Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Helquin
Horus
Level 157
God Stats
16W - 21L
1,448 SR
Queue Stats
373W - 386L
1,521 Elo+
Solo
Kali
Kali
IJustBreathe-_-
Kali
Level 102
God Stats
5W - 9L
1,462 SR
Queue Stats
271W - 270L
1,556 Elo+
Solo
Ares
Ares
PotemkinPotluck
Ares
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,480 Elo+
Solo
Loki
Loki
V-BURN-in-HEII-V
Loki
Level 144
God Stats
23W - 15L
1,663 SR
Queue Stats
241W - 245L
1,528 Elo+
Solo
Team Averages
Level 121
1,515 SR
1,517 Elo+

VS

Team Averages
Level 97
1,468 SR
1,483 Elo+
Awilix
Awilix
B-Nasty88
Awilix
Level 107
God Stats
37W - 49L
1,472 SR
Queue Stats
235W - 232L
1,439 Elo+
Solo
Achilles
Achilles
Cultured-Alma
Achilles
Level 73
God Stats
0W - 9L
1,313 SR
Queue Stats
568W - 564L
1,469 Elo+
Solo
Kukulkan
Kukulkan
gallant-stage3
Kukulkan
Level 78
God Stats
56W - 68L
1,456 SR
Queue Stats
67W - 90L
1,424 Elo+
Solo
The Morrigan
The Morrigan
iMarcassassin
The Morrigan
Level 87
God Stats
22W - 19L
1,539 SR
Queue Stats
177W - 164L
1,532 Elo+
Solo
Neith
Neith
samiboy96_15
Neith
Level 141
God Stats
637W - 617L
1,560 SR
Queue Stats
660W - 645L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 3 / 9
9,396
1,044
6,630
7,926
3,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Helquin
Horus
16
0 / 0 / 13
9,107
1,012
3,426
6,870
7,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 2 / 7
9,423
1,047
6,169
11,092
7,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 9
9,884
1,098
7,908
12,122
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 2 / 7
10,903
1,211
12,609
8,633
3,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

303

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
B-Nasty88
Awilix
15
2 / 5 / 5
9,041
1,005
5,944
11,406
4,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Cultured-Alma
Achilles
15
4 / 7 / 2
9,404
1,045
12,467
16,566
7,836
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
15
3 / 2 / 3
9,424
1,047
14,001
3,872
1,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
iMarcassassin
The Morrigan
15
0 / 3 / 6
8,419
935
9,181
6,351
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 1
7,561
840
1,548
2,041
489
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
18
Kills
9
9
Deaths
18
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
3
9
2.5
L
Awilix
B-Nasty88
Awilix
2
5
5
0.9
L
Achilles
Cultured-Alma
Achilles
4
7
2
0.71
W
Horus
Helquin
Horus
0
0
13
6.5
W
4
2
7
3.75
W
3
2
9
3.75
W
8
2
7
5.75
L
Kukulkan
3
2
3
2.25
L
The Morrigan
iMarcassassin
The Morrigan
0
3
6
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,742
Damage
43,141
46,643
Taken
40,236
33,938
Mitigated
16,960
11,144
Healing
822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,630
891
166
298
7,926
3,352
0
2,993
4,823
27,819
0
L
Awilix
B-Nasty88
Awilix
5,944
2,306
0
0
11,406
4,036
0
3,654
7,752
0
11,195
L
Achilles
Cultured-Alma
Achilles
12,467
4,536
0
475
16,566
7,836
0
4,857
11,709
0
21,706
W
Horus
Helquin
Horus
3,426
1,273
3,955
4,036
6,870
7,014
0
4,379
2,407
0
7,096
W
6,169
4,285
0
1,118
11,092
7,852
0
4,621
6,309
0
10,135
W
7,908
261
0
1,571
12,122
12,564
0
6,413
5,445
24,619
0
W
12,609
3,727
0
0
8,633
3,156
0
3,262
5,299
0
37,933
L
Kukulkan
14,001
517
0
0
3,872
1,264
0
1,014
2,858
38,948
0
L
The Morrigan
iMarcassassin
The Morrigan
9,181
1,935
0
215
6,351
3,335
0
4,011
2,340
17,155
1,314
L
1,548
737
0
132
2,041
489
0
1,002
1,039
0
9,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,713
Gold Earned
43,849
158
Minions Killed
138
11
Camps Cleared
3
926,919
Distance Traveled
754,922
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,396
1,044
63
7
1
167,135
0
L
Awilix
9,041
1,005
13
1
1
175,177
0
L
Achilles
9,404
1,045
23
3
1
179,116
0
W
Horus
9,107
1,012
7
1
1
215,289
0
W
Kali
9,423
1,047
6
1
0
174,843
0
W
Ares
9,884
1,098
24
3
0
179,357
0
W
Loki
10,903
1,211
58
6
9
190,295
0
L
Kukulkan
9,424
1,047
69
8
0
188,412
1
L
The Morrigan
8,419
935
15
2
1
160,166
0
L
Neith
7,561
840
18
2
0
52,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role