Player Matchup

Merlin
Merlin
Ayzik93
Merlin
Level 21
God Stats
2W - 0L
1,729 SR
Queue Stats
42W - 64L
1,310 Elo+
Solo
Yemoja
Yemoja
EchoJulio
Yemoja
Level 4
God Stats
12W - 6L
1,500 SR
Queue Stats
79W - 63L
1,500 Elo+
Party 1
Rama
Rama
MFGx_Derek
Rama
Level 16
God Stats
34W - 22L
1,507 SR
Queue Stats
202W - 120L
1,609 Elo+
Party 1
Cliodhna
Cliodhna
VIPER66
Cliodhna
Level 26
God Stats
11W - 8L
1,506 SR
Queue Stats
132W - 123L
1,417 Elo+
Solo
Fenrir
Fenrir
marcoaps
Fenrir
Level 133
God Stats
27W - 13L
1,740 SR
Queue Stats
780W - 640L
1,631 Elo+
Party 1
Team Averages
Level 40
1,596 SR
1,493 Elo+

VS

Team Averages
Level 21
1,304 SR
1,419 Elo+
Agni
Agni
H8teMyLife
Agni
Level 24
God Stats
0W - 1L
1,117 SR
Queue Stats
7W - 9L
1,410 Elo+
Party 2
Geb
Geb
X_Jump69_X
Geb
Level 17
God Stats
6W - 11L
1,502 SR
Queue Stats
53W - 54L
1,493 Elo+
Solo
Susano
Susano
howmuchdembuns
Susano
Level 25
God Stats
3W - 3L
1,474 SR
Queue Stats
30W - 34L
1,511 Elo+
Solo
Amaterasu
Amaterasu
joemamaluvsme
Amaterasu
Level 14
God Stats
0W - 2L
1,074 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 2
Apollo
Apollo
yeikoychicho
Apollo
Level 24
God Stats
12W - 14L
1,353 SR
Queue Stats
40W - 63L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayzik93
Merlin
12
0 / 7 / 2
7,222
425
6,352
9,414
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
EchoJulio
Yemoja
11
0 / 0 / 3
7,307
430
3,039
6,910
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 3
7,640
449
6,127
10,946
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
VIPER66
Cliodhna
15
5 / 1 / 0
9,424
554
3,301
7,258
3,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
marcoaps
Fenrir
17
7 / 1 / 2
9,853
580
13,321
13,313
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,028
472
4,683
10,667
3,707
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 5
8,188
482
6,353
13,240
10,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
5 / 2 / 0
8,805
518
6,587
10,640
3,373
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
joemamaluvsme
Amaterasu
11
1 / 4 / 1
7,160
421
2,426
9,167
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
12
1 / 3 / 2
7,320
431
6,908
9,597
2,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
13
Kills
10
10
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ayzik93
Merlin
0
7
2
0.14
W
Yemoja
EchoJulio
Yemoja
0
0
3
1.5
L
2
4
1
0.63
W
1
1
3
2.5
W
Cliodhna
VIPER66
Cliodhna
5
1
0
5
L
1
0
5
3.5
L
5
2
0
2.5
L
Amaterasu
joemamaluvsme
Amaterasu
1
4
1
0.38
W
Fenrir
marcoaps
Fenrir
7
1
2
8
L
Apollo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,140
Damage
26,957
47,841
Taken
53,311
22,544
Mitigated
26,543
19,460
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ayzik93
Merlin
6,352
983
0
481
9,414
3,065
530
3,102
6,312
38,670
0
W
Yemoja
EchoJulio
Yemoja
3,039
667
1,387
1,563
6,910
4,698
0
2,690
4,220
14,084
0
L
4,683
537
0
2,993
10,667
3,707
1,031
1,951
8,716
38,260
0
W
6,127
5,302
0
5,751
10,946
3,079
365
2,330
8,616
0
59,029
W
Cliodhna
VIPER66
Cliodhna
3,301
166
0
3,036
7,258
3,921
2,257
992
6,266
0
47,670
L
6,353
396
1,735
3,357
13,240
10,241
0
4,691
8,549
36,686
0
L
6,587
1,296
212
5,304
10,640
3,373
0
318
10,322
0
54,435
L
Amaterasu
joemamaluvsme
Amaterasu
2,426
987
0
1,028
9,167
6,444
748
718
8,449
0
26,375
W
Fenrir
marcoaps
Fenrir
13,321
3,013
0
7,242
13,313
7,781
107
1,922
11,391
0
79,078
L
Apollo
6,908
4,165
0
1,376
9,597
2,778
774
1,713
7,884
0
44,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,446
Gold Earned
39,501
449
Minions Killed
344
0
Camps Cleared
0
1,587,262
Distance Traveled
1,614,113
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,222
425
72
4
0
291,593
0
W
Yemoja
7,307
430
33
2
0
262,401
0
L
Agni
8,028
472
74
4
0
277,060
4
W
Rama
7,640
449
110
6
0
292,857
2
W
Cliodhna
9,424
554
108
6
0
376,296
2
L
Geb
8,188
482
47
3
0
339,940
5
L
Susano
8,805
518
86
5
0
370,273
0
L
Amaterasu
7,160
421
53
3
0
310,792
0
W
Fenrir
9,853
580
126
7
0
364,115
3
L
Apollo
7,320
431
84
5
0
316,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role