Player Matchup

Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
 
Serqet
Masters
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
Arkham_knight_12
Athena
Gold III
Level 134
God Stats
4W - 5L
1,466 SR
Queue Stats
279W - 276L
1,399 MMR
Solo
Discordia
Discordia
Gold V
JamesTheRiipper
Discordia
Gold V
Level 149
God Stats
1W - 2L
1,268 SR
Queue Stats
45W - 46L
1,314 MMR
Solo
Bellona
Bellona
Bronze IV
Larzzyy
Bellona
Bronze IV
Level 64
God Stats
2W - 8L
1,634 SR
Queue Stats
85W - 120L
1,364 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,474 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,765 SR
1,476 MMR
Horus
Horus
Gold V
Toutatis1208
Horus
Gold V
Level 67
God Stats
4W - 0L
1,793 SR
Queue Stats
11W - 13L
1,512 MMR
Party 1
Loki
Loki
Platinum V
chubs_88
Loki
Platinum V
Level 125
God Stats
5W - 7L
1,663 SR
Queue Stats
19W - 12L
1,915 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
kisingeer1
Sylvanus
Gold IV
Level 123
God Stats
5W - 1L
1,948 SR
Queue Stats
36W - 36L
1,319 MMR
Solo
Janus
Janus
Gold V
leonelcaterbon
Janus
Gold V
Level 74
God Stats
23W - 14L
1,586 SR
Queue Stats
91W - 98L
1,298 MMR
Solo
Skadi
Skadi
Silver I
oTGFo xSTRIKERx
Skadi
Silver I
Level 105
God Stats
9W - 2L
1,833 SR
Queue Stats
42W - 41L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 4 / 1
7,494
576
7,878
7,426
1,693
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
 
Serqet
10
2 / 0 / 2
6,619
509
2,505
5,524
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 1 / 4
6,140
472
2,668
9,684
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
JamesTheRiipper
Discordia
10
1 / 4 / 2
6,395
492
6,402
6,556
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Larzzyy
Bellona
11
1 / 3 / 0
6,229
479
4,289
9,513
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayArtioGebTiamatOdin

VS

Bans
OlorunKukulkanChironAchillesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 6
6,842
526
3,230
10,843
6,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
14
2 / 0 / 4
7,810
601
4,729
7,129
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
kisingeer1
Sylvanus
13
2 / 2 / 0
7,629
587
7,409
9,644
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 2 / 0
8,124
625
5,831
7,799
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 0
8,347
642
4,722
7,393
1,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
12
12
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
4
1
1.38
L
Serqet
 
Serqet
2
0
2
3
L
0
1
4
2
L
Discordia
JamesTheRiipper
Discordia
1
4
2
0.5
L
Bellona
Larzzyy
Bellona
1
3
0
0.33
W
0
3
6
1
W
Loki
2
0
4
4
W
Sylvanus
kisingeer1
Sylvanus
2
2
0
1
W
4
2
0
2
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,742
Damage
25,921
38,703
Taken
42,808
20,667
Mitigated
18,809
12,078
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,878
3,593
0
2,039
7,426
1,693
0
656
6,734
0
42,551
L
Serqet
 
Serqet
2,505
879
0
3,528
5,524
1,863
0
1,368
4,110
0
28,879
L
2,668
1,165
0
3,148
9,684
7,479
0
3,138
6,372
20,238
0
L
Discordia
JamesTheRiipper
Discordia
6,402
0
0
920
6,556
2,553
0
1,130
5,324
34,400
0
L
Bellona
Larzzyy
Bellona
4,289
230
0
2,443
9,513
7,079
0
6,210
3,263
4,970
20,192
W
3,230
1,419
2,021
2,814
10,843
6,694
186
2,746
7,754
318
17,298
W
Loki
4,729
1,678
0
3,582
7,129
2,236
0
1,719
5,300
0
53,660
W
Sylvanus
kisingeer1
Sylvanus
7,409
2,027
0
5,118
9,644
5,368
1,748
839
8,505
34,892
9,375
W
5,831
615
125
1,328
7,799
2,627
683
3,583
3,762
50,891
0
W
4,722
2,180
0
465
7,393
1,884
388
207
7,186
0
60,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
38,752
315
Minions Killed
456
0
Camps Cleared
0
1,231,857
Distance Traveled
1,244,063
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,494
576
86
7
0
223,014
5
L
Serqet
6,619
509
66
5
0
245,980
1
L
Athena
6,140
472
32
2
0
281,220
7
L
Discordia
6,395
492
72
6
0
245,270
7
L
Bellona
6,229
479
59
5
0
236,373
2
W
Horus
6,842
526
24
2
0
245,629
5
W
Loki
7,810
601
108
8
0
307,177
6
W
Sylvanus
7,629
587
89
7
0
192,614
1
W
Janus
8,124
625
117
9
0
255,562
3
W
Skadi
8,347
642
118
9
0
243,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role