Player Matchup

Achilles
Achilles
Silver I
CrazyMec
Achilles
Silver I
Level 109
God Stats
1W - 3L
1,465 SR
Queue Stats
97W - 107L
1,206 MMR
Party 2
Anhur
Anhur
Gold I
Curiosittty
Anhur
Gold I
Level 82
God Stats
0W - 2L
1,461 SR
Queue Stats
258W - 253L
1,443 MMR
Party 1
Serqet
Serqet
Gold IV
Dinopuncher
Serqet
Gold IV
Level 123
God Stats
1W - 1L
1,664 SR
Queue Stats
131W - 130L
1,465 MMR
Party 2
Sylvanus
Sylvanus
Bronze I
GhoulMF
Sylvanus
Bronze I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,200 MMR
Party 1
Geb
Geb
Gold II
Çålmÿë
Geb
Gold II
Level 160
God Stats
1W - 3L
1,487 SR
Queue Stats
132W - 130L
1,501 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,515 SR
1,363 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,586 SR
1,359 MMR
Aphrodite
Aphrodite
Gold V
BoostedEgrill
Aphrodite
Gold V
Level 106
God Stats
14W - 14L
1,564 SR
Queue Stats
72W - 72L
1,408 MMR
Party 3
Gilgamesh
Gilgamesh
Gold IV
EggWithCheese
Gilgamesh
Gold IV
Level 104
God Stats
7W - 5L
1,628 SR
Queue Stats
73W - 72L
1,437 MMR
Party 3
Skadi
Skadi
Gold IV
Mahunga
Skadi
Gold IV
Level 123
God Stats
5W - 5L
1,426 SR
Queue Stats
157W - 163L
1,415 MMR
Solo
Thanatos
Thanatos
Gold V
hamoddaa
Thanatos
Gold V
Level 141
God Stats
12W - 9L
1,568 SR
Queue Stats
143W - 141L
1,260 MMR
Solo
Sol
Sol
Gold V
jubquafius
Sol
Gold V
Level 81
God Stats
12W - 4L
1,743 SR
Queue Stats
88W - 94L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrazyMec
Achilles
20
6 / 5 / 1
14,220
508
17,539
28,067
36,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 8 / 3
14,896
532
15,364
26,346
10,317
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
20
3 / 11 / 11
13,015
465
14,126
27,475
12,473
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
GhoulMF
Sylvanus
19
2 / 7 / 10
12,504
447
10,163
29,125
35,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 8 / 8
13,643
487
22,326
29,073
14,769
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
KhepriArtioKumbhakarnaMorgan Le FayChronos

VS

Bans
TiamatIzanamiArtemisOdinCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoostedEgrill
Aphrodite
20
3 / 6 / 20
14,666
524
10,259
22,755
19,879
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
EggWithCheese
Gilgamesh
20
6 / 2 / 11
16,806
600
26,565
25,486
30,369
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Mahunga
Skadi
20
7 / 7 / 8
16,374
585
16,635
21,113
6,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
hamoddaa
Thanatos
20
8 / 6 / 11
15,804
564
13,594
23,865
10,085
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 4 / 8
17,779
635
41,775
28,000
14,005
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
24
Kills
39
39
Deaths
25
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BoostedEgrill
Aphrodite
3
6
20
2.17
L
Achilles
CrazyMec
Achilles
6
5
1
1.3
L
7
8
3
1.06
L
Serqet
3
11
11
0.77
W
Gilgamesh
EggWithCheese
Gilgamesh
6
2
11
5.75
L
Sylvanus
GhoulMF
Sylvanus
2
7
10
1
W
Skadi
Mahunga
Skadi
7
7
8
1.57
W
Thanatos
hamoddaa
Thanatos
8
6
11
2.25
W
15
4
8
4.75
L
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,518
Damage
108,828
140,086
Taken
121,219
108,866
Mitigated
80,793
37,091
Healing
62,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BoostedEgrill
Aphrodite
10,259
2,156
8,563
10,031
22,755
19,879
197
8,976
12,337
40,895
0
L
Achilles
CrazyMec
Achilles
17,539
3,026
0
4,691
28,067
36,207
0
9,487
18,580
19,165
64,916
L
15,364
4,466
0
6,060
26,346
10,317
0
6,634
19,712
0
135,638
L
Serqet
14,126
2,254
0
7,993
27,475
12,473
0
9,259
18,216
0
107,644
W
Gilgamesh
EggWithCheese
Gilgamesh
26,565
5,772
0
7,607
25,486
30,369
481
5,702
17,645
14,911
105,511
L
Sylvanus
GhoulMF
Sylvanus
10,163
1,676
7,566
8,620
29,125
35,100
35
17,041
12,084
38,739
0
W
Skadi
Mahunga
Skadi
16,635
5,498
0
2,953
21,113
6,455
2,344
5,104
15,821
0
138,864
W
Thanatos
hamoddaa
Thanatos
13,594
4,135
0
18,929
23,865
10,085
0
5,783
16,864
0
138,567
W
41,775
18,291
0
14,718
28,000
14,005
6,806
11,345
14,886
151,543
0
L
22,326
1,370
0
2,161
29,073
14,769
0
14,069
15,004
118,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,278
Gold Earned
81,429
741
Minions Killed
757
0
Camps Cleared
0
2,536,757
Distance Traveled
2,677,049
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,666
524
64
2
0
514,287
10
L
Achilles
14,220
508
146
5
0
552,589
4
L
Anhur
14,896
532
236
8
0
480,252
2
L
Serqet
13,015
465
139
5
0
521,802
6
W
Gilgamesh
16,806
600
177
6
0
593,233
12
L
Sylvanus
12,504
447
45
2
0
455,755
10
W
Skadi
16,374
585
185
7
0
526,405
5
W
Thanatos
15,804
564
141
5
0
548,129
1
W
Sol
17,779
635
190
7
0
494,995
5
L
Geb
13,643
487
175
6
0
526,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role