356 SR
Queue Stats
156W - 139L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
1 / 3 / 0
9,620
481
6,544
11,426
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 3
8,246
412
4,708
13,075
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
I Cuv You
Nemesis
12
1 / 8 / 0
7,948
397
4,551
15,228
5,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Murality
King Arthur
15
1 / 5 / 0
8,864
443
9,155
19,198
13,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
MuteConcept
Heimdallr
15
3 / 5 / 1
8,834
442
13,774
15,670
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 0 / 8
9,765
488
8,077
14,291
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ChooChoooooo
Danzaburou
15
5 / 5 / 2
9,670
484
6,896
15,062
4,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
MeleeMiner
Baron Samedi
20
10 / 0 / 4
13,876
694
12,901
8,744
4,855
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
8 / 0 / 7
10,893
545
11,018
15,364
9,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
bannanar
Artio
18
3 / 1 / 4
11,520
576
11,941
18,060
20,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
27
27
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
0
0.33
W
Cerberus
1
0
8
5
W
Danzaburou
ChooChoooooo
Danzaburou
5
5
2
1.2
L
0
6
3
0.25
L
Nemesis
I Cuv You
Nemesis
1
8
0
0.13
W
Baron Samedi
MeleeMiner
Baron Samedi
10
0
4
12
W
Fenrir
8
0
7
11.5
L
King Arthur
Murality
King Arthur
1
5
0
0.2
L
Heimdallr
MuteConcept
Heimdallr
3
5
1
0.7
W
Artio
bannanar
Artio
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,732
Damage
50,833
74,597
Taken
71,521
31,801
Mitigated
51,769
21,569
Healing
30,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,544
281
0
4,174
11,426
3,923
0
5,132
6,294
75,568
0
W
Cerberus
8,077
604
0
4,075
14,291
12,633
0
3,295
10,996
35,427
0
W
Danzaburou
ChooChoooooo
Danzaburou
6,896
2,480
0
5,373
15,062
4,545
367
2,419
12,643
0
67,324
L
4,708
226
2,363
4,789
13,075
4,189
188
4,940
8,135
29,928
0
L
Nemesis
I Cuv You
Nemesis
4,551
973
0
2,323
15,228
5,012
0
8,119
7,041
0
42,570
W
Baron Samedi
MeleeMiner
Baron Samedi
12,901
1,419
1,173
4,717
8,744
4,855
1,055
2,739
6,005
133,187
0
W
Fenrir
11,018
2,242
0
5,306
15,364
9,154
0
2,189
13,175
0
75,452
L
King Arthur
Murality
King Arthur
9,155
1,607
0
4,041
19,198
13,965
0
9,034
10,117
0
52,572
L
Heimdallr
MuteConcept
Heimdallr
13,774
5,779
0
3,879
15,670
4,712
458
6,209
9,461
0
68,813
W
Artio
bannanar
Artio
11,941
1,717
461
9,588
18,060
20,582
610
733
17,327
76,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
55,724
482
Minions Killed
690
0
Camps Cleared
0
1,829,746
Distance Traveled
2,132,370
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,620
481
138
7
0
391,225
6
W
Cerberus
9,765
488
67
3
0
461,315
4
W
Danzaburou
9,670
484
118
6
0
409,888
4
L
Hel
8,246
412
61
3
0
367,962
0
L
Nemesis
7,948
397
79
4
0
382,277
1
W
Baron Samedi
13,876
694
254
13
0
425,960
2
W
Fenrir
10,893
545
98
5
0
483,378
4
L
King Arthur
8,864
443
98
5
0
334,512
8
L
Heimdallr
8,834
442
106
5
0
353,770
2
W
Artio
11,520
576
153
8
0
351,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role